Owner
Joined
Oct 6, 2004
Messages
10,148

1728039578934.png


20 YEARS OF HIVE WORKSHOP

Today marks a significant milestone as HIVE Workshop celebrates its 20th anniversary.

Thanks to @frostwhisper for creating this video.

Two decades ago, the platform began as a simple forum I created alongside my friend, Bloodletter, to gather feedback for our Warhammer 40,000 TD map.

However, I soon discovered a deeper passion for developing the site itself, leading me to shift its focus from just our map to a broader modding community. That decision has shaped HIVE Workshop into the vibrant hub it is today.

Over the years, we've been fortunate to witness and support some of the coolest modding projects ever created—innovative maps, game enhancements, and custom content that push the boundaries of creativity. We’re incredibly proud to be part of the excellence our community continues to produce.

To celebrate this milestone, we’re hosting a special gaming session tonight at 20:00 UTC+2, where we’ll be playing some of the most amazing projects our community has brought to life. Everyone is welcome to join in and take part in the fun!
 

Site Director
Joined
Jan 1, 2006
Messages
3,090
wc45frontpagebanner-png.489584



Warcraft IV by @Maxwell brings fresh, innovative content while staying true to the beloved lore of the Warcraft universe.

This project introduces two of three meticulously crafted new races, each designed with an incredible focus on detail,
visual effects, and gameplay design. Players will discover new Tavern Heroes and items, expanding the strategic
possibilities and adding depth to well-known game.


Whether you're a longtime fan or a newcomer, Warcraft IV offers a unique posibility to enhance your RTS experience.

race_preview-png.489576

nerub-png.489573




     
authors-note-png.373439

av.jpg

Each race took almost a year to develop, and another year to balance. While the balance is far from perfect, I work
closely with the community and constantly make changes to ensure a pleasant and fun player experience. The level of models, art and overall design is constantly improving as I gain new skills while working on this project.

upper-quotes-png.375983





naga-png.489572

infoblock_2-png.489571

quotes-png.489575

 

Media Manager
Joined
May 25, 2007
Messages
4,256
RotEFrontPageBanner.png


We are thrilled to show you a first look at LoreCraft Designs' upcoming campaign Rise of the Alliance. We sat down with @ShadiHD for a quick preview of what we can expect from the second entry in the acclaimed Chronicles of the Second War series.




Q: Since you've got a teaser out, I assume things are now well underway.
A: Yes. So after we have released the ToD campaign, which focuses on the Orc point of view, we're now working on the Human campaign titled: Rise of the Alliance. Without spoiling the story of course, it will follow the narrative presented in Warcraft 2, but there will be major changes to how events unfold, especially the timeline.

AnduinLothar_TrolldaeronArt.png
AnduinLothar_V1.png


Q: You've got some unique gameplay systems in place in the Orc campaign, for example, demi-heroes that you upgrade via sidequests. Are players to expect similar systems on the human side?
A: Absolutely. We've come a long way, and we learned a lot, took feedback, and learned from past mistakes. Hopefully, all of this new knowledge and experience will be seen with RoA. It will follow suit of RPG/RTS - like what you've seen in ToD. Some missions will have very unique gameplay as if you were in Baldur's Gate or Diablo, but with the Warcraft flavor of course.

WC2_LordaeronFootman__RoA_V1.png
WC2_LordaeronKnight__RoA_V1.png


Q: Roughly how many maps/chapters should we expect from RoA?
A: I think around 14. There is a catch, however. Unlike ToD, we've decided to release RoA act by act, with each act containing around 3-4 maps. This way more content gets delivered to the fans, and there is more control on refining and polishing fewer maps instead of doing it on a campaign scale. This gives us a lot of access to how we fix bugs that won't be an issue later, with the aim of smoother games and faster delivery. Of course in the end, with the final release, it's going to be a single entire campaign file. Players won't need to fear about progress. Say for example you finished Act 1, and later we released Act 2. You won't need to start over, you can immediately play from Act 2, but we will keep the option open of starting over from the beginning.

IconRemasterPart2_RoA.png
Lordaeron_RoA_02.png


Q: I recall doing a spotlight for your team's phenomenal dwarven assets earlier. Will RoA focus on the human side exclusively, or will their stout allies (and the high elves for that matter) get their share of the action too?
A: While I need to be aware of spoiling anything because I want our players to be surprised by what we have in store, I can safely say, it's the ALLIANCE of Lordaeron, which includes the other races. Garithos won't be happy, however.

Lordaeron_RoA_04.png
Lordaeron_RoA_05.png


Q: Thank you for taking the time to chat. Of course, if you want to share anything else - feel free!
A: Aside from that, we're excited for the Hive's upcoming anniversary. We are proud to be a part of that family, CSW will have a permanent home here. I promise RoA will beat ToD in quality and gameplay by a mile. We can't wait to show more!

