''Hi boy, I have a doubt; do you know if, by example, I set a condition with a GUI unit location, does it leak?''
sorry I took so long -- in warcraft3 it ''used'' too (idk about now in reforged) but in the old days you needed to add a set of custom script named ''remove point'' or else every time your trigger ran it left behind duplicate points in the jass stuff -- im the wrong person to ask lol
as far as sc2 is concerned, im not sure either. I think it (now) probably does, but im not sure what to do to fix it. im more of a 3d kind of guy and less code lul
sorry for the late reply, no I dont think sc2 triggers leak, I think they removed things like that far back as WoL when I first went about trying to find out how to make ''leak free sc2 triggers'' but I could be wrong idk
2nd melee contest poll started, in the link you can (if you wish) download all the maps from the zip file, see them all and rate what do you think are the 5 best maps. If you don´t have competitive melee knoledge, is okay, you can use other criteria like: enviroment, effort, map shape and others. The general public opinion is important to define 20% of the final score https://www.hiveworkshop.com/threads/melee-mapping-contest-2-poll.308814/
hey man your icon contest #17 entry was pretty good! do you think you will ever finish your Legacy of the Fire Royalty collection? (make armor, shield, pants etc.)
I might find a use for it in a RPG I am making