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  1. StoPCampinGn00b
    Created by StoPCampinGn00b
    Aug 14, 2017 at 9:28 PM
    [​IMG]

    StarCraft: Remastered is set to release today, August 14! Watch Day9's officially Blizzard sponsored SC:R live
    stream here, with pros facing off in the glorious wide-screen re-textured 4K HD: Twitch.tv/Day9tv

    StarCraft also just went live on the Blizzard app. It includes both the original Starcraft and Broodwar free,
    along with the option to buy the remaster. This is great news for classic games as a whole.

    [​IMG]

    Features

    Starcraft Free Remastered
    Same Legendary Gameplay
    Offline LAN and Campaign
    Connected to the Blizzard App
    Observer Mode
    Modern OS Support
    Presale Unlocks: Korhal Command Center, Aiur Nexus, and Char Hive
    Cloud Saves
    13 Languages
    Remastered Dialogue and Audio
    Remastered Graphics up to 4k with Widescreen Support
    Enhanced Narrative
    Matchmaking & Leaderboards

    You can find all the info and purchase the game on Blizzard's StarCraft: Remastered home page.
  2. Ralle
    Created by Ralle
    Aug 12, 2017 at 11:29 AM
    I have just updated the JASS checker with a new feature I have been working on the past few months. It is super technical, so to sum it up, it is now more precise with reporting leaks than before.

    The long story is this: The JASS checker performs a static analysis of the JASS in a map. What this means is that it does not run the JASS code but sort of looks at it. The limitation is that it might not know what value a variable has so in the case of an if-statement, it would have to assume that the 'then' statements are executed and then the 'else' statements and their results are combined.
    However, in this latest version it makes an attempt to keep track of the value of things. This was super important to make the JASS checker more precise, especially because the blizzard.j file makes use of the global variable
    bj_wantDestroyGroup
    to determine whether the helper function must deallocate an allocation inside an if-statement. Because of the former way this was done, it had to assume that the allocation was never leaking and thus failed to report leaks in worry that they might be false positives.

    I made a mess of this. The JASS checker is complex and pretty good. Use it!
  3. StoPCampinGn00b
    Created by StoPCampinGn00b
    Aug 11, 2017
    [​IMG]
    Warcraft 3 Patch 1.28.6 PTR
    Link to Patch 1.28.6 PTR battle.net post

    The public test realm for patch 1.28.6 is out now! This means that you can test the new patch on a separate server (Mac & PC PTR installers are is included on the battle.net post, green link is above).

    The two biggest things that come in 1.28.6 are both ladder centric. One being a new map pool for ladder, and the other being various changes to existing melee maps, also for ladder. They include a selection 1v1, 2v2, 3v3, 4v4, and FFA maps. In a sense, it is a balance patch, but not one where the stats of the four races units and heroes are altered. You can read the changes in detail on the battle.net post up top as well. Blizzard also stated two other things: That they're looking into fixing game search times and lowering the latency even more.

    The takeaway: After months of updates aimed at improving compatibility and technical aspects, (besides the 8mb map size limit being lifted) the first major wave of content arrived. There's still lots more to improve, but it's great the progress made finally being turned into significant substance. We await the modding and the custom game scene to see similar progress in the near future.

    Current 1.28.6 PTR map pools:
    - 1v1 Map Pool (New)
    - 2v2 Map Pool (New)
    - 3v3 Map Pool (New)
    - 4v4 Map Pool (New)
    - FFA Map Pool (New)

    August 18: PTR is back up!
  4. Archian
    Created by Archian
    Aug 4, 2017
    promotionalbanner.png

    Greetings community! It's been some time since our last video was uploaded on our YouTube channel.
    But recently Hayate & YetAnotherYouTuber in cooperation with the Hive administration team has finnished the latest addtion to our YouTube channel:



    We encourage you to give us feedback on this video. What would you like the next top 5 video to be about? Let us know in the comments below :D

    Credits:
    Hayate (Video editing)

    YetAnotherYoutuber (Voice and recording)
    Link to YouTube channel: YetAnotherYoutuber

    Download the spells featured in this video:

    Arcane Bomb v1.02
    Frostmyr v1.7
    Arcane Barrage V1.01b
    Aerial Aid v1.01
    Storming Hammers v1.0 - GUI

  5. Ralle
    Created by Ralle
    Jul 15, 2017
    As some of you might know, I slave away making changes to the site and logging them in my changelog. Sometimes these changes are nice and helpful but not worthy of news but sometimes they can be quite significant.
    Today I am happy to announce to you the "Preview Triggers" function. On every map without map protection in the maps and spells section you will find a little link right next to the famous "View Resources In Use" called "Preview Triggers":
    Screenshot 2017-07-15 20.46.13.png
    This shows you a replica of the World Editor's Trigger Editor with all triggers of the map. These triggers can be copy-pasted into [trigger] tags with correct indentation and each trigger also has a link so you can reference it in a post.
    Screenshot 2017-07-15 20.47.14.png
    This will be a useful tool in many situations: when showing examples of how things are made in the World Editor Help Zone, when spell and map moderators take a quick look at the source of a map to form an opinion, when browsing for a spell and looking at how its made before deciding to download it and many more.

    This tool also brought along with it a much more exact specification for the war3map.wtg file format which is big progress for the modding community. Now we are one step closer to knowing everything there is to know about the file formats in maps so we can one day seize control and make our own full alternative World Editor!

    Please post all feedback related to this tool in Site Discussion / Bug Reports. I am very interested in differences between the World Editor and this Trigger Viewer in terms of rendering text. I know there are a few cases where they are not the same. Please help me make it more accurate :).