Everything needed to know can be found the official BlizzCon site.
News - Event Info - Watch - Schedule - eSports - Forum
It's time for Blizzcon, the official event for everything Blizzard games! It's where upcoming releases are announced, competitive tournament matches are being fought, interviews are popping, art is being showcased, and many things are being broadcasted & streamed.
The opening week started on October 26th. The following days featured major Blizzard eSports competitions on Hearthstone, Overwatch, WoW, and Starcraft 2. The opening ceremony, however, is on Friday, November 4, 6:00 PM to 7:00 PM GMT. Coverage will continue for hours on end, and ends at the end of Saturday.
You can watch the live streams on BlizzCon here on Hive! The channels below are from Blizzard's Blizzcon Twitch team.
Blizzard (Twitch.TV) | HIVE
Warcraft (Twitch.TV) | HIVE
StarCraft (Twitch.TV) | HIVE
Heroes of the Storm (Twitch.TV) | HIVE
PlayHearthstone (Twitch.TV) | HIVE
What can we expect? In a nutshell, some are predicting some sort of Diablo series expansion or remake, new Overwatch and HotS heroes and maps, and a Hearthstone expansion. For PC Gamer's "wild unlikely guesses," Warcraft 4 is among them. PC Gamer: Blizzcon 2016 Predictions
That's a wrap! Feel free to keep the rest of the Hive updated by posting updates and comments on this thread.
The SharpCraft World Editor Extended (WEX) has been updated for the latest Warcraft 3 version: Forum.Dismiss Notice
The Paired Modeling/Texturing Contest #3 - Leaders has begun! Artists group up and struggle! May the best team lead the run.Dismiss Notice
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Created by A Void
- Oct 30, 2016
Here at Blizzard, Halloween is one of our favorite holidays! Costumed employees and their families trick or treat through the decorated halls and show off their creations. Below, we feature some of the epic costumed families as they visited this week and along with some of the great employee designed costumes as we all embraced our inner geek.
Click 'ear to view costumed employees.
Watch the videos below for fun performances from Blizzard Employee, René Koiter as Khal Drogo and Negan.
○ Khal Drogo Invades Blizzard Entertainment
○ Negan Invades Blizzard Entertainment
Did you have any epic Halloween adventures? Leave a comment below describing them, or send us photos of your costumes and Halloween-themed decorations on Twitter using the #trickortweet hashtag.
Sources: Halloween Fun at Blizzard Entertainment - WoW
Created by StoPCampinGn00b
- Oct 24, 2016
They've never really completely gone, but recently, competitive and professional melee Warcraft 3 activity has been gaining traction at record speeds since the golden days. Our partner at Back2Warcraft has been doing great things and have even given us shout outs in their live streams & support from their social media. So, check out what's been cracking in the competitive scene, fellow Hive members!
WCA American Qualifier
The WCA American Qualifier aims to recapture the WC3 / Blizzard game eSports magic in the Americas. It was just officially announced yesterday, and the sign up deadline is on the 27th of October.
Will be casted & live-streamed by:
twitch.tv/Back2Warcraft in English
Ting Warcraft Invitational
It was of the biggest Warcraft 3 tournaments that has ever been organized this late into the game's years. It raised over $7,300 from the WC3 community and sponsors.
TH000 wins the Ting Warcraft Invitational 5-1 vs 120, he earns himself $3,685 while 120 pockets $2,211.
It was casted and live-streamed by:
twitch.tv/ESL_WC3 in English
twitch.tv/Back2Warcraft in German
twitch.tv/OgamingSC2 in French
Panda TV Invitational (WC3 Faith Cup)
An ongoing cup featuring Asian-International pros across the board.
Casted & live-streamed by:
twitch.tv/Back2Warcraft in English
Various community tournaments:
Gera Cups - Gera Cup #81
Community MooCups - MooCup #56
Some of these are also streamed in Chinese, Russian, Korean, or other languages in other platforms like Panda.tv.
While Hive hasn't had a big eSports community, some may remember the old 'Melee Nation' Hive group and the old 'Melee Combat' subforum. There are also many melee map makers constantly providing maps throughout the years. Anyhow, we're happy to bring the melee spirit back to Hive.
By sharing this, we are also showing how the other parts of the WC3 community are putting in their dedication in present day just as much as some of the most dedicated WC3 modders & artists. Expect more big Warcraft 3 coverage in the future, and next time it may just include big news for the modding scene.
Created by A Void
- Oct 7, 2016
Officially releasing with the original Diablo, Battle.net has been the staple service of Blizzard's catalogue of classic games since the late 90's - but its days are now numbered with Blizzard set to move on from the name in the new future.
While its clear to have already happened with the likes of Blizzard Streaming - a tie-in with Facebook - and Blizzard Voice the company has stated how it made sense to call the service Battle.net all those years ago when online multiplayer was still fresh out of the gate.
We’re going to be transitioning away from using the Battle.net name for our gaming service and the functionality connected to it. Battle.net technology will continue to serve as the central nervous system for Blizzard games—nothing is changing in that regard. We'll just be referring to our various products and services using the Blizzard name instead. You've already seen this recently with things like "Blizzard Streaming" and "Blizzard Voice," and more changes are on the way.
When we created Battle.net, the idea of including a tailored online-gaming service together with your game was more of a novel concept, so we put a lot of focus on explaining what the service was and how it worked, including giving it a distinct name. Over time, though, we’ve seen that there’s been occasional confusion and inefficiencies related to having two separate identities under which everything falls—Blizzard and Battle.net. Given that built-in multiplayer support is a well-understood concept and more of a normal expectation these days, there isn’t as much of a need to maintain a separate identity for what is essentially our networking technology.
We just wanted to make sure everyone was aware as we moved forward with this change over the next several months; we’ll provide any relevant updates as the transition progresses. - Blizzard Entertainment
The Battle.net name was given to let players know the service was there to allow them to play together, in some form, over a network that wasn't simply a LAN match. Now, however, with multiplayer inclusion in practically every game in some form, it seems counterproductive to run a service with a name that quite simply explains the obvious.
So, going forward, each of Blizzard's services will henchforth just be known as Blizzard... something.
Sources: “Battle.net” Update - WoW, Goodbye, Battle.net! Hello... Blizzard | GameWatcher
Created by Ralle
- Oct 7, 2016
We've decided to remove the ratings moderators and reviewers give to resources. This means that, no matter the person rating a resource, their votes will count equally. There are many reasons behind this, and a few are drawn attention to below.
1. We cannot be consistent over time.
The Hive has had a lot of moderators since we first opened shop to where we are now. It is simply not possible that the staffers aboard at the moment are giving ratings consistent to those that were aboard nearly ten years ago. The current system is flawed in this respect, but by getting rid of staff ratings we leave the decision about a resources quality to the user.
2. The opinion of a moderator/reviewer should not matter more than the users' when the users are the ones primarily going to use the resource.
Moderators and reviewers have many opinions on how they like to see resources turn out. This is all great. Feedback is wonderful. However, this site is for people to submit resources so other users can benefit from them. Therefore, the user matters just as much as a moderator. By having a moderator or reviewer aboard only to review or reject an item, we are roping in the users to help motivate and shape the product of the author's work.
Many users strive for a good approval from the staff, and this is cool - but a resource lasts longer than the approval. By making ratings general instead of specific, we hope to see authors continue to be interested in developing their work on THW.
A staffer will still decide where the resource goes, whether to approve, delete, or put it in the low quality section. They still post a review, but ultimately the only thing that differs from a normal user is where the resource ends up.
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