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Kam
Last Activity:
Aug 16, 2018 at 7:09 PM
Joined:
Aug 3, 2004
Messages:
2,556
Media:
5
Albums:
2
Location:
Balmora
Occupation:
Associate Producer at Blizzard Entertainment

Kam — Blizzard Associate Producer

Beyond the Throne, from Balmora

Staff Member
Kam was last seen:
Aug 16, 2018 at 7:09 PM
    1. Daffa the Mage
      Daffa the Mage
      Have delayed patching due to the issues aformentioned at 1.30 threads. Is there another hotfix coming soon?
    2. Love Seeker
      Love Seeker
      Hello Kam. May I know the accurate size if I update from 1.27b to current patch? Thanks :)
    3. Fluffy
      Fluffy
      Hello, Kam. I have a suggestion about patch 1.30+. Please, don't replace mpq-archives by CASC. It will brake down modemaking on the newest patches, because many people use WEX in order to make maps better and easier (this program has important features that standard WE hasn't). Don't deprive us of mpq-archives and WEX. It's very important for us. I hope, that my suggestion will be heard.
      1. FeruEnzeruJKun
        FeruEnzeruJKun
        Wait a minute?! o.o?
        Does that mean Warcraft 3's new patch is not going to be doing MPQ archives and files anymore?
        If so, everybody's not gonna be happy about no MPQ files in WC3 due to patch changes. :\
        Aug 8, 2018
    4. nerzul
      nerzul
      una pregunta
      como puedo subir un mapa a la colmena
    5. pyf
    6. W3Sour
      W3Sour
      Sry for preemptive message , I just saw full changes, very cool! thank you so much man!
      1. Kam
        Kam
        We work hard!
        Jul 6, 2018
    7. Goblintrain
      Goblintrain
      Kam, i would love access to that weaponized turtle -or better yet -just a similar one like you used in BTT. I have not been successful in tracking one down on the site. Dangit! I wanted a war turtle ever since before the map editor was ever invented! :)
      1. Kam
    8. MyPad
      MyPad
      Hello Kam.

      I was wondering, is BlzGetLocalSpecialEffectZ synchronous?
    9. pleasancer benediction
      pleasancer benediction
      Hey there I'm look forward to see new features on the WE which i really can't wait to see for myself as i am very excited about it great job kam.
      1. Kam
        Kam
        It's a team effort!
        Jun 27, 2018
    10. MyPad
      MyPad
      Hey Kam,

      Would the possibility of adding a certain native BlzGetUnitFromGroup(integer index) returns unit be feasible? This was originally proposed by DracoL1ch, and would make random access a breeze in execution.
      1. MyPad
        MyPad
        Oh, and with custom buffs, would the introduction of a new flag specifically for buff stacking of different buffs with same base be possible? It would be placed in Gameplay Constants and would default to false, to not break backwards compatibility.
        Jun 27, 2018
    11. ShadowShaman.mn
      ShadowShaman.mn
      So when is WC IV coming out?
      1. pyf
        pyf
        Before WC V.
        ;)
        Jun 12, 2018
    12. Bannar
      Bannar
    13. Daffa the Mage
      Daffa the Mage
      Are there any internship information in Blizzard?
      1. Kam
        Kam
        May 14, 2018
      2. Daffa the Mage
        Daffa the Mage
        Computer engineering related fields, I will take a look at it.
        May 14, 2018
    14. Lions_Blood
      Lions_Blood
      I'm glad you are bringing life back into the game. I have been devoted to Warcraft III for over a decade and i really have to say seeing 24 player lobbies is fantastic. Sure wish you guys would consider making it a free to play or putting the game on sale so that more people would join into the action. My only other suggestion to you that I'm sure a few people have already given you would be, removing bots from the hosting platform altogether; which in turn would make it easier to find custom games that have real people in them. Anyways God bless and good luck on all future endeavors!
      1. pyf
        pyf
        If Blizzard were to re-release/sell RoC and TFT as a single bundle, then it might be a good idea to make one campaign fully playable for free, to hook the player and potential purchaser. The fully playable campaign could be the Humans one, because they are easier to relate to (plus, the ending cinematic is a great cliffhanger imho).

