EDIT: APRIL FOOLS JOKE 2017
Today we're announcing something that might make some of you a little angry, but know that we're doing this to ensure a bright future for the site.
As you may know, we are working hard to improve our presence on various social networks and in a step in this direction we are introducing a new functionality on the site. We are restricting the ability to download maps/resources until we have confirmed that you have either liked us on Facebook, followed us on Twitter or subscribed to us on YouTube. It may be a bit drastic, but we believe it will be an effective way to drastically increase our social media popularity.
If you have done any of the above listed things, please post in this thread and we will add you to a special user group that will restore your ability to download. Please bare with us.
Facebook - Twitter - YouTube
-The Hive Staff
Zwiebelchen is hosting a special UI texturing contest. Whomever wins will get a $150 reward through paypal! Come along and draw your texturing tools for the Fantastic Adventurer UI contest.Dismiss Notice
Decide who's the leader among the leaders! The poll for the Paired Modeling/Texturing Contest #3 is up!Dismiss Notice
We are looking for your vote! Choose the best icon set of the Icon Contest #15!Dismiss Notice
Join Music Contest #7 - Location! Craft a song that depicts any place.Dismiss Notice
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Created by Eat_Bacon_Daily
- Mar 26, 2017
-Remastered units, buildings, environment and audio
-True widescreen support
-Gameplay UNCHANGED (I.E max selection size is still 12)
-Blizzard's friends and matchmaking
Official website: StarCraft Remastered
Q&A done by Team Liquid: An interview with the Devs of StarCraft: Remastered
Additionally, Starcraft Brood War will receive a new patch and be FREE
Patch notes: StarCraft v1.18a Patch Notes; Preparation for SC:R
What does this mean for WarCraft III?
Since StarCraft: Remastered will be built on the original StarCraft engine, any changes related to it's battle.net will likely reach WarCraft III's battle.net. Some features announced for SC:R are new and improved anti hack system, custom hotkeys and legacy accounts no longer expiring.
Additionally, since it is the same team working on the WarCraft III updates and StarCraft Remastered, many interviews with the team about their upcomming project may shed some light on the future of WarCraft III. For exemple, here is an interview with a Senior Classics Team Producer where it is discussed that WarCraft III will be in the backburner until StarCraft Remastered is shipped and stable. Also the interview confirms that the classics team is around 20ish people.
Created by Ralle
- Mar 3, 2017
Today I am announcing a new little feature called "Download Statistics". On every bundle, you can view the number of downloads by hour, day and month. I hope you like it.
NOTE: The monthly graph is empty and will be until April, but will only be full in a year.
Created by StoPCampinGn00b
- Feb 14, 2017
Note that this is maintenance, not patch 1.27c or 1.28. AKA "The Patch". However, there is a possibility that this could be a blessing or for improving ping and removing exploits and hackers. We'll update the thread when necessary.
Oh, and Happy Valentine's day!
Created by Rufus
- Jan 12, 2017
We bring you some updates regarding the sites hosted projects and a new useful feature for finding resources you like.
New Hosted Project Display
We have, for a long time, wanted to give hosted projects a place in the sun. A simple section far down on the forum list just wasn't good enough. So, we decided to give the projects display a worthy design update, in a relevant place.
If you haven't noticed it already, it is already live in the maps section!
It looks like this:
You can also check it out in the maps section in its full glory!
Every hour eight random projects are displayed of which two are completed and six are active.
If there is not enough projects to display of one type, it will fill in from the other type. That is why it currently displays more than two completed ones.
The completed projects are marked with a golden tick.
We are pleased to announce that two hosted projects have been finished!
Those projects have been hosted and created new amazing content for a long time, and now, at long last, they are completed.
The projects we are talking about are The Dwarven Monster Slayers and The Chosen Ones.
The Dwarven Monster Slayers
Dwarven Monster Slayers is a fast paced 1-5 player coop survival arcade RPG slasher game. The map features a massive load of completely new monsters, a detailed and atmospheric dungeon scenario, a considerably amount of gore and for the best: DWARVES!
The project has been hosted on the hive since June 2013, and been active all the way until today, when it is finally finished. But its story doesn't end here!
During the time it was hosted on the Hive, DMS have grown its own wings, and been turned into a standalone game, independent of Warcraft III!
MoCo, the developer of DMS, has created an awesome website where you can follow the progress and development of the game, and I can only speak for myself but, it is looking so awesome. I'm sure he would be very glad if you check it out!
Download - Forum
The Chosen Ones
Enter the world of Oelivert and experience a strong storyline that covers hate, love, war and peace. The Chosen Ones is a singleplayer RPG that contains dozens of hours of content and an awesome amount of secrets to be found.
The project has been hosted on the hive since February 2013, and have been finished for quite a while already. But wait! There's more!
Aeroblyctos, the author of TCO, has lately been expanding even further on the already complex and intriguing story of the game in the form of a book!
There has not yet been released even a sneakpeek on the story itself, but from the looks of Aeroblyctos casual updates, it seems like it is progressing just fine.
However, I hope that he will do an offical shout out when he finishes it!
Download - ForumThanks a bunch to both of you for contributing to the Hive with such awesome projects!
New Resource List Feature
Today we are also super excited to introduce another new feature for models, icons and textures called "View Usage" and one for maps called "View Resources In Use". When a map is uploaded, all files inside of the map are extracted for their "finger prints" to be indexed. This allows us to cross reference it with resources uploaded to the site and the reverse, see which maps use a resource you uploaded.
Let me show you how it works:
I am viewing the map Sunken City by SpasMaster and clicking "View Resources In Use":
The following page shows up with a list of all resources on the site that are in use in this map:
Now I click on the resource Grassie by HappyTauren and click "View Usage":
And this page shows up with a list of all maps that use this model:
We believe this feature will be awesome for a lot of you.
For those mappers that forget to make a credit list, they can get some pretty serious help making one this way.
For those artists wanting to see if people use their work and to shout at them for forgetting to give credit.
Enjoy this new feature!
Note: This news is most likely posted while the existing map database is being indexed, so please stand by while the indexing takes place. We have quite a lot of maps to index.
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