Have you ever taken a look my HIVE changelog? Not much has changed since the beginning of 2018. That's because I have been working on the next major version of The Hive Workshop since then.
Today is a big day... For me at least. I have waited three years to finally show you what I am working on. Today we are opening beta access for Hive 3 Remoosed.
In 2012 I started working on a version of Hive for XenForo version 1 (from vBulletin 3) which we moved to on June 10, 2016.
In late 2017 XenForo 2 was released and I quickly came to realize that it required a full rewrite of Hive for us to update. What you are going to see today is that version.
It will seem different, but not very. But rest assured every line of code is new and I need help testing it to make sure it works before we move to it.
The primary goal of this version is to be compatible with XenForo 2, not to rethink every aspect of the site. But porting every piece of functionality from old to new would leave me dead from boredom, so I have of course made improvements, especially to aspects I know to be lacking. Resource search anyone?
You will find bugs, you will find quirks. You will find things you don't like, even things you hate. But please be respectful. I care very deeply about this project and it hurts when people step on it. I want feedback, lots of it. I want suggestions. I want feelings, but expressed in a non-attacking way. That's all I ask.
Now, go take a look:
⇒ Hive 3 Remoosed ⇐
NOTICE - This is the beta version of HIVE. It runs on an outdated backup of HIVE. Everything posted here will be deleted in the next run of the beta or when we finally migrate. If you want to keep doing things on HIVE, don't use the BETA. Only use this site for testing features.
I have attempted to make a list of changes. But it's not easy to keep track of what you've been doing for the past three years. This project is older than my two year old daughter by now.
The next major version of the forum platform Hive is based on. You can read the changes here. I won't go much into detail about it.
As usual, @Archian has been a huge contributor on the design. This time around @Mythic also played a big part. Like it or not, the design is a Reforged inspired theme. We have tried simplifying the navigation and focused on what the site is about and diverged from how XenForo typically looks.
We still plan on making a Night Elf theme. Perhaps if only few bugs are found, we'll have one by launch day.
Wait what? Yes... I have decided to remove reputation. Current reputation is converted to XenForo 2 reactions such as like, love and angry. The old Reputation messages are converted to profile posts. Reputation contest awards are converted to experience awards, read more about them below. I did not want to implement a reputation system when all communities these days use reactions. Reactions also happen to work better on mobile.
In place of of your reputation gems, we are now going to show an experience bar with your level. Experience can today be gained in the following ways:
- Starting a thread
- Replying to a thread
- Submitting a resource
- Receiving a positive reaction
- Receiving an experience award (from a contest)
The experience gained from these actions varies by the type of action (and section). E.g. a thread in Tutorials might give more exp than one in Warcraft Discussion. The system can easily be expanded to support other actions too. These are just the ones I came up with.
Down the line you might be able to unlock features on the site when you reach various levels.
This is where I spent most of my time in the past years. Rebuilding the resource system. It's the most complicated part of Hive. A lot of things will look familiar but there are a few changes.
I made a big mistake when I decided to rely on the built-in search in XenForo for Hive 2. Today the search field is coming back to the resource section.
SIMPLER BUNDLE/RESOURCE EDIT
Editing a resource inside a bundle now requires fewer clicks as you can edit, add and remove resources on a bundle without first having to click "Edit" on the bundle.
You can now also re-order the resources with drag and drop if you have a preference as to the order of the resources.
Buttons have been added to insert preview images into the description for a richer experience.
IMPROVED "VIEW RESOURCES IN USE" & "VIEW USAGE"
The "View resources in use" and "View usage" systems have been accused of being incorrect in the past. This is because the system looks for file collisions between maps and resources. Sometimes a resource contains a commonly used texture or model which causes the system to present unexpected resources being used. The new system now shows a more descriptive view of what's going on.
View usage (when a file occurs in multiple resources):
Resources in use (when a file occurs in multiple resources):
EXCLUDE TAGS FROM RESULTS
For years we've had the ability to show only resources with the following tags. Now we also have the ability to exclude all resources with a tag.
