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Season 3 Now Locked ![]() Attention, StarCraft II ladder warriors! Season 3 is now locked. At the end of each ladder season, leagues are “locked,” which means players can no longer be promoted or demoted out of their current league or division, and bonus pools will stop growing. That’s no reason to quit playing: even after leagues are locked, players will still be able to play out their remaining bonus pool and compete for standing within their divisions until the season ends two weeks later. The matchmaking skill ratings which determine league promotion and demotion will also continue to update during the lock, so games played during the lock still count toward Season 4 league placement. Now that the lock is in effect, Season 3 will soon come to an end. We’ll be turning over to Season 4 during the week of October 24. Season milestone rewards will be awarded and bonus pools will reset with the beginning of the new season. Hidden skill ratings used for matchmaking and league placement will carry over from the previous season though, so players who have completed placement matches in a previous season will only need to play one new placement match after Season 4 starts. Beginning with Season 4, two changes are coming to future ladder seasons: • Seasons will now last for approximately two months. • Grandmaster league placement time will be reduced to one week (from two weeks) to account for the reduced season length.
____________________________________________________ Custom Map Spotlight ![]() StarCraft II: Wings of Liberty has a talented and robust mapmaking community, and every day the number of published maps hitting Battle.net continues to grow. To better highlight some of these great creative works, we're featuring new player-made maps each week and placing them at the top of the custom games list in the game client for you to download and play. Check out this week's featured custom maps to see what's available! Map Title: MageCraft Category: Magic Fight Mode: Clan TTG Author: Aphotic Description: A PvP Arena where players get to choose every skill they wish to use. From Fireballs that push players back to the Gravity Flux that pulls everything around it into it. Using the spells players buy and upgrade to their liking, and a large amount of player skill, the objective is to dominate the arena. Map Title: Space Zombies Category: SZS Mode: SZS Author: Nathan Tripp Description: Space Zombies is a remake of map from the original StarCraft. In this survival game, players look to utilize their skills and teamwork to defend their team’s base from 50 waves of zombies. Have a favorite custom map you would like to share? Then let us know! To submit a custom map for review, just leave a comment with the name of the map and its author below. Interested in custom maps? If you want to learn more from a brand-new educational show focused on custom map creation, you can check out MapCraft – State of the Terrain. Listen in as Josh “prodiG” Folland and Jacqueline “Versailles” Geller dive into the nitty-gritty of both competitive and custom map creation on ESV TV on Sundays at 11:00 a.m. PDT. |
![]() | Season 3 is coming to an end. The question on everyone's mind right now is: so soon? Yes, indeed, it appears Blizzard will be making seasons last 2 months, from 4. Meanwhile, Blizzard has been asking for your opinion on how patch 1.4 changes have influenced your play. The latest "StarCraft Art of War" batch requests feedback on the Warp Prism.But I'd like to take this chance to express my disappointment for the fact that if you are from Europe, you cannot comment on this article. Yes, you can only comment if you're in North America. I'm displeased that this complete region separation history has carried over to the forums as well, as the North Americans make quite good threads, and let's face it, no region has such a complete list of articles; most of the news you see on North America don't even exist in other languages. |
![]() | P.P.P.S. — Silhouettes. This is a new multiplayer Terran unit for Heart of the Swarm in Blizzard's Facebook page. What is it?! From IGN:
Thank Wazzz for the catch. |
![]() | {EDIT, 10-Oct-2011, 17:45 GMT} Blizzard has just revealed a new Zerg multiplayer unit for StarCraft II: Heart of the Swarm, this happened less than 50 minutes ago! On Facebook, lots of people are saying it's the Zerg Lurker from StarCraft 1: Brood War, but there are other suggestions, such as: «siege tank roach». What are your thoughts? By the way, keep a look out for this news article. |
Dominion ghosts epitomize the height of terran evolution and physical conditioning. Augmented by technologies that harness their innate psionic potential, these lethal operatives use telepathy and other superhuman powers to isolate and destroy the enemies of the Dominion. But when the hunters become the hunted and ghosts start disappearing without a trace, even the most dangerous human soldiers in the Koprulu sector have something to fear...
Enter Nova Terra, a ghost of unparalleled ability. On orders from Emperor Arcturus Mengsk, Nova embarks on a secret mission to find her missing comrades. As her investigation leads down a maze of dark corridors, painful memories of her pre-ghost years begin to surface. Soon, Nova learns that there might be a connection between the missing agents and her past, a discovery that will pit her against both the shadows of her youth and a terrifying new breed of psionic warrior: spectres.
StarCraft: Ghost -- Spectres by Nate Kenyon is now available at local and online book retailers.
![]() | Balance Snapshot and Situation Report for patch 1.4 To help understand the thought process behind balance changes, Blizzard has recently posted news articles regarding how balance is evaluated. Without further detaining, see "Balance Snapshot" and "Situation Report: Patch 1.4".We are emphasizing the second news batch, since it contains explanations for all the balance changes made in the latest patch. |