• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Clash of Animoe v1.6

333908-3cda59f2c6abebc35f8e27232efcb295.png



Clash of Animoe v1.6 | By: Mikarin


Map Description
Select one of 21 anime-themed character and brawl with other players in the battlefield.
Open in-game 'Map Info (F9)' for this version's information.

Game Mechanics
Like any other arena maps like the classic BvOP & FoCs, you need to choose a character available from the tavern and fight with other players. Earn gold to buy items and make your character stronger, Kill other neutral enemies for more bonuses, enable team event to earn bonus gold and many more.

Version Changelog
v1.6 - Game Updates
  • Updated map description.
  • Updated kill messages.
  • Rebuilt hero gold and exp system.
  • Fixed a bug on Warcraft Reforged where gold and exp are not properly received after killing a unit.
  • Fixed a bug on Warcraft Reforged where Kanzaki Aria's Ex Ult is not shown.
  • Reduced HP of Lv. 4 and 5 monsters.
  • Reduced Attack Damage of Lv. 4 and 5 monsters.
  • Added new hero (Misaka Mikoto).
  • Added new stats (Physical Crit Chance & Physical Crit Dmg).
  • Added new item (Fatal Cataclysm).
  • Updated Lifesteal to Physical Sustain.

v1.6 - Hero Updates
Yuzuru Yamai
  • Reduced Raphael: Hurricane Knight Constrictor's damage from 150/250/350/450 -> 100/150/200/250.
  • Reduced Raphael: Hurricane Knight Constrictor's mana cost from 150/200/250/300 -> 75/125/175/225.
  • Updated Raphael: Hurricane Knight Constrictor.
  • Fixed Raphael: Hurricane Knight Constrictor's projectile distance.
  • Increased Raphael: Hurricane Knight Constrictor's missile speed from 1500 -> 2000.
  • Reduced Sparking Projectiles' damage from (150/200/250/300 + 60% of Agi) -> (30/60/90/120 + 65% of Agi).
  • Reduced Sparking Projectiles' duration from 20s -> 10s.
  • Reduced Sparking Projectiles' cooldown from 27/25/23/21s -> 11/12/13/14s.
  • Reduced Sparking Projectiles' mana cost from 150/200/250/300 -> 75/100/125/150.
  • Adjusted Typhoon Domain's damage from (200/400/600 + 75% of Storm Ess.) -> (100/200/300 + 100% of Storm Ess.).
  • Increased Typhoon Domain's cooldown from 30/25/20s -> 20/30/40s.
  • Reduced Typhoon Domain's mana cost from 250/500/750 -> 125/250/375.
  • Reduced Ray of Light's duration from 30s -> 12s.
  • Reduced Ray of Light's mana cost from 500 -> 400.
  • Increased Windspeed's mana cost from 300 -> 450.
  • Reduced Yuzuru Yamai's base HP from 1000 -> 825.
  • Reduced Yuzuru Yamai's base mana from 1400 -> 850.

Kikyou
  • Updated Spiritual Barrier, Spiritual Immobilization (Soul Binder), Spiritual Fortitude (Eternal Pain), Immense Spiritual Power (Vengeful Arrow), Arrow Reflection (Spectral Arrows).
  • Increased Arrow Fall's cooldown 45s -> 50s.
  • Reduced Arrow Fall's mana cost 500 -> 350.
  • Reduced Kikyou's base HP from 1000 -> 875.
  • Reduced Kikyou's base mana from 1350 - 800.

