• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • ✅ The POLL for Hive's Texturing Contest #33 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!

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Jan 1, 2006
Messages
3,082
frontpagebannerageofwarcraft-png.480245


The Age of Warcraft Team Unveils Multi-Faction Reforged HD Melee Mod

The Age of Warcraft team, a newcomer in the Warcraft modding community, has made a remarkable entrance with their multi-faction HD melee mod. This ambitious project introduces twelve new and revamped factions, each equipped with fully functional custom AIs, providing a fresh and engaging experience for players eager to explore factions previously confined to campaign lore. Download the installer here: Age of Warcraft Mod, Demo installer

Features

The demo release showcases the team's dedication and creativity, offering a sneak peek into a future where the Warcraft universe is richer and more diverse than ever. Key features of the mod include:
  • Twelve New and Revamped Factions: Players can now command the Kingdom of Lordaeron, Scarlet Crusade, Kingdom of Dalaran, Orcs of the New Horde, Tauren, Zandalari Trolls, Lost Ones, Blood Elves, High Elves, Naga, Undead, and Night Elves.
  • Custom AIs: Each new faction comes with its own AI, ensuring a unique challenge and gameplay experience.
  • Multiplayer Compatibility: The mod is designed to support multiplayer games, allowing players to test their skills against others.
  • Core Game Intact: The original game remains unchanged, allowing players to enjoy both the classic and the new content seamlessly.
  • Enhanced Interface: A new main menu has been introduced, providing a modern and intuitive interface.
  • Extensive Custom Assets: Over 300 original custom assets have been created, all will be available for the Hive Workshop community - remember to use with proper credit.
The 12 factions are as follows:
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scarlet_crusade-png.480129

dalaran-png.480123

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tauren-png.480130

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  • WATCH on YouTube :fp: Naga
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  • Undead (Trailer coming soon)
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  • Night Elves (Trailer coming soon)
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The Road Ahead

The Age of Warcraft team is committed to continuously enhancing the mod. Their immediate goal is to integrate these new factions into nearly all of Blizzard's official melee maps, ensuring a cohesive and enriched gameplay experience. Future updates will introduce racial abilities specific to each faction and quality-of-life improvements such as resource traders and new armor shops that alter hero skins and abilities.

Additionally, the team plans to expand the mod with numerous tavern heroes, further diversifying the strategic options available to players. To support the community, all custom assets are free to use, and the team will provide guides on asset usage, AI development, and the creation of submods and campaigns.

Engage with their Community

The Age of Warcraft team invites all fans and modding enthusiasts to join their growing community. By following their social media channels, players can stay updated on the latest developments, provide feedback, and engage with fellow fans. This project is a testament to the vibrant and collaborative spirit of the Warcraft community

For more information visit their official social media pages.

 

Site Director
Joined
Jan 1, 2006
Messages
3,082
frontpagebanner-png.475884

OutsiderXE's epic custom campaign returns in Reforged HD graphics!

OutsiderXE, a renowned modder in the Warcraft III community, has breathed new life into the beloved Warcraft universe with the release of his epic custom campaign, Lord of the Clans, now fully optimized for Reforged HD graphics. This latest edition promises an immersive experience, combining rich storytelling, high-quality visuals, and engaging gameplay that brings the world of Azeroth to life.


Features

  • Custom campaign: Extensive Action-RPG gameplay and a highly customizable main character.
  • 8 single-player missions: Engage in a series of challenging missions across diverse environments.
  • 67 quests: Complete various quests that span over 7-9 hours of playtime.
  • High quality terrain and cinematics: Including custom models, textures, and icons that enhance the visual appeal.
  • Full voice-over: Dialogue and in-game transmissions are brought to life with recordings from professional voice actors and AI-generated voices from the Warcraft franchise.
  • Based on the novel Lord of the Clans by Christie Golden.

Thrall's Origin

The campaign, based on Christie Golden’s novel Lord of the Clans, explores the origins of the legendary Warchief Thrall. Set as a prequel to the events of Warcraft III, it chronicles Thrall’s journey from his early struggles to his rise as a pivotal figure in the Horde after its collapse. This storyline not only offers a deep dive into Warcraft lore but also provides a compelling narrative backdrop for players.