BETTER SUPPORT FOR HD/SD/Classic
We have maps from before Reforged, maps from Reforged in SD and HD. To make it easy to find what you are looking for, we now have this switch:
BETTER VIEW IN 3D
The "View in 3D" page is now fullscreen and has controls for switching between cameras, animations and team color.
Back in the old days we had a widget showing recent/random/etc resources. We have all missed it. So now it's back.
SIMPLIFIED ICON UPLOAD
When uploading an icon, you can now upload a borderless icon and it will automatically apply the borders.
The award medals system has been ported. Changes of note include showing a maximum of 4 awards on your profile. I know. Not a lot. But at least now you can re-order them using the new "Manage medals" page.
The Streams are back. The reason we took them away is because the version for XF1 was no longer maintained and the Twitch API changed so our add-on broke.
Please test all features of the site and submit any feedback into the dedicated Remoosed BETA Feedback forum. Leave this thread to all the "oohs" and "aahs".
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Created by Mythic
- Dec 24, 2020
The strength of the Hive lies in its community. Let's raise a toast to those who made excellent works in spite of the year's trials.
- Warcraft Gold League - 2019 - Grand Final
- Warcraft Team Gold League - 2020 - Summer Season
- Warcraft Gold League - 2020 - Summer Season
- Hive Cup 2020 sponsored by @Nightmare2077, featuring community maps from Melee Mapping Contest #6
• Element TD 2 - the latest rendition of Element TD!
• The Cave - RPG joined the Hosted Projects roster
• Bosses of Warcraft ORPG joined the Hosted Projects roster
by @Sverkerman & @Endless_Cola
• Chronicles of the Second War joined the Hosted Projects roster
by @Bagysta, @Moonman, @ShadiHD, @Tamplier777, & @Triceron
HOSTED PROJECT UPDATES
2 Player Human Campaign - Reforged by @TheSpoon
Second Undead Book of Arkain (Patch 1.29.2 or newer!) by @Shar Dundred
Sunken City 2.4.5 by @SpasMaster
Apart from collaborations, spots have been limited to each author's top bundle.
by @Med. MapGuy
by @Shar Dundred
What matters most is how well you walk through the fire.
by @Mythic & @Murlocologist
In a flash, the panda and his tank powered through the arena and the storms beyond.
@Murlocologist went on to make a winning Stormforger icon set for the 20th Icon Contest.
by @Moonman & @Tamplier777
In the time of Reforged, a champion has risen to defend his homeland with all the might that magic can offer.
The world of man trembles in face of this horror.
Call the warbands and watch as Gluma awakens the beast within.
The passage of time has only hardened the Admiral's heart.
May this blade aid you in achieving your potential.
The fires of the damned will show you where your doom lies.
by @Sun gate
Slow and steady wins the race, with every mouthful of your fate.
When the cold winds blow, the wolf survives alone.
Excludes Top Rated showcases.
Onward to 2021! Never stop being awesome.
Created by Archian
THE HIVE NEEDS YOU!
- Dec 9, 2020
The Hive Workshop administration team is looking for new experienced staff members to help us moderate our new Reforged resource sections i.e. HD Reforged Models, HD Reforged Skins & HD Reforged Icons.
At the same time, we are also looking for new staff members to help us moderate our new Ported Assets sections i.e. Ported Models, Ported Skins, Ported Icons.
Moderators must possess great strength of character, a positive disposition and be a “highly qualified expert” in their chosen field. Each applicant’s capabilities and qualifications are to be clearly detailed.
In addition to expertise in their fields, we expect our staff members to be as impartial and responsible as possible when performing their duties. The site rules apply to everyone and it is imperative that staff members lead by example.
- HD Reforged Model Moderator
- HD Reforged Skin Moderator
- HD Reforged Icon Moderator
- Ported Assets Moderator
- Modereate and review user submitted assets in our HD or Ported resource sections.
