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Game Exports | Foo Fighters at BlizzCon 2011 | New StarCraft novel

Discussion in 'Latest Updates and News' started by Rui, Sep 28, 2011.

  1. Rui

    Rui

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    The Hive Workshop has reconsidered the use of exported resources from games whose copyrights are owned by Blizzard Entertainment. If you find any conflicting rules, we'd appreciate that you let us know. The game exports rule has already been rectified.


    As of the 28th of September of 2011, The Hive Workshop is accepting the exportation and use — in maps or mods — of artistic resources (skins, icons, and models) from games whose copyrights are owned by Activision Blizzard/Blizzard Entertainment.


    • Requests forum: Users are allowed to export, modify and upload resources — admitting the number of solicited items is reasonable — at their discretion. There is no policy regarding the quality or degree of modification of such exports within this particular forum ONLY.
      • The staff decides whether or not that number is reasonable.

    • Maps: Maps may now utilize exports from other Blizzard games. If your map has been previously rejected on grounds of Blizzard copyright infringement, you may request for it to be restored in the Map Resource Moderation.

    • Skins: Arbitrary uploading of exported textures is not condoned. Further info on Models below.

    • Icons: You are allowed to utilize icons from Blizzard games other than WarCraft III or StarCraft II as base images. However, every icon is still subject to the at-least-75%-freehand rule as well as the requirements of proper bordering and formatting in order to suit the destined game environment.

    • Models: Any exported model must be formatted properly to be fitting with other models of the destined game. For example, the difference on the number of polies of a WoW-to-WC3 model and other WC3 models must not be too high, and WC3-to-SC2 models must receive proper diffuse, emmisive and specular textures.



    A new StarCraft novel is now on stores:


    Check out the article to find hyperlinks to Amazon.





    Blizzard has announced that the band Foo Fighters will be headlining the closing concert of this year's BlizzCon.

    The fictional band Lvl 80 Tauren Chieftain is also scheduled to make an appearance! Check out the article here!

     
  2. -Kobas-

    -Kobas-

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    Today is history. Today will be remembered. Years from now the young will ask with wonder about this day. Today is history and you are part of it.
    WOW Imports in MAPS, FUCK YEAH!
    Damn I started to shit to much ^_^

    Anyway, I just hope that we didn't make big mistake.
    Enjoy the new rules, and present to use awesome resources.
     
  3. LordDz

    LordDz

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    What changed yer minds?
     
  4. MGCǂSpectre

    MGCǂSpectre

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    That's funny. I remember the time when Icon section was full of WoW icons of 10 types of bread, 20 types of fruit, 20 types of other equipment, etc. Don't forget this means within Activision, import/rips from other non-Blizz games are still not allowed on this site, in case some new members dont read it carefully.
     
  5. -Kobas-

    -Kobas-

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    Blizzard don't care about this anymore. For example there are few maps on official blizzard sites with WOW or SC2 imports.
     
  6. Skycraft

    Skycraft

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  7. SpasMaster

    SpasMaster

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    Fantastic! I've waited so long for this!

    Just one question? People can now upload WoW icons/models/skins or just use them in their maps?
     
  8. mckill2009

    mckill2009

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    the thing is, wow models and a-like takes too much space so it's kinda useless...
     
  9. Orcnet

    Orcnet

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    sweet! I'm only after for the icons but models? hmm let me try since I don't play wow. :D
     
  10. Vengeancekael

    Vengeancekael

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    Wee finally announced :3
     
  11. dead-man-walking

    dead-man-walking

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    Only on Requests section. Because having a fuckton of WoW models on the models section is silly.
     
  12. Miss_Foxy

    Miss_Foxy

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    Awesome news, maps could finally include even more detail and such, nice!
     
  13. LordDz

    LordDz

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    Singleplayer maps and campaigns?
    + You could remove some of the uneeded animations etc.
     
  14. Crazed_seal2

    Crazed_seal2

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    Woo. Bout time tooo!
     
  15. Taylor_Mouse

    Taylor_Mouse

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    So how do I re-enter my rejected models??

    T.
     
  16. Rui

    Rui

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    The fact that Blizzard themselves do not seem to care about people using models from, say, World of Warcraft on StarCraft II; they are apparently okay with model exportation as long as it's from games which they made.

    The logic behind this is that, by law, you are not allowed to just take artistic property from other companies and use it in your games; and since Blizzard now deems