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Action RPG with customization

An action-oriented RPG inspired by games like Diablo, Dark Souls and World of Warcraft. Master unique survival skills and powerful combat mechanics. Choose from over 15 custom abilities, 14 unique upgrades, and 9 powerful companions to fit your playstyle. Play 8 single-player missions, 67 quests, with over 7 hours of playtime.

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True Reforged HD

Meticulously re-crafted terrain, by Tamplier, the lead designer of Chronicles of the Second War, highlight the high fidelity graphics that Reforged was meant for. Completely remade cinematics, using a wide range of animations and camera angles, supported by over 1,700 custom assets including models, textures and icons. Full voice-over for all dialogue and in-game transmissions, recorded by real people and AI voices created from Warcraft franchise games.

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The future of Lore & Legends

Lore & Legends is a rebranding for all existing and future Warcraft 3 projects created by OutsiderXE. It implies all of these projects share the same detailed continuity. The next campaign is based on the novel Of Blood and Honor, to be released early 2025. Future projects include HD remakes for Day of the Dragon, The Last Guardian and more!

Lord of the Clans is currently available in english, german and russian. Italian and korean translations are currently being worked on, to be released in a few weeks.

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Engage with the Community

Fans can explore more projects, support development on Patreon, discuss on Discord, and follow live streams on Twitch. For a detailed look, check out the official trailer on YouTube.


 

Site Director
Joined
Jan 1, 2006
Messages
3,082
modelingnewshd6-png.471307

Get ready to showcase your modeling skills in Hive's Mechanical Creature Model Contest!


Calling all talented 3D artists! Hive Workshop is thrilled to announce the launch of the next HD Modeling Contest. Prepare to unleash your creative prowess and join the vibrant community in a quest to manifest a mechanical creature of your imagination!

🔧 Challenge

Design and model a mechanical creature using your favorite 3D modeling software for the Warcraft III Reforged HD graphics. Your creation could be a mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! Your mechanical masterpiece should be of a fully mechanical creature i.e. no living organic matter, muscles, no beating heart at it's core. Only heat, magic or steam etc. should power your mechanical creation.


📝 Competition Details and Guidelines

The rules are simple but crucial: Sculpt and model a mechanical creature of your choice.

To ensure a fair and exciting competition, here are the essential guidelines to follow:
  1. Contestants must be registered members of the Hive Workshop community. Don't worry if you haven't joined yet; it's easy to become a member and take part in community events! Sign up here!

  2. Your creation should be made for the HD graphics in Warcraft III: Reforged.

  3. Remember to provide a WIP (work in progress) image, in the official contest thread.

  4. Submissions should be uploaded to the HD Reforged Model section before the deadline, which is June 30, 2024. Your entry must include "Entry for Hive's HD Modeling Contest #6 Mechanical" in the description to be considered for the competition. Late entries will not be accepted, so mark your calendars and don't miss out!

🏆 Prizes

Hive Workshop knows how to honor talent and dedication. The top three winners will receive an array of impressive rewards, including:

🥇 First Place: A prestigious winner's badge and EXP award, a special demon rank on the Hive Workshop forums (two wins is required), and an exclusive feature on the front page to showcase your awe-inspiring creation. This along with a featurette on Hive Workshop's YouTube channel and other social media for more exposure and recognition.

🥈 Second Place: A shiny medal and EXP award, recognition on the forum, a special demon rank on the Hive Workshop forums (two wins is required) and an opportunity to display your talent to the Hive Workshop community on Hive Workshop's YouTube channel and other social media sites.

🥉 Third Place: A proud medal and EXP award, a special demon rank on the Hive Workshop forums (two wins is required), acknowledgment on the forum, and an opportunity to inspire aspiring artists and modders. And a featurette on Hive Workshops YouTube channel and other social media sites.

