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Retera
Last Activity:
Mar 30, 2020 at 6:37 AM
Joined:
Apr 19, 2008
Messages:
898

Awarded Medals 3

Home Page:

Retera — Tool Reviewer

Retera Model Studio

Retera was last seen:
Mar 30, 2020 at 6:37 AM
    1. Marshmalo
      Marshmalo
      Your Reforged models are amazing!!
      1. Retera
        Retera
        Thanks!
        Mar 29, 2020 at 6:18 PM
    2. NicholasBrunswick
      NicholasBrunswick
      Hey, I was wondering if you could explain how to access the skin files for the special hero skins like Daughter of the Sea Jaina or the female death knight ect. I can't seem to access any of them in the program. I was also wondering how the process of dismounting characters like the archmagi works. Thanks
      1. Retera
        Retera
        Sure, sorry I was slow replying to this. Those skin files dont have a button in the Unit Browser in my tool, so you have to click on Data Browser. From there, it's a lot like what you see in Magos. And *every* model is there, not just the ones the units use.

        Once you have one of those models, dismounting them basically requires doing something similar to this video:
        https://www.youtube.com/watch?v=P0coc-FdF4Y

        However, I have improved my code since when this video was made. It might be slightly easier to do now.
        Mar 29, 2020 at 6:20 PM
    3. loktar
      loktar
      1. Retera
        Retera
        1.04 was the latest one that I ever knew about. Actually it's better if you turn off the automated usage of 1.04 that's embedded in Retera Model Studio because the native converter has bug fixes and can handle certain things that 1.04 can't. But there might also be things that 1.04 can handle that my stuff can't. Really, if you want the ideal perfect converter, your best bet is always to use YobGul's because it uses a hacked copy of War3 to do the conversions and thus uses Blizzard's own code. That also means it would support things like the general case sound emitters that aren't locked to in-game sounds, etc, that none of the fan tools support.
        Mar 16, 2020
      2. loktar
        loktar
        Ah I see. I haven't figured out how to run an EXE in the background and intercept the ofstream yet, so I was trying to do the conversion/parsing myself based on what I can learn from the source of MdlxConv, your model studio, and some of ghostwolf's stuff, because I don't really need a whole conversion as long as I can copy ignored stuff back to a new file. I'll see which way is the most viable :P
        Thanks for the tip!
        Mar 16, 2020
      3. Retera
        Retera
        The Retera Model Studio code is taken from ogerlord's stuff, too. I only recently wrote my own MDX save/load code and it was mostly conceptually borrowed from Ghostwolf.
        https://github.com/Retera/Warsmash/tree/master/core/src/com/etheller/warsmash/parsers/mdlx
        This newer mdlx library is not used in Retera Model Studio and is only used in Warsmash.

        So here's a Java ripoff of Ghostwolf's code, if it ever helps you to look at an extra version of a way to do similar stuff.
        Mar 19, 2020
    4. Depleted
      Depleted
      Good Morning Retera, great work with your Model Studio I really appreciate it. Got a question i cant seem to answer myself maybe im just too stupid :D I cant delete attachments neither the one i made myself nor the ones already there (Model Studio Reforged Hacked 0.04 and Reforged Models).
      1. Retera
        Retera
        Hmm. Strange, usually for me I just toggle the attachment to visible, select it visually, and then press delete on my keyboard, and it goes away. If you try those steps, does it not work in your case?
        Mar 16, 2020
    5. Teitan
      Teitan
      Hello Retera, first of all i want to thank you for your efforts, all your tools are awesome!

      second, i don't like bothering people with simple stuff but i just can't seem figure this out myself, i downgraded my warcraft 3 to 1.27b, but i want to use a SFX added in the newer versions, someone extracted the mdx and the textures for me, but they are a different format not supported by the old tft client, i managed to convert the dds textures to tga then blp, but i cannot seem to find a way to make the new mdx useable in the old warcraft, if it's not too much of a hassle, could you please take a look at it? it's literally one mdx file with a very simple animation
      here is a paste with the file: https://www.hiveworkshop.com/pastebin/62f27b2d032706028a9b327133ad01ad20368/

      thank you, and sorry if i come in a bad time!
      1. Retera
        Retera
        Sure, here is a pastebin that includes a writeup of my thoughts on this, and a fixed model for legacy game versions:
        https://www.hiveworkshop.com/pastebin/75706026a61f798a072ab0af54d42d6a20370/