- Make sure the submission follows our site's policies.
- Make sure that the resource submission works correctly in Warcraft 3.
- Help the author to either optimize, fix a broken or otherwise buggy resource submission or help specify the problem.
- Possibly help host contests in the respective field (Ported Assets excluded).
- Above-average knowlegde about Reforged model and texture formats.
- Experience with 3D modeling, texturing and animation.
- Proper english grammar.
- Owns a Warcraft 3: Reforged game client.
- Hive Workshop account.
- 300 posts or more.
- Atleast 5 resource submissions in the respective field.
- Above-average knowlegde about World of Warcraft asset files, exporting & optimization for Warcraft 3 use.
- Above-average knowlegde about Heroes of the Storm asset files, exporting & optimization for Warcraft 3 use.
Make sure to include: 1. The position you are applying for, 2. Why you are applying for this position, 3. What makes you qualified for this position (include examples and possible experience). We also encourage you explain anything else you would like to include in detail. Or, if you're unsure, you can ask more about the details of the position itself.
Remember that this is volunteer work; that these are unpaid positions.
However, we are willing to give staff members a letter of recommendation for their community management work. Many game companies such as Blizzard have community forums and from time to time have (paid) job openings for community managers with experience.
Note that applicants typically start as a resource reviewer, and after a trial period of 3 months, if proven worthy, applicants take on the mantle of moderator i.e. only moderators who have proved themselves over time is granted the Hive badge.
Created by Nightmare2077
- Nov 11, 2020
Here are the relevant details about the upcoming main event of the 2020 Hive Workshop Cup, the professional Warcraft III tournament played on the community-made maps:
Double elimination. All games are Best-of-3, except the Grand Final which is Best-of-5. Discord link.
Each player gets to ban one map only (none in the Grand Final). The players then take turns vetoing maps to determine the first map. The player who is higher in the grid gets to ban/veto first. After the first map is played, the loser picks subsequent maps.
The mapool consists of the 5 winners of the 6th Melee Map naking contest, namely Tortoise Haven, Shattered Exile, Talonrift Coast, Zul'Alor, Last Snow, as well as Brightwater Oasis and Gold Port from last year. Download the special, zoomed version of all 7 maps >> here <<. Big thanks to WC3Champions for providing the zoom feature!
Three medalists of last year's cup were invited, Happy, Foggy and Hawk. 5 more players qualified from the 5 open qualifiers: Neytpoh, Sonik, TGW, Sheik and Blade. Just before the main event, Foggy declined his invite due to the need to practice for WGL qualifiers. Two unqualified finalists played one another in a wild-card match, Cash and Starshaped. Cash emerged victorious, securing the replacement slot.
Games start on 18:00 CET on both 12th November and 13th November.
On the 12th, first the upper half of the grid is played: two Quarterfinals simultaneously, then the Semifinal, then Loser's round one. Afterwards, the lower half of the grid is played in the same way. This concludes day 1.
On the 13th, all games are played sequentially. Starts with two games of Losers round 2, then Losers round 3, then Winner's Final, Loser's Final and Grand Final.
Grid and seeding
The players were seeded from two pots of 4 players, using the current Elo ranking.
The quarterfinal pairs are as follows: HawK vs Cash, Neytpoh vs Sheik; Happy vs Sonik, Blade vs TGW.
Prizepool of 500€ distributed as (place\€): 1\240, 2\120, 3\60, 4\40, 5&6\20.
A recap of quailifers
5 qualifier were played during from 26.October to 9.November. Each of the qualifiers was centered on one map (e.g. on 26 October it was Tortoise Haven) and featured a prize-pool of 50 euro, all going to the winner. See here for a report on those.
Special thanks to the amazing Back2Warcraft for being partners and co-organizers of the tournament!
Onto the Hive Cup! Long live Warcraft!
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