Retera is a Hive Workshop member who joined the website in 2008 to ask for a solution to a bug that has still never been fixed even in Warcraft III Reforged. Until this time, his use of the internet to communicate about Warcraft III consisted solely of his own model download website created in...
Hey just want to say I constantly see your posts pop up, showing you tinkering around with everything from reforged SFX editing to an entire custom game engine. I can't really ever comment very much on it because I never really understand the extent of the code that you post or the specifics of the questions you ask but I want you to know that all that coding-mad-science stuff your doing is pretty rad!
Life is beautiful. Life is wonderful. Every day that I continue to live is a blessing that defies description. The people who made Warcraft 3 Reforged were very kind and meticulous. In my dreams we learn to work together towards the common good. Life is beautiful. Life is wonderful. Every...
Hey man, please don't give Warsmash up in favor of the model studio, people have been making awesome models with half-finished tools for more than a decade anyway, you might be into something big, i don't see it as an egoistical hobby only for personal gains, i see it as a possibility to keep this community going in the long term, free from shitty aaa company decisions, and i think i kind of share your pain, i'm actually like a primitive version of you, i'm passionate about making a good custom map, but i keep failing at it because i'm no game designer, yet i want it so bad that i keep banging my head against my computer for hours on end, letting this thing play with my sanity, until i am able to make some small progress and the stupid game does what i want, and it feels GREAT, it's called passion, and you my friend are full of it, to give it up is to die a little inside
Eyy, is there any program or way to make something to remove all animations from a model? I mean like just in one click or something instead of using Magos' to remove them one by one or convert them to .mdl and deleting the stuff in notepad++.
Hi, am a programmer which also believes that an open source recreation of the Warcraft engine is the way to go (like OpenMW is for Morrowind). So, am asking if you want some help with Warmash. I don't have experience with Java, but that can change.
Hey Retera, I'm currently working with your program, It's pretty nice however I'm trying to figure out how the Animation section works, with the Animation, Custom Time, Global Sequence, I really don't get it to work. I want to add a Birth Animation to my custom made Model but it does not get reconigzed as a Birth Animation when I import it.