        In general, I do not support backporting Reforged models to old versions of the game, but in this case the model already existed in the old format on Patch 1.31 so I am just giving you that one.
        Feb 4, 2020
      2. Teitan
        Teitan
        Thank you so much, i assure you i have no malicious intent with it, i was just making a map with all classic graphics before the reforged update and thought that effect looked nice on my spell xd
        Feb 4, 2020
    6. Peachy
      Peachy
      Your model studio is an incredible tool, any plans to add a pan feature to the preview pane?
      1. Retera
        Retera
        I kind of pan with middle mouse wheel click I believe it is, for people who want identical to Magos panning with right click you can specify this in the Preferences.
        Dec 25, 2019
    7. deepstrasz
    8. deepstrasz
      deepstrasz
      Do you have permission to use Toby Fox's Megalovania theme for your site :D?
      1. Retera
        Retera
        Oh, no, I was actually just screwing around with that site a few years back. I could remove that if you think it's the right thing to do.

        Edit: I'm at work but I edited the page from my phone. That song should be gone off of there now.
        Dec 13, 2019
      2. deepstrasz
        deepstrasz
        :) thanks. It's just, I don't think it's OK without asking the man first :P
        Dec 14, 2019
    9. Veronnis
      Veronnis
      I too would like to thank you for your exquisite work!
      1. Retera
        Retera
        Okay, thank you too, but I want myself to accomplish more actually. Some day I will have a programmer army, and we will have more stuff.
        Nov 26, 2019
    10. Mythic
      Mythic
      Thank you for all you do. <3
      1. Retera
        Retera
        Thanks!
        Nov 19, 2019
    11. Peachy
      Peachy
      Great videos on youtube man. Funny stuff.
      1. Retera
        Retera
        Thanks! :)
        Nov 19, 2019
    12. deepstrasz
    13. Werelwolf
      Werelwolf
      hello reteras, when will release model maker 0.04 for WC3 reforged?
      1. Retera
        Retera
        I'm not sure. It has like 1000 bugs. It is possible, since I am seeing several people who want the tool, that I will just start releasing a buggy version and people can use it and get all those same bugs but they will be able to also do the things that I am doing.
        Nov 11, 2019
      2. Werelwolf
        Werelwolf
        wanted to edit the models of warcraft 3 reforged
        Nov 12, 2019
    14. (Battleships) Speed
      (Battleships) Speed
      Retera. I need help with war3.mpg and war3x.mpg missing. It gone since the old WC3 patch has been updated to 1.3, and I couldn't work on my War3 Model Editor anymore because of the unit shown whole black, and I figured it out that because of the war3.mpg and war3x.mpg are missing caused the unit to be whole black. I want to know where can I get war3.mpg and war3x.mpg? Out of my old WC3 CD? I have to download it on the computer without internet connected for me to be able to copy war3.mpg and war3x.mpg from Warcraft III's file after downloaded in old way of old WC3 with WC3 CD? You know what I am saying? I still don't understand CASC.Viewer and I couldn't find war3.mpg and war3x.mpg in there either. I just want to know if I can get war3.mpg and war3x.mpg from old WC3 CD. Thanks.
      1. Retera
        Retera
        Yes, you can get them from the CD. If you uninstall the game or convince the computer that the game is not installed, then reinstall with the CD. After you install from the CD, you should have War3x.mpq in your game installation folder.
        If you allow the game to go online and update, then it will remove the War3x.mpq file.
        This file was removed in newer versions. You can think of it like changing from ZIP to RAR in how the game stores data. The same data is there, but they changed where it is located and what kind of archive it is stored inside of. So, all the old tools that look for MPQ don't find game data.
        Nov 10, 2019
    15. pyf
    16. flemil
      flemil
      retera
      1. View previous comments...
      2. flemil
        flemil
        Could you provide your own custom model of reteras?
        Oct 25, 2019
      3. Retera
        Retera
        Sure, but which one do you mean? I have made several models of the character "Retera" over time, or I could make something new.
        Oct 27, 2019
      4. flemil
        flemil
        Well, I wanted a newer or more updated one that you built, that there are new tools or modeling ways, you know? more up to date only ..., if it can't be ok, your tool here is very good! And just one more question, do you intend to bring this tool to the WC3 reforged? I admire your work.
        Oct 28, 2019
    17. deepstrasz
      deepstrasz
      Hiveworkshop's Jack Nicholson.
    18. Stefan.K
      Stefan.K
      Hey! Remember that bug about the Malfurion model which I cannot upload in Matrix eater? I remember you told me how to fix it earlier, though I forgot. :/
      1. View previous comments...
      2. Stefan.K
        Stefan.K
        And how can I fix it? So I can use it's animations.
        Jul 21, 2019
      3. Retera
        Retera
        Save as MDL. If my code can't do it, use another program, export MDX directly (without opening it to edit) with my tool or some other CASC capable exporter, then convert that to MDL, then remove the funny newlines on "Stand Ready