Princess Kaguya
  • Reduced Princess Kaguya's base HP from 1000 -> 850.
  • Reduced Princess Kaguya's base mana from 1200 -> 900.
  • Reduced Deceiving Illusions' illusions from 2/3/5/6 -> 1/2/3/4.
  • Increased Deceiving Illusions' damage dealt from 40/50/60/70% -> 60/80/100/120%.
  • Reduced Deceiving Illusions' duration from 15s -> 8s.
  • Adjusted Deceiving Illusions' cooldown from 5/7/9/11s -> 7/8/9/10.
  • Reduced Deceiving Illusions' mana cost from 150/200/250/300 -> 75/125/175/225.
  • Reduced Mirror of Stillness' cooldown from 15/14/13/12s -> 12/10.5/9/7.5s.
  • Reduced Mirror of Stillness' mana cost from 200/300/400/500 -> 100/150/200/250.
  • Adjusted Nature Manipulation's AoE and Cast Range.
  • Adjusted Nature Manipulation's cooldown from 20/19/18/17 -> 10/12/14/16.
  • Reduced Nature Manipulation's mana cost from 150/250/350/450 -> 100/150/200/250.
  • Increased Nature Manipulation's plant damage from (100% of Agi) -> (125% of Agi).
  • Adjusted Nature Manipulation's initial damage from 100/150/200/250 -> 125/150/175/200.
  • Reduced Nature Manipulation's overtime damage from 20/40/60/80 -> 15/25/35/45.
  • Adjusted Nature Manipulation's plant's attack range and projectile speed.
  • Changed Princess Kaguya's bonus movement speed in Powerful Form from 30% -> 75.
  • Reduced Princess Kaguya's bonus max HP in Powerful Form from 750 -> 400.
  • Reduced Princess Kaguya's attack cooldown reduction from 1s -> 0.5s.
  • Removed Princess Kaguya of Eternal Night's mana cost.
  • Reduced Princess Kaguya of Eternal Night's maximum pool from 500 -> 350.
  • Updated Momentum Reversal, Burning Sphere.

Tokisaki Kurumi
  • Reduced Zafkiel: Gimmel's HP restored from (6/10/14/18% of Max HP) -> (4/6/8/10% of Max HP).
  • Adjusted Zafkiel: Gimmel's cooldown from 17/16/15/14s -> 10/11/12/13s.
  • Adjusted Piercing Bullet's bonus HP damage from (1/2/3/4% max HP) -> (9/10/11/12% missing HP).
  • Reduced Spacequake's initial damage from (250/500/750) -> (150/250/350).
  • Reduced Spacequake's distance and AoE.
  • Adjusted Spacequake's cooldown from 80/70/60s -> 30/40/50s.
  • Reduced Spacequake's mana cost from 200/300/400 -> 200/250/300.
  • Reduced Kurumi Tokisaki's base mana from 1200 -> 750.
  • Updated Bullet Dance, Rapid Bullets, Timeline Corpse.

Hyoudou Issei
  • Reduced Red Dragon's base attack damage from 70 -> 64.
  • Increased Red Dragon's base movement speed from 290 -> 315.
  • Reduced Red Dragon's base HP from 1400 -> 1000.
  • Reduced Red Dragon's base Mana from 1500 -> 800.
  • Reduced Red Dragon's base attack cooldown from 2s -> 1.75s.
  • Updated Boosted Gear: Boost, Temporary Promotion, Dragon Shot, Dress Break, Balance Breaker, Longinus Smasher.

Nyaruko
  • Reduced Nyarlatothep's base attack cooldown from 2s -> 1.8s.
  • Reduced Nyarlatothep's base HP from 1300 -> 950.
  • Increased Nyarlatothep's base mana from 850 -> 900.
  • Increased Nyarlatothep's base movement speed from 280 -> 290.
  • Updated all Nyarlatothep's abilities.