RaidedLands_RoA_02.png
RaidedLands_RoA_01.png



Stay tuned for more from LoreCraft Designs and Chronicles of the Second War!

AllianceDivider.png
 

Site Director
Joined
Jan 1, 2006
Messages
3,090
tcfrontpagebanner-png.482577


Troll Campaign V2.0: A Journey Through Primordial Azeroth

The Warcraft III modding community has long been known for its creativity and passion, producing countless custom maps, campaigns, and content that have kept the game alive and vibrant since its release in 2002. Among these standout projects is the Troll Campaign (Project thread), a fan-made campaign by the talented @frostwhisper who recently released Troll Campaign V2.0. This campaign offers players a unique perspective on primordial Azeroth through the eyes of the enigmatic troll race. In a story set 16,000 years ago, when the Old Gods' minions awoke, and the trolls of Zandalar rose to challenge them.

Read along to learn more about the key features and see the launch trailer of Troll Campaign v2.0

header-png.482576


footer-png.482571

KEY FEATURES OF TROLL CAMPAIGN 2.0

frame1-png.482572

1. Six Immersive, Fully Voiced Chapters: Troll Campaign unfolds across six meticulously crafted chapters, each fully voiced to bring the story to life. These chapters guide players through a gripping narrative, immersing them in the rich lore of the troll race as they navigate the challenges and mysteries of Azeroth.

2. A Journey Through Diverse Prehistoric Biomes: The campaign transports players through a variety of prehistoric environments, from dense jungles to ancient ruins, each teeming with life and danger. The detailed biomes add depth and diversity to the gameplay, offering a visually stunning backdrop for the trolls' journey.

3. Craftable Items and Legendary Artifacts: Throughout the campaign, players can discover and craft powerful items and legendary artifacts. These tools not only enhance the abilities of the troll heroes but also play a crucial role in overcoming the campaign's toughest challenges.

4. Powerful Companions to Recruit: By completing sidequests, players can recruit formidable, unique companions. These companions offer unique abilities and playstyles, adding strategic depth and flexibility to the gameplay.

frame2-png.482573

5. Fully Custom Ability, Model, Icon, UI, and Sound Sets: Troll Campaign features a full custom techtree, including unique abilities, visuals, and user interface elements. These customizations make the campaign feel distinct and tailored, setting it apart from standard Warcraft III content.

6. Formidable Warriors and Cunning Casters: The trolls' arsenal includes a diverse range of units, from brutal melee warriors to sly spellcasters. This variety allows players to employ different tactics, combining brute force with cunning strategies to achieve victory.

7. Savage Dinosaur War Mounts: Adding to the trolls' fearsome image are their savage dinosaur war mounts. These beasts not only enhance the visual spectacle of the campaign but also provide powerful advantages in battle, making them key assets in the trolls' fight for survival.

frame3-png.482574
8. Once Dormant Servants of the Old Gods—Now Awoken: As players progress through the campaign, they encounter ancient forces that have been reawakened. Resilient, innumerable, and empowered by the essence of the Void - the aqir swarms will stop at nothing to eradicate all sentient life on the surface.

9. A Blend of Micro and Macro Challenges: Troll Campaign offers a mix of micro-level control and macro-level strategy challenges, ensuring that players remain engaged throughout. Whether managing individual units in battle or making strategic decisions that affect future outcomes, players will find themselves constantly tested.

frame4-png.482575
10. Player Choices, Riddles, and Hidden Secrets: The campaign encourages exploration and critical thinking, with player choices, riddles, and hidden secrets scattered throughout. These elements add replayability and depth, as players uncover new aspects of the story and gameplay with each playthrough.

11. Fully Custom Creep Camps and Summons: The custom creep creeps and summons in Troll Campaign exemplify its environments and add another layer of challenge, requiring players to adapt their strategies and use their units' abilities to the fullest.

12. Over 12+ Boss Encounters: The campaign features over 12 boss encounters, each presenting unique challenges that test the player's tactical prowess. These battles are designed to be unique, memorable, and intense climactic setpieces.



"I began this project in 2020 with limited experience in map-making. Working on it has been an immensely rewarding journey. I hope you have as much fun playing as I had making it.
While this campaign is complete, the journey is far from over. I plan to continue development and deliver new troll stories through additional chapters in the future." - @frostwhisper


286951-126ce4f18a528daecfd97540d0d4d97f.png
 

Site Director
Joined
Jan 1, 2006
Messages
3,090
frontpagebannerageofwarcraft-png.480245


The Age of Warcraft Team Unveils Multi-Faction Reforged HD Melee Mod

The Age of Warcraft team, a newcomer in the Warcraft modding community, has made a remarkable entrance with their multi-faction HD melee mod. This ambitious project introduces twelve new and revamped factions, each equipped with fully functional custom AIs, providing a fresh and engaging experience for players eager to explore factions previously confined to campaign lore. Download the installer here: Age of Warcraft Mod, Demo installer