        ",
        And then if you make it simply say "Stand Ready", instead, then it should open just fine as an MDL in my code or any other program
        Jul 22, 2019
      4. Stefan.K
        Stefan.K
        Thanks!
        Jul 22, 2019
    19. WillemTheFoe
      WillemTheFoe
      Hi Retera! Just wanted to say thank you for creating such an awesome tool (Retera's Model Studio). I started dabbling with it a few weeks ago and it has been a lot of fun. It's amazing how well it's integrated with the games files, allowing you to browse units / models right there in the tool. I've worked on custom maps on and off since WC3 was released, but never touched modeling until now primarily since the toolset involved seemed too daunting to learn. If you ever feel inclined to produce more youtube walk-throughs / tutorials, I'll definitely eat them up.

      Keep being awesome!
      1. Retera
        Retera
        Thanks man! For me when I use my tool I always feel pangs of pain from how much more I want it to be. Last week I coded particle emitter previewing, copied from Ghostwolf's code, and I worked on trying to make a better system to choose the game install for people who have the game in other languages. Hopefully that won't make it more complicated for people who had it set in a way that "just worked". I'll be sure to try to do it right.
        Jul 19, 2019
    20. (Battleships) Speed
      (Battleships) Speed
      How do you build the sharing bounty system like this in tiggers…?
      Example:
      Player Names: Speed, Warcraft, Fast, Slow

      [ Ally Hero killing Enemy Hero - Looted 100 golds ]
      •1. "Speed killed Warcraft"
      •2. Floating text "100+" golds on top of Warcraft's hero corpse shown to Speed only
      •3. Speed get 100 golds

      [ 2 Ally Heros killing 1 Enemy Hero - Share Loot ]
      •1. "Speed killed Warcraft with assist by Fast"
      •2. Floating text "50+" golds on top of Warcraft's hero corpse shown to Speed & Fast only
      •3. Speed & Fast get 50 golds each

      [ Ally Hero killing 2 Enemy Heros - Looted 250 golds ]
      •1.
      "Speed killed Warcraft
      Speed killed Slow
      Double Kill!"
      •2. Floating text "100+" golds on top of each hero corpses shown to Speed only
      •3. Floating text "Double Kill 50+" golds on top of Speed's hero shown to all players
      •4. Speed get 250 golds total
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  • About

    Home Page:
    http://etheller.com
    Current Project:
    WarCraft III: Heaven's Fall

    Races:
    Zear Fallen
    The Enlightened Tide
    Lost Tribe
    Freezing Legion
    Voidspawn
    Final Alliance
    The Risen
    High Elves; Wielders of Mana
    ~TBD 8th Race
    WarCraft 3 Account:
    Retera
    WarCraft 3 Realm:
    US East
    Favourite Race:
    Eredar
    Favorite Organization/Clan:
    Bronzebeard
    StarCraft II Account:
    Retera
    Staff Position:
    Tool Reviewer
    in Retera's signature, I used to have a footnote:
    "YouTube, with its hyper-intelligent suggestion API, will make all humans watch videos, reshaping their habits until they no longer do anything meaningful."

    for me, redwing.asingaurd is once you pass the threshold, that you can't really finish anything anymore, because you're not consciously making the effort to control your decisions to do something meaningful or reasonable

    Signature

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