Shana
  • Increased Flame Haze's attack cooldown from 1.3s -> 1.85s.
  • Reduced Flame Haze's base attack damage from 71 -> 63.
  • Increased Flame Haze's base movement speed from 280 -> 290.
  • Reduced Flame Haze's base HP from 1100 -> 875.
  • Reduced Hien's damage from 175/250/375/500 -> 150/200/250/300.
  • Reduced Hien's cooldown from 16/14/12/10s -> 7/8.5/10/11.5s.
  • Increased Hien's mana cost from 100/150/200/250 -> 150/175/200/225.
  • Increased Hien's missile speed from 1000 -> 1500.
  • Reduced Shinku's mana cost from 125/150/175/200 -> 75/100/125/150.
  • Adjusted Danzai's damage from (100/150/200/250 + 75% Agi)-> (125/150/175/200 + 100% Agi).
  • Increased Danzai's cooldown from 8. -> 20s.
  • Updated Tenpa Josai, Guren no Soyoku, Guren no Odachi.

Katsura Hinagiku
  • Reduced Hina's base HP from 1250 -> 950.
  • Reduced Hina's base mana from 1300 -> 850.
  • Increased Hina's base attack damage from 85 -> 94.
  • Updated all Hina's abilities.

Yami
  • Reduced Yami's base HP from 1100 -> 850.
  • Increased Yami's base mana from 800 -> 825.
  • Increased Yami's base attack damage from 70 -> 84.
  • Increased Yami's base attack cooldown from 1.3s -> 1.85s.
  • Updated Golden Execution, Rapid Hair Strikes, Enhanced Status (Seasoned Assassin), Darkness Transformation.
  • Increased Planet Slicer's distance from 1000 -> Max.

Kanzaki Aria
  • Increased Aria's base attack damage from 75 -> 85.
  • Increased Aria's base attack cooldown from 1.4s -> 1.8s.
  • Reduced Aria's base HP from 1200 -> 900.
  • Reduced Scarlet Slash's damage from 200/300/400/500 -> 100/175/250/325.
  • Reduced Scarlet Slash's cooldown from 16/15/14/13 -> 5/6/7/8.
  • Reduced Scarlet Slash's mana cost from 150/200/250/300 -> 100/125/150/175.
  • Reduced Scarlet Shot's damage from 200/250/300/350 -> 125/175/225/275.
  • Adjusted Scarlet Shot's cooldown from 9/8/7/6 -> 5/6/7/8.
  • Adjusted Scarlet Shot's mana cost from 50/100/150/200 -> 100/125/150/175.
  • Reduced Scarlet Shot's stun duration from 2s -> 1s.
  • Reduced Destructive Turn's mana cost from 200/250/300/350 -> 100/150/200/250.
  • Adjusted Bloodshed Stimulation's bonus attack damage from 35/50/85/80% -> 30/40/50/60%.
  • Reduced Bloodshed Stimulation's bonus MS and AS duration from 10s -> 5s.
  • Updated Quadra Proficiency.
  • Reduced Blistering Barrage's cooldown from 60s -> 40s.
  • Reduced Blistering Barrage's mana cost from 500 -> 300.
  • Increased Blistering Barrage's duration from 2s -> 3.5s.
  • Increased Blistering Barrage's damage from (50 + 35% of Agility) -> (75 + 50% of Agility).
  • Reduced Blade Assault's damage from (300 + 150% of Agility) -> (200 + 125% of Agility).
  • Reduced Blade Assault's cooldown from 0.75s -> 0.5s.
  • Increased Blade Assault's mana cost from 150 -> 200.

v1.6 - Item Updates
  • Updated few items' description.
  • Reduced Dragonic Armor's passive cooldown from 20 -> 8.
  • Reduced HP and MP drain of Cursed Spellbook's active from 300 -> 175.

Important Notes
Always take Player 1 (Red) slot before starting the Map to enable/disable Brawl Mode.
There are visual/graphical & sound bugs on Reforged. The Map works better on Classic version of Reforged.


Next Update: More bug fixes, new items for Magic Heroes, trigger fixes (I'm transitioning from GUI to JASS).

For Bug Reporting, Grammar/Spelling Mistake, Request or Suggestions, just comment below.

THANK YOU FOR PLAYING OUT THE MAP.


This update almost took a year lol.

It took this long because I overhauled the "Physical" Heroes, from their base stats, skills, etc.