Furthermore, all participants will gain a solid EXP award, including valuable feedback from their peers and the chance to improve their skills through friendly competition and constructive criticism. The Hive Workshop community is supportive and filled with like-minded individuals eager to share their expertise.

📅 Deadline

Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece!

🔗 For more details, rules, and to join the contest, visit the official contest thread.
 

Site Director
Joined
Jan 1, 2006
Messages
3,082
Blizzard said:

Changelog​

Added / Modified Changes

Bugfixes


  • Fixed an issue where ping was displaying incorrectly in the custom game list
Human

  • Arcane Tower hero feedback reduced from 16 to 14
  • Knights and Saundering Blades no longer require Lumber Mill to build
  • Saundering Blades upgrade cost increased from 100/100 to 100/175
  • Polymorph Hero duration reduced from 3 to 1.5 seconds
Orc

  • Troll Headhunter base damage reduced from 22 to 21
  • Healing Wards mana cost reduced from 200 to 150
  • Tauren build time increased from 39 to 44 seconds
  • Tauren base Pulverized damage reduced from 20 to 15
Night Elf

  • Priestess of The Moon Searing Arrow damaged changed to 10/24/40 to 12/24/48 (10/20/30)
  • Priestess of The Moon Starfall duration duration reduced from 45 to 30
  • Priestess of The Moon Starfall damage increased from 50 to 60 per wave
  • Keeper of the Grove Force of Nature mana cost reduced from 100 to 85
  • Moon Well Regeneration increased from 1.35 to 1.45
  • Well Spring regeneration mana bonus reduced from 125 to 100
  • Mountain Giant food reduction reverted (6 back to 7)
Undead

  • Nerubian Tower Damage type changed from Melee to Piercing
  • Frost Nova slow duration reduced from 4/6/8 to 4/5/6 (units only - heroes remain unchanged)
  • Cryptlord Imaple mana cost reduced from 100 to 90
  • Death and Decay mana cost reduced from 250 to 200
  • Ghoul Frenzy research time increased from 45 to 60 seconds
  • Web upgrade cost reduced from 150/150 to 100/100
  • Boneyard cost reduced from 175/200 to 150/200
  • Wand of Negation charges reduced from 3 to 2
  • Wand of Negation costs reduced from 200 to 150
  • Curse Duration reduced from 120/60 to 60/30
Neutral

  • Naga Mana Shield activation cost reduced from 25 to 10
  • Firelord Soulburn damage reduction increased from -50% to -75%
  • Firelord Soulburn hero duration increased from 7/8/9 to 8/9/10
Items

  • Ank of Reincarnation delay reduced from 7 to 5 seconds
  • Glove of Haste attack speed increased from 15% to 20%
Creeps

  • Sleep no longer targets heroes
  • Sleep duration reduced from 10 to 8
  • Sleep cooldown increased from 6 to 10 seconds
  • Sleep cost reduced from 125 to 100
  • Dark Troll High Priest now has Abolish Magic
  • Enforcer and Bandit Lord no longer have Shadow Meld and will sleep at night
  • Blood Wizard can now sleep
  • Enforcer HP increased from 500 to 600
  • Rune of Speed duration reduced from 60 to 20 seconds
  • Infernal Contraption move speed increased from 180 to 200
  • Infernal Juggernaut move speed increased from 180 to 200
  • Infernal Machine move speed increased from 180 to 200

Master Changelog​

Human

  • Polymorph can now target Heroes (1.5 second duration)
  • Arcane Tower hero feedback reduced from 16 to 14
  • Knights and Saundering Blades no longer require Lumber Mill to build
  • Sundering Blades now requires an upgrade again
  • Sundering Blades upgrade cost increased from 100/100 to 100/175
Orc

  • Tauren now are available at Tier 2 (pulverized still requires tier 3)
  • Tauren build time increased from 39 to 44 seconds
  • Tauren base Pulverized damage reduced from 20 to 15
  • Troll Headhunter base damage reduced from 22 to 21
  • Healing Wards mana cost reduced from 200 to 150
Night Elf

