1. The 30th edition of the Modeling Contest is finally up! The Portable Buildings need your attention, so come along and have a blast!
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  2. The Aftermath has been revealed for the 19th Terraining Contest! Be sure to check out the Results and see what came out of it.
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  3. Melee Mapping Contest #3 - Results are out! Congratulate the winners and check plenty of new 4v4 melee maps designed for this competition!
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  1. Landmine
    Created by Landmine
    Jan 16, 2019
    [​IMG]

    Patch 1.30.3 and 1.30.4 PTR Updates

    With the passing of the holidays, Blizzard is back to work on releasing patches for Warcraft 3. It looks like we're starting 2019 strong with Patch 1.30.3 release the first week of January and Patch 1.30.4 now released to the PTR.

    These patches include a list of balance changes and a few bugfixes. Affected by the balance changes are the Keeper of the Grove's Entrangling Roots, Alchemist's Acid Bomb, Glaive Thrower's Vorpal Glaives, Defend, and Mountain Giant.

    You can find the complete posts for Patch 1.30.3 here and Patch 1.30.4 here.
  2. Frotty
    Created by Frotty
    Dec 27, 2018
    [​IMG]

    In the last couple of months, we have reached over 100 stars on GitHub, updated our homepage, and as usual caught up with support for Warcraft 3 patches
    1.30.2
    and beyond.


    Tool updates


    • The wurst family of tools now supports the latest battle.net stable patch (1.30.2).
    • The wurst language was updated to allow
      class
      es to contain tuple array members.
    • Improper usage of generic types now throws proper compilation errors
    • Attempting to access objects that are known to have already been destroyed now fails at compile time
    • Fixed a bug in local optimizations which caused unexpected behavior.
    • Wurst no longer requires JavaFX, which enables wurst builds in a wider range of java distributions.

    Standard library highlights


    • Merged over a dozen awesome pull requests.
    • Added
      DummyCaster
      in addition to
      InstantDummyCaster
      for channel based spells, and spells with delayed effects.
    • Fixed some critical bugs in
      HashList
      ,
      HashSet
      and
      Knockback3D
      .
    • We have newly-added code conventions - go align your formatting!
    • We have begun writing in-depth package documentation

    >> Read more <<
  3. Landmine
    Created by Landmine
    Dec 24, 2018
    [​IMG]


    Happy holidays everyone!

    The Hive team hopes you have a good holiday season. As the end of the year nears, we wanted to look back and reflect on the great year that's been had.


    This year has brought us the announcement of Warcraft 3: Reforged. We look forward to what the new year will bring for Warcraft 3 and its community! If you can't wait, feel free to join one of the contests we have running over the next few weeks.



    Bring on 2019!
  4. StoPCampinGn00b
    Created by StoPCampinGn00b
    Dec 1, 2018
    Patch 1.30.2 is LIVE

    Welcome new and returning players! 1.30.2 is live on Battle.net. Most of the patch notes have been detailed before in the previous PTR posts, but everything is live is now compiled in one place. This patch as most of you know completely overhauls the hosting system. Bots are no more at the trade of everyone being able to host with ease without opening the infamous 6112 port. Players can also filter and search for games in the client now.

    Also note that there are issues with custom game lobbies crashing. The developers have stated that they are aware of the issue and are working on a hotfix.
    Hotfix is live! +more patch info

    Blizzard Forums Patch Notes

    [​IMG]
    SPECIFIC CHANGES AND IMPROVEMENTS
    • Installation now supports verification of Reforged pre-purchase or legacy keys
    • Added a filter for lobby name
    • Added a filter for map name (prefix with @)
    • Maps will now be uploaded and downloaded from the cloud
    • All custom games from all gateways are now visible in the lobby browser
    • Port forwarding is no longer required to host your favorite map for custom games
    • Network traffic encrypted
    • Updated custom game listing to have all games (for filtering) but list still shows the first 100 games
    • Added region filter to custom game filter
    • Added auto refresh of game information if less than 100 games on list
    • Custom games that are full or cannot be joined are grayed out on games list (refresh to remove)
    • Added kick and ban to player menu
    • Limited color menu to selectable colors
    • For arranged forces, changing player color will change player slot in game list
    • Hosts have * next to their name
    • Latency is shown on the right side of player list
    • Improved peer-to-peer map transfer to increase download speed
    • Game lobby is hosted in the cloud in closest supported data center to host
    • Host leaving will not end game
    Host and Player Commands