I also fixed many minor bugs as much as possible. I also re-wrote many triggers to fix leaks, bugs, etc.

Screenshots from testing and other versions
282789-65ac1a8c89960419e0866fdab43a44fc.png

262050-c8c3e03c31df39545151036f4f81a220.png

262052-90abd5ff06b82fe85cc8f6af4ceb1b24.png


Older versions


Credit List
Air Essence - JesusHipster
Alliance Longsword - Blood Raven
AnimateDeadTarget - JetFangInferno
Anime Slash - blink
Arcanite and Thorium - Grey Knight
Archnathid Equipments - Athur12A2
Ashkandi, Greatsword of the Brotherhood - Hyunrai
BeamMissile - nGy
BladeStorm - JetFangInferno
Bloodstone Arrows - Vinz
Bone Impale - JesusHipster
Bronze Broadsword - Blood Raven
Burning Rage - Vinz
Call of Dread - Vinz
Charge Effect - Shardeth
CrushingWaveMissile - JetFangInferno
Cyclon Explosion - Suselishe
Damnation - Vinz
DivineBarrier - JesusHipster
Duel - Infrisios
Efreet - Explobomb
ElvenLongsword - Uncle Fester
EnergyBurst - UgoUgo
Fatal Wound - cotd333
FeatherMissile - Callahan
Fire Nova - JetFangInferno
NagaBirth - JetFangInferno
GreatElderHydraMoltenBreathV.196 - kellym0
Green Light - nhocklanhox6
Holy Aura - Daelin
Ice bolt - Horn
Ice Shard - Vinz
IceSlam - valkemiere
Illusion Aura - Gamegear
Infernal Bulwark - Yours Truly
Lightning Nova - dhguardianes
LightningStrikeLarge by Callahan - Callahan
Magic Bolt - Champara Bros
MorgulBlade - Uncle Fester
Mur'gul Missle - JesusHipster
Nebula - WILL THE ALMIGHTY
Orb of Fire - General Frank
Providence Aura - Vinz
Psionic Shots - Vinz
Righteous Guard - Yours Truly
RoarCaster - JetFangInferno
RuneClock - Kino
Salamander Equipment - Athur12A2
Scimitar Attachment & Scimitar Item - Uncle Fester
Shadow orb - SovietElf
ShadowAssault - UgoUgo
Singularity Vol. I - Vinz
Spell Markers - Vinz
SpiritArrow_ByEpsilon - epsilon
Staff_Sanctuary_Target - JetFangInferno
StreamSmoke - Ergius
Sword of Supreme - Fang
Twisted Twin Dragon Staff 1.1 - stonneash
Ultimate Explosion --- Massive Explosion - WILL THE ALMIGHTY
Various Anime Winds/Dust 1.1 - blink
Void Missiles - Vinz
WC3 - Item - Dins Fire06 - Carrington2k
WC3 - Projectile - Light ArrowImpact102 - Carrington2k
Windwalk - Vinz
Wing Attachments Pack Rip - FeelsGoodMan
WispExplode - JetFangInferno
SuperLightningBall - GoldenEggCN
MysteryAura - RvzerBro
StarBlast_Projectile - sPy
Nether Blast - Vinz

