Patch 1.31 PTR Update
The long awaited patch 1.31 has arrived. This patch introduces many highly anticpated features to the World Editor. As always, with any patch on the Public Test Realm, please try to extensively test all of the features and report any bugs you may encounter.
- Lua scripting support.
- Native damage detection and modification.
- Maps can be saved and loaded as folders (as well as MPQs)
- Object modification system API allows new changes to many items, abilities, units and more at run-time.
- Added Custom User Interface functions to allow map makers to add, remove, and adjust UI frames.
- Folders can now be nested in the Trigger Editor.
- Tooltip previewer in the object editor.
You can find the complete patch notes for Patch 1.31 here.
A new website has been created in order to streamline the feedback process for Warcraft III. It's completely optional, you can still voice your opinions in the patch discussion forum, but we hope the new site will help the developers get a better idea of what people actually want. It's still in Beta but the website will be gradually improved over time.
Warcraft III Feedback Site
By voting for suggestions you can attract attention to the most wanted features, so they will be pushed to the top.
The long-awaited results for Concept Art Contest #11 have finally been released!Dismiss Notice
Join Texturing Contest #30 now in a legendary battle of mythological creatures!Dismiss Notice
The Aftermath has been revealed for the 19th Terraining Contest! Be sure to check out the Results and see what came out of it.Dismiss Notice
Melee Mapping Contest #3 - Results are out! Congratulate the winners and check plenty of new 4v4 melee maps designed for this competition!Dismiss Notice
The winners of our cinematic soundtrack competition have been decided! Step by the Music Contest #11 - Results to check the entries and congratulate the winners!Dismiss Notice
Check out the Staff job openings thread.Dismiss Notice
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