        This would be no different than what ID Software had done already with Doom in 1993, by making the whole first episode (= 9 maps) playable for free with the shareware version of the game.
        https://en.wikipedia.org/wiki/Doom_%281993_video_game%29
        May 8, 2018
    15. Magnum666
      Magnum666
      Blizzard Had to Release 24 People Lobbies Long time ago, and finally we can see it. Great Work !
      P.S: How Many People Applied for the Job :D Good Luck Have Fun
    16. Goblintrain
      Goblintrain
      Kam, it has been about 5 years since i spent any time here at Hive. I remember you were working on some tasty WC2 flavored maps, BTT. We played one of them on some P2P program. Looks like you produced a good deal more BTT stuff since then. There were a couple of projects like that going on here that i would have liked to contribute to, but i really didn't have skills to offer -and i have considerably less now! Glad to see this place still open, and you still here. This site represents so many great resources from so many people -it is good that they can still be enjoyed! :)
      1. Kam
        Kam
        Thank you for your kind words!
        May 6, 2018
      2. Goblintrain
        Goblintrain
        Kam, i was quite honored to see you on my followers list -and even more surprised by it. You have actually published the sort of projects that i can only day dream about, while i have published absolutely nothing. Glad to have you, my friend! ;)
        Jul 16, 2018
    17. MyPad
      MyPad
      Hello Kam,

      May I suggest the following for the next updates:

      A lot of users are complaining about things related to battle.net. As it stands, I would say their concerns should be given priority once at least 90% of the natives are up and running, which should override the priority of introducing even newer natives.
      1. Kam
        Kam
        We have plans for BNET, don't worry!
        May 5, 2018
    18. MrStormyZ
      MrStormyZ
      Hey there :)
      congratulation on getting into Blizzard
      1. Kam
        Kam
        Thank you!
        May 4, 2018
      2. MrStormyZ
        MrStormyZ
        seems like a life time hey :)

        if you look back at the time you had the pre-released versions of BtT out there

        it's really great to see someone so hardworking and dedicated like you to finally reach this destination
        May 5, 2018
      3. Kam
        Kam
        I decided to go, and stay a while. =p
        May 5, 2018
    19. Dark-Zalor
      Dark-Zalor
      Hello, you made an awesome job with Blizzard.

      I have a question about the natives, is it possible to have getters/setters on units attributes (armor, damages, ...) for bonus.
      1. Kam
        Kam
        Apr 19, 2018
      2. Dark-Zalor
        Dark-Zalor
        The update list is really cool but there is too many on that thread. It needs to have only one to have a complete resume of the new natives.
        Apr 19, 2018
    20. A Void
      A Void
      Greetings Kam, would it be possible to implement an option to move command buttons and minimap completely into the corner of the screen (how it was before widescreen). A lot of people aren't comfortable with it being in the middle, there's a lot of wasted space?

      And what about widescreen menus without black pillars? The UI is organized in .fdf files inside MPQ, it shouldn't be too hard to correctly create a proper widescreen mode for main menus.
      1. Kam
        Kam
        Right now we are focused on game play performance and editor features but we are aware of these. The menu UI is not a simple fix.
        Apr 16, 2018
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  • About

    Location:
    Balmora
    Occupation:
    Associate Producer at Blizzard Entertainment
    Current Project:
    Beyond the Throne is an attempt to merge the best parts of Warcraft II and III into a dynamic melee map that focuses on racial asymmetry.
    WarCraft 3 Account:
    Kam_Ghostseer
    WarCraft 3 Realm:
    US East
    Favourite Race:
    Orc
    Favorite Organization/Clan:
    Warsong
    Staff Position:
    Blizzard Associate Producer
    I like editing and creating maps. I've done so in Marathon, Morrowind, Warcraft II, Age of Empires II, Warcraft III, Forge in Halo 3, and Sword of the Stars.

    As a child, WC3 modding was a godsend. With little money to spend on games, it provided you with a practically limitless flow of free content. This within a community that would otherwise be scattered over dozens of games, but was centralised here. Although not all maps were that great, they were still better than most of the f2p shovelware you see these days.
    - Zeuter

    Aspiring architect.

    All my opinions are mine and mine alone.

    Discord: Arcitct#4262
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