Bronze Silver Gold Attack Upgrades - Darkfang
BTN.DarkLight - OgeRfaCes
BTN.RedLight - OgeRfaCes
BTN_Heart - Ice
BTNANAInnerHeal - Anachron
BTNANAPoisonShock - Anachron
BTNAncientSickle - The Panda
BTNArcaneAura - The Panda
BTNArcaneBeam - The Panda
BTNArcaneFlames - PrinceYaser
BTNAxeStrike - PrinceYaser
BTNBlueHeat - The Panda
BTNBluePlatedGreaves - Solu9
BTNBootsUp1 - inhuman89
BTNCharge - KelThuzad
BTNDarknessRing - PrinceYaser
BTNDarkShaft - PrinceYaser
BTNDeepWound - -Berz-
BTNDivineStrikeRemake2 - kingbdogz
BTNElectricBlast - The_Silent
BTNElementalSphere - PrinceYaser
BTNFistOfApocalypse - NFWar
BTNFlameSlash - The Panda
BTNFrostSpell - -Berz-
BTNFrozenFlare - PrinceYaser
BTNGodspeed - Coinblin
BTNGreenDeath - The Panda
BTNGunHD - KelThuzad
BTNGunXSword - Sharkarsh
BTNHarpyScream - Stanakin
BTNHeavySword - The Panda
BTNHellishMastery - Marcos DAB
BTNIceAndLightning - mortal
BTNIceField - bigapple90
BTNIceFissure - The Panda
BTNImpale2 - San
BTNINV_Misc_PocketWatch_02 - Blizzard Entertainment
BTNLaserBeam - Dark Destiny
BTNLightningOrb - The Panda
BTNLiquidIceArrows - The Panda
BTNMachete - PrinceYaser
BTNMagicBurst - The Panda
BTNMiasma - San
BTNPegasusBoots2 - Nudl9
BTNPolearm - -Berz-
BTNPP_C_Hand_Break - CRAZYRUSSIAN
BTNRevolver - asailant
BTNRoyalAxe - PrinceYaser
BTNScythe - Destructor [DoR]
BTNShieldUndeadDeathMark - BlackDoom
BTNSkull - Nudl9
BTNSoulSword - KelThuzad
BTNStaffTwistedTwinDragon - stonneash
BTNStorm - morbent
BTNStormNecklace - 8512590215848
BTNTenebriousArmor - PrinceYaser
BTNTideShamanRitualLance - 8512590215848
BTNTridentStrike - The Panda
BTNVS_Magic_Missle - CRAZYRUSSIAN
BTNWater - SkriK
BTNWaterChainHeal - Mr.Goblin
BTNWaterMissle - Static
BTNWaterstuffv3 - dansaDisco
BTNWindLance - L_Lawliet
BTNWindrune - Dmazzz
BTNWinteryBlast - ~Void~
BTNZap - The Panda
Dark Seal - AesirJenssen
Emerald Stone - Vinz
hurricane storm tornado - Darkfang
Liberty - EternalOne
Magocracy Crown - Darkfang
Retera's Orb Recolors - Retera
Soul Grab Possession Banshee - Darkfang
Sphere of Wind - RvzerBro
Thundering Breath Thunder Lightning - Darkfang
BTNThrowingKnives - -Berz-
BTNANAThrownKnifesV3 - Anachron
Mage Orb - Darkfang
BTNDarkLordsScepter - The Panda
BTNSphereOfDarkness - 8512590215848
BTNEnchantedBlade - PrinceYaser
BTNINV_Misc_Bone_06 - Blizzard Entertainment
BTNFireBolt - Slead

Other Models/Special Effects and Music can be found below. All proper owners are within the websites.

Big Thanks to the following:
Physical Damage Detection for GUI v1.3.0.0 by looking_for_help
Visualize: Dynamic Indexing by PurgeandFire
GUI Unit Indexer 1.4.0.0 by Bribe
Jass NewGen Pack [Official] by MindWorX
Previews
Contents

Clash of Animoe v1.6 (Map)

Clash of Animoe v1.5 (Map)

Reviews
deepstrasz
It's a nice map with cute scripted spells and multiplayer but nothing out of the ordinary. Approved. If you want more reviews, you should participate in the The Grand Review Exchange! R U L E S Site Rules Map Submission Rules M A P - D E S C...

deepstrasz

Map Reviewer
Level 76
Joined
Jun 4, 2009
Messages
20,351
Username and map author different? Is the map yours? Can you prove it? If it isn't, do you have permission to edit/upload?

A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site.
This helps you with the models, skins and icons from Hiveworkshop: Resources in use by Clash of Animoe v1.3
You can also upload your map here to generate a list: Asset scanner
Sorry just doesn't cut it I'm afraid.