  • Priestess of The Moon Searing Arrow damaged changed to 10/24/40 to 12/24/48 (10/20/30)
  • Priestess of The Moon Searing Arrows mana cost reduced from 8 to 5
  • Priestess of The Moon Starfall duration duration reduced from 45 to 30
  • Priestess of The Moon Starfall damage increased from 50 to 60 per wave
  • Keeper of the Grove Force of Nature mana cost reduced from 100 to 85
  • Vorpal Blades research time reduced from 60 to 45 seconds
  • Moon Well Regeneration increased from 1.35 to 1.45
  • Well Spring regeneration mana bonus reduced from 125 to 100
Undead

  • Nerubian Tower Damage type changed from Melee to Piercing
  • Ghoul Frenzy attack speed bonus reduced from 35 to 30
  • Ghoul Frenzy research time increased from 45 to 60 seconds
  • Curse can now target mechanical units
  • Curse Duration reduced from 120/60 to 60/30
  • Cripple can now target mechanical units
  • Scroll of Healing removed from the Tomb of Relics
  • Wand of Negation added to the Tomb of Relics (2 Charges, 150 Gold - Available at tier 2)
  • Meat Wagon speed increased from 220 to 240
  • Frost Nova slow duration reduced from 4/6/8 to 4/5/6 (units only - heroes remain unchanged)
  • Cryptlord Imaple mana cost reduced from 100 to 90
  • Death and Decay mana cost reduced from 250 to 200
  • Web upgrade cost reduced from 150/150 to 100/100
  • Boneyard cost reduced from 175/200 to 150/200
  • Frost Wyrm Freezing Breath lumber cost reduced from 275 to 225
Neutral

  • Firelord Volcano building damage factor reduced from 3 to 2
  • Firelord Soulburn damage reduction increased from -50% to -75%
  • Firelord Soulburn hero duration increased from 7/8/9 to 8/9/10
  • Naga Sea Witch Tornado speed base and Min Speed increase from 75 to 150
Items

  • Ank of Reincarnation delay reduced from 7 to 5 seconds
  • Glove of Haste attack speed increased from 15% to 20%
Creeps

  • Sleep no longer targets heroes
  • Sleep duration reduced from 10 to 8
  • Sleep cooldown increased from 6 to 10 seconds
  • Sleep cost reduced from 125 to 100
  • Dark Troll High Priest now has Abolish Magic
  • Enforcer and Bandit Lord no longer have Shadow Meld and will sleep at night
  • Rouge Wizard can now sleep
  • Enforcer HP increased from 500 to 600
  • Rune of Speed duration reduced from 60 to 20 seconds
  • Infernal Contraption move speed increased from 180 to 200
  • Infernal Juggernaut move speed increased from 180 to 200
  • Infernal Machine move speed increased from 180 to 200
Bugfixes

  • Fixed an issue where ping was displaying incorrectly in the custom game list
 

Media Manager
Joined
May 25, 2007
Messages
4,225
ThePicturefrontpagebanner.gif

After more than 10 years, "The Picture" - the Hive's unofficial terraining contest has returned!

Description:
The goal of this contest is to challenge terrainers to adapt to their situation, you are presented with a template that has certain aspects you cannot change and certain objects you cannot remove, you are locked to a specific camera angle and you have to work around these limitations to create something unique and wonderful of your own. So, without further ado, here's the rules:

The Rules:
  • Contestants must use the "The Picture" camera angle/asset for their submissions and cannot alter the camera object in any way.
  • Contestants cannot alter the elevation (topography) that has already been changed, although so long as the distinctive height variation stays the same, you may make small changes.
  • "Flat" surfaces can be changed.
  • Contestants cannot delete, resize, or hide doodads that are already placed in any way, the final submission must contain these objects visibly.
  • Contestants can change tile-set, fog-setting, time of day, place, and tint doodads in any way they want and otherwise add any details they want.
  • Contestants can use custom models and assets in their entries.
  • Contestants can submit HD and SD entries.

1711271822593-png.467202


:fp: Find out more and JOIN THE PICTURE HERE! Happy painting!

 

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  • I like more the editor than the actual game.
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