Last night Archian called me. Apparently the site was redirecting to something malicious trying to get you to download crap. Instantly I assumed the site (the server) was hacked. I searched through everything and realised it was not the server. It was the DNS (which is managed by Namecheap). Every few DNS lookups returned an IP that I am not in charge of. This IP served redirects to horrible spammy content.
I fixed it by moving away from Namecheap FreeDNS (which I can no longer recommend). However, it would take about 20000 seconds (~6 hours) to propagate the changes. I left the site down until I was the only one in charge of the domain again. Being in charge of someone's domain gives you pretty big super powers.
Anyway, it's fixed. I think it's safe to say that changing your password is a good idea. Especially if you're on staff.
Compete in Concept Art Contest - Bounty Hunter . May the best artist's bounty hunter execute!Dismiss Notice
The Modeling Mini-Contest #5 - Familiar is up! Compete to design a pet companion to a lonely WC3 Hero of your preference.Dismiss Notice
The present for our Christmas Mini-Texturing Contest finally arrived. Check out the results!Dismiss Notice
The 6th installment of our Music Contest just got fired up! Now with an Apocalyptic taste. Get started and compete in this musical battle!Dismiss Notice
Looking to expand an altered melee race of yours? Join the Advanced Techtree Contest - Recycle, Revise, Reinvent contest!Dismiss Notice
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Created by StoPCampinGn00b
- Jul 15, 2016
We are happy to announce our affiliation with gamerisle.org! GamerIsle is primarily a WarCraft 3 website and forum dedicated to its map hosted projects and multiplayer / clan gaming, founded in 2006. This affiliate brings us a simple link exchange, along with more openings for collaborations in things such as multiplayer events and project spotlights.
In addition, the site has some things going well for them in other modding and media forms that you can check out for yourself, on the front page. Though do note that their front page is relatively new and is still in the process of picking up traction. Their facebook.com/gamerisle and twitter.com/gamerisle are also fairly new.
As always, you'll always find our affiliates at the bottom of every Hive page.
Created by WCAoA
- Jul 3, 2016
Hello guys! We are WarCraft: Armies of Azeroth mod developers and our team is happy to announce that we decided to share our assets, which include hundreds of HD WarCraft III models fully remastered with you.
Our mod is supported by Blizzard Entertainment. Moreover, recently it won in the category Best Upcoming according to Editor's Choice in ModDB 2015 Mod of the Year contest.
In order to get a full access to our mod files, you should be able to work with Galaxy Editor, especially with triggers and interface. After you prove your skill to us, we are ready to share our mods with you, however, with some conditions.
We especially encourage those, who are planning to recreate the most played maps of WarCraft III on the basis of our mod.
The maps include:
Enfo's Team Survival
Desert Strike (WarCraft based remake)
Also developers of any sort of tower defence, hero defence and AoS genres are encouraged to apply.
Do not hesitate to contact us via PM or EMail!
Created by fladdermasken
- Jun 18, 2016
Element TD on your phone
Element TD, a community hit that first drew breath arounud 2006, has by now seen a full decade of development. From early Warcraft III release in September 2006, to a Starcraft II release in June 2009, and most recently a Dota 2 release in February this year. On the 15th of June, Element Studios LLC returned to the spotlight with their first release for mobile phones. Right now it's supported on Android systems (4.1 or later), but an iOS release is in the pipeline and will be released soon.
http://www.eletd.com/, or right here on THW in Karawasa's development thread.
Want to check out the previous versions of the game on other platforms? See below.
Warcraft III version
Starcraft II version
Dota 2 version
Created by Ralle
- Jun 10, 2016
Welcome to HIVE 2
The time has come, the upgrade is finally ready to be used. There is still a lot for us to do, but from here on out we are able to begin using the new system, and continue upgrading things as we go. The site is based on XenForo, a more modern and up to date forum platform. So far, we have rewritten our resource systems, the pastebin, chat and Night Elf theme. While we're very happy with it, if you ask Archian he will cringe and say NO IT IS NOT READY because the theme is not as refined as he would like.
However, I have worked on this upgrade since 2012. The old site is only growing older, and with this becoming more prone to hacks. This has been worrying for all of us, but in the long run it has proven to be useful: development of Hive 2 really sped up as a result of this, and now... Here we are. Today is the day! I, and the rest of the staff, hope you enjoy it.
If you didn't have the chance to look at the beta site, a few things will be new to you. Please read the rest of this post carefully to make the transition as easy as possible.
Resources are something that have changed a lot. You will come across the notion of a bundle. Everything submitted is a bundle. When a resource is uploaded, a bundle is created. Updating bundles allows the resource to be updated, and for more resources to be added. The reasoning for this is simple: now you can submit a model and upload alternative versions, alternative textures, suggested icons and even test maps. Everything will come nicely bundled in a simple, single package. Naturally, though, only things that must go together should be bundled. It is not a method to create huge compilations of things - for this, we still have the packs section.
Additionally, bundles may now have multiple authors (currently, this can only be added by a moderator). This fixes a longstanding issue previously experienced when working with other people or taking over projects. Bundles may have multiple screenshots. Models can be filtered by animation names. On top of this the new wysiwyg editor is available when editing bundle descriptions.
The chat has been updated to use WebSockets. This makes it more robust, and makes the transmission of messages a lot faster. This means we no longer support a browser that none of you should be using anyway: Internet Explorer. We recommend instead using either Chrome, Firefox, or if you absolutely must stick with Microsoft, Edge. This is not the only new addition to the chat, however, as it now also supports multi-user private messaging. It will be a useful feature if you're trying to collaborate with a large group of people! We also have a discord server (a widget will be added to the site shortly) that is useful for voice chatting, and we use this regularly during the game nights we host.
Previously, the BB Code system used to be forgiving when people used [tabs], [otable], and [otablei] while overlapping tags. This is no longer the case. You may stumble across some broken posts, or notice that posts you’re trying to make will show up broken. If this happens, please contact us and we will help fix the code. The reason for this breaking change is that the former system actually made it possible to ruin the whole page layout if code was crafted in a special way.
Social groups no longer exist. However, all content has been imported into a forum named “Social Groups”. This was a tough decision for us to make, but it was decided for a number of reasons. Most importantly, the functionality of social groups has been replaced by the ability to create private group conversations.
The pastebin is the same as it ever was, only now it has wysiwyg controls and will eventually remind you when an entry is due to expire.
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