Awaiting Update.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules


M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.


M A P - C R E A T I O N - G U I D E S

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
https://www.hiveworkshop.com/forums/staff-contact.692/
 
Level 5
Joined
May 27, 2020
Messages
22
Username and map author different? Is the map yours? Can you prove it? If it isn't, do you have permission to edit/upload?

A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site.
This helps you with the models, skins and icons from Hiveworkshop: Resources in use by Clash of Animoe v1.3
You can also upload your map here to generate a list: Asset scanner
Sorry just doesn't cut it I'm afraid.

Awaiting Update.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules


M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.


M A P - C R E A T I O N - G U I D E S

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
https://www.hiveworkshop.com/forums/staff-contact.692/
I use different usernames in playing games or creating accounts but yes, this Map is mine. I can show you screenshots of me editing it if you want.

Thank you for that list of Resources I used, I'll use it and update my Map Description to properly credit owners of the Model and Icons I used. I actually forgot where I got most of them since it's been a long time since I've started creating this map. I'll probably list not all of them but most of them, is that okay?
 
Level 5
Joined
May 27, 2020
Messages
22
@deepstrasz Updated the description of the Map; added credits as much as I can but I think that's pretty much it. I will add the credits in my Map's information in the next update.

I've also attached some screenshots of me using World Editor to edit the Map. Hope this map gets approved now :DDD
 

Attachments

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deepstrasz

Map Reviewer
Level 76
Joined
Jun 4, 2009
Messages
20,351
It's a nice map with cute scripted spells and multiplayer but nothing out of the ordinary.

Approved
.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules


M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.


M A P - C R E A T I O N - G U I D E S

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
https://www.hiveworkshop.com/forums/staff-contact.692/
 
Level 2
Joined
Jul 5, 2023
Messages
2
BUG:
No exp and gold for killing mobs with magic damage.
Can still be killed after Brawl is finish.

SUGGESTIONS:
Improvement on the Brawl reward;
- Need to lower the 3k reward.
- make it based on team score and level -- the underdog should receive more.
Make Brawl arena larger.
Make buying item for completion of another item doable even when inventory is full.
Make mobs weaker. *[1]

I've played with my workmates a few times and I don't know if its the brawl reward that's messing the balance or some heroes are just weak. the host didn't remove the Brawl due to *[1] the mobs are so strong that we just focused on farming since walking to the enemy hero without being killed by the mobs is impossible.
 
Level 5
Joined
May 27, 2020
Messages
22
BUG:
No exp and gold for killing mobs with magic damage.
Can still be killed after Brawl is finish.

SUGGESTIONS:
Improvement on the Brawl reward;
- Need to lower the 3k reward.
- make it based on team score and level -- the underdog should receive more.
Make Brawl arena larger.
Make buying item for completion of another item doable even when inventory is full.
Make mobs weaker. *[1]

I've played with my workmates a few times and I don't know if its the brawl reward that's messing the balance or some heroes are just weak. the host didn't remove the Brawl due to *[1] the mobs are so strong that we just focused on farming since walking to the enemy hero without being killed by the mobs is impossible.
Thanks for the feedback!

May I know what version of Warcraft are you playing with? I'll try to fix the exp and gold bug on the next version and I don't quite understand what you mean by "Can still be killed after Brawl is finish." can you elaborate it more...

I'll also take those suggestion into consideration. Thanks again!
 
Level 2
Joined
Jul 5, 2023
Messages
2
May I know what version of Warcraft are you playing with?
"Can still be killed after Brawl is finish." can you elaborate it more...
WC3 Download Archive (1.00 - 1.31.1 + BETA & DEMO)
I'm using 1.31.1.12164 x86_64 Jul 5 2019 19:00:29. I downloaded it here in Hive


The skill of Murasame - Linking Curse.
When Murasame is killed during Brawl and the linking curse is still active. Few seconds during the freeze time after brawl, the hero that killed Murasame is killed...
Also (not so sure about this one) if Muramase is the one that killed the Hero with linking curse, Murasame the one that get killed during the freeze time.
 