    Host:
    • !ban [name|slot]
    • !unban [name|slot]
    • !closeall
    • !openall
    • !hold [name]
    • !holds [name] [slot]
    • !swap [x] [y]
    • !abort
    • !kick [name|slot]
    Player:
    • !mute [name|slot]
    • !unmute [name|slot]

    Bug Fixes and Known Issues


    Bugs:
    • Desyncs with certain custom maps resolved
    • Observer API outputting accurate information
    • Custom sound files with meta data play again
    • Breath of Fire translated in Italian
    • JASS Mouse Event IDs reverted to pre-1.30.0 order
    Known Issues:
    • A host leaving a LAN game sometimes removes other players
    • Custom Hero Survival has a desync with random ability related to legacy code
    • !ban command is not functioning when typed but does function from the drop down menu
    • Instantly joining a custom game after it is created will cause errors and prevent the game from being listed for a period of time
    • If the host leaves a LAN game all remaining players will instantly be taken to the score screen
    • Leaving and rejoining a lobby with full observers can cause a crash if at least one player is on a Mac
    • Players may become desynchronized when a custom game starts using The Third War Reborn

    [​IMG]

    Balance Changes


    Hero Balance Changes
    Archmage

    Brilliance Aura

    • Level 3 mana regeneration increased from 1.75 to 2.00 per second
    Blood Mage
    Flamestrike

    • Reduced casting delay from 1.33 to .9 on all levels
    Keeper of the Grove
    Force of Nature

    • Treant damage reduced from 16 to 15
    Entangling Roots

    • Level 2: Duration reduced from 5 to 4 seconds
    • Level 3: Duration reduced from 7 to 6 seconds
    Warden
    Base Stats

    • +1 Intelligence
    Pit Lord
    Base Stats

    • +1 Agility
    Orc Balance Changes
    Tauren Totem

    Base Stats

    • HP reduced from 1200 to 900
    Human Balance Changes
    Priest

    Base Stats

    • Mana regeneration increased from .67 to .72
    Spell Breaker
    Tech Tree

    • Control Magic now requires Keep instead of Castle
    Control Magic

    • Control Magic mana requirement reduced from 45% of enemy HP to 35% of enemy HP
    Cannon Tower
    Base Stats

    • Build time reduced from 75 to 65
    • Gold cost reduced from 200 to 150
    Night Elf Balance Changes
    Huntress

    Base Stats

    • Decreased base damage from 16 to 15 (17-19 to 16-18)
    Sentinel

    • Is an upgrade again. 100/100 cost, 20 second research, on Ancient of War, requires Hunters Hall, no longer requires Tree of Ages
    • Duration increased from 3 minutes to 5 minutes
    Druid of the Talon
    Base Stats

    • Gold cost reduced from 150 to 145
    Glaive Thrower
    Base Stats

    • Base damage decreased from 50 to 44
    Undead Balance Changes
    Acolyte

    Base Stats

    • Movement speed reduced from 250 to 235
    Items
    Wand of Lightning Shield


    • Duration reduced from 20 seconds to 10 seconds
    • This reduces total damage from 400 to 200
  5. StoPCampinGn00b
    Created by StoPCampinGn00b
    Nov 16, 2018
    [​IMG]

    Patch 1.30.2 PTR Update #3 #4 and #5

    As the whispers of Reforged continue to sweep across Azeroth, more additions to the new hosting system have been added to the current game on the Public Testing Realm. It includes various bug fixes, a few hero and race balance changes, and more host/player commands akin to some provided by bots. This should help with both host and lobby commands along with furthering personal player control of their social experiences.

    See to all the changes on the official Blizzard post here.
    As always, please test the game on the PTR and provide your feedback. Thank you!

    ------

    In addition, there was a known bug for Reforged pre-orders not including the game. Blizzard confirmed that you'll be able to get the original game as part of the Reforged pre-order on December 1, as stated here.

    -----

    4th PTR Update

    More bug fixes for 1.30.2. Those who pre-ordered Reforged can also now play on the PTR!
    PTR 1.30.2 Holiday Weekend Edition

    ----

    5th PTR Update

    More bug fixes and addressing desyncs.
    PTR 1.30.2 Updated Update with Updates