Features

The demo release showcases the team's dedication and creativity, offering a sneak peek into a future where the Warcraft universe is richer and more diverse than ever. Key features of the mod include:
  • Twelve New and Revamped Factions: Players can now command the Kingdom of Lordaeron, Scarlet Crusade, Kingdom of Dalaran, Orcs of the New Horde, Tauren, Zandalari Trolls, Lost Ones, Blood Elves, High Elves, Naga, Undead, and Night Elves.
  • Custom AIs: Each new faction comes with its own AI, ensuring a unique challenge and gameplay experience.
  • Multiplayer Compatibility: The mod is designed to support multiplayer games, allowing players to test their skills against others.
  • Core Game Intact: The original game remains unchanged, allowing players to enjoy both the classic and the new content seamlessly.
  • Enhanced Interface: A new main menu has been introduced, providing a modern and intuitive interface.
  • Extensive Custom Assets: Over 300 original custom assets have been created, all will be available for the Hive Workshop community - remember to use with proper credit.
The 12 factions are as follows:
lordaeron-png.480125

scarlet_crusade-png.480129

dalaran-png.480123

orcish_horde-png.480128

tauren-png.480130

zandalari_troll-png.480132

lost_ones-png.480126

blood_elves-png.480122

high_elves-png.480124

  • WATCH on YouTube :fp: Naga
naga-png.480127

  • Undead (Trailer coming soon)
undead_promo-png.480246

  • Night Elves (Trailer coming soon)
night_elf_promo-png.480247


The Road Ahead

The Age of Warcraft team is committed to continuously enhancing the mod. Their immediate goal is to integrate these new factions into nearly all of Blizzard's official melee maps, ensuring a cohesive and enriched gameplay experience. Future updates will introduce racial abilities specific to each faction and quality-of-life improvements such as resource traders and new armor shops that alter hero skins and abilities.

Additionally, the team plans to expand the mod with numerous tavern heroes, further diversifying the strategic options available to players. To support the community, all custom assets are free to use, and the team will provide guides on asset usage, AI development, and the creation of submods and campaigns.

Engage with their Community

The Age of Warcraft team invites all fans and modding enthusiasts to join their growing community. By following their social media channels, players can stay updated on the latest developments, provide feedback, and engage with fellow fans. This project is a testament to the vibrant and collaborative spirit of the Warcraft community

For more information visit their official social media pages.

 

Affiliates

Streams

1 Viewers
skillganon
skillganon
Chilling
League of Legends

Popular resources

Submitted by Villagerino
141 downloads
Submitted by Ilya Alaric
150 downloads
Submitted by bakr
173 downloads
Submitted by bakr
186 downloads
Submitted by bakr
151 downloads
Submitted by Greedy Procrastinator
209 downloads
Submitted by Jiok
182 downloads
Submitted by DREADMAN
182 downloads
Submitted by Jab1z
167 downloads
Submitted by BaiyuGalan, Stefan.K
144 downloads
Submitted by bakr
190 downloads
Submitted by Gluma
201 downloads
Submitted by BaiyuGalan, Stefan.K
180 downloads
Submitted by BaiyuGalan, Stefan.K
211 downloads
Submitted by BaiyuGalan, Commedia
280 downloads
Submitted by Gluma
471 downloads
Submitted by Bleeq
318 downloads
Submitted by BaiyuGalan, johnwar
200 downloads
Submitted by komarovba, Ujimasa Hojo
157 downloads
Submitted by ILH
166 downloads
Submitted by Gluma
187 downloads
Submitted by Gluma
167 downloads
Submitted by bakr
177 downloads
Submitted by Jiok
478 downloads
Submitted by bakr
305 downloads
Submitted by bakr
208 downloads
Submitted by bakr
183 downloads
Submitted by Jiok
241 downloads
Submitted by Nicoplox95
168 downloads
Submitted by bakr
300 downloads
Submitted by Jiok
217 downloads
Submitted by venger07
200 downloads
Submitted by Gluma
145 downloads
Submitted by bakr, Manastorm
263 downloads
1/6

Popular maps

Submitted by Med. MapGuy
605 downloads
Submitted by OutsiderXE
726 downloads
Submitted by OutsiderXE
670 downloads
Submitted by Aeroblyctos
1,025 downloads
Submitted by OutsiderXE
590 downloads
Submitted by Turnro
595 downloads
Submitted by SpasMaster, Vunjo
1,759 downloads
Submitted by Daemonic_Sword, Shea Easterbrook
1,071 downloads
Submitted by tomoraider
1,522 downloads
Submitted by Turnro
1,327 downloads
Submitted by tomoraider
1,221 downloads
Submitted by OutsiderXE
1,027 downloads
Submitted by frostwhisper
2,365 downloads
Submitted by Flower Fairy, tulee
604 downloads
Submitted by LordCostin
723 downloads
Submitted by Tuwnew
566 downloads
1/6

Heroes online

Top