Level 5
Joined
May 27, 2020
Messages
22
WC3 Download Archive (1.00 - 1.31.1 + BETA & DEMO)
I'm using 1.31.1.12164 x86_64 Jul 5 2019 19:00:29. I downloaded it here in Hive


The skill of Murasame - Linking Curse.
When Murasame is killed during Brawl and the linking curse is still active. Few seconds during the freeze time after brawl, the hero that killed Murasame is killed...
Also (not so sure about this one) if Muramase is the one that killed the Hero with linking curse, Murasame the one that get killed during the freeze time.

I also tried my Map in 1.31 version of Warcraft before and it also bugged; I'm not getting any exp and gold when killing mobs using some skills. So I think it's a game version trigger problem. I'm using 1.27b right now and haven't encountered that bug yet but I'm planning to create a new exp and gold system so that it works for both versions.

Murasame's Linking Curse will take effect at any moment as long as the skill is active. When Murasame receives damage while the Linking Curse is active, she will store those damage and inflict it later to the target with additional damage so it is normal when the hero who killed Murasame gets killed afterwards (if the damage is enough).

Hmm... I don't know about the last one but I'll take another look at her triggers and try to fix any present bugs...
 
Level 7
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Me and my friend just played the game and find out that sakuya ability is bugged
If sakuya kills a target with her ability the kill dont count for sakuya and it just say Just killed (Killed player name) there is no killer name
also if she kills units with her ability It wont get any xp for the same reason
maybe In trigger the damage done wont indicate who is the damage dealer
 
Level 5
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May 27, 2020
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Me and my friend just played the game and find out that sakuya ability is bugged
If sakuya kills a target with her ability the kill dont count for sakuya and it just say Just killed (Killed player name) there is no killer name
also if she kills units with her ability It wont get any xp for the same reason
maybe In trigger the damage done wont indicate who is the damage dealer
Thanks for playing the map and reporting that bug. I just want to know, does the bug only occur on Sakuya's abilties? and is it bugged on all of her damaging abilities?
 
Level 7
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Jul 27, 2020
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Thanks for playing the map and reporting that bug. I just want to know, does the bug only occur on Sakuya's abilties? and is it bugged on all of her damaging abilities?
Well i did another test and find out there is more hero that have the same problem For example Kikyou's Spiritual Immobilization has the same problem
but her first ability ( Spiritual Barrier ) works fine
About sakuya's abilities im not sure if all of her ability have this problem or not

Suigintou's Soul incinerator ability have the same problem
 
Level 5
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Well i did another test and find out there is more hero that have the same problem For example Kikyou's Spiritual Immobilization has the same problem
but her first ability ( Spiritual Barrier ) works fine
About sakuya's abilities im not sure if all of her ability have this problem or not

Suigintou's Soul incinerator ability have the same problem
Are you playing with version 1.28 or higher of Warcraft? 'cause I think you're experiencing the same bug as leekelen above.

I'm using 1.27b and it's working fine for me. But I'll try to rework the exp system again.

also if she kills units with her ability It wont get any xp for the same reason
Just to clarify, only the xp is bugged, right? The player is still gaining gold after a killing mob/hero
 
Level 7
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Are you playing with version 1.28 or higher of Warcraft? 'cause I think you're experiencing the same bug as leekelen above.

I'm using 1.27b and it's working fine for me. But I'll try to rework the exp system again.


Just to clarify, only the xp is bugged, right? The player is still gaining gold after a killing mob/hero
Yes im using Warcraft reforged
And no the XP is not the only thing bugged
The player just wont get the kill ( No Gold no XP ) and even if the ability Kills the player it will Say "Just killed (Player killed Name)" There is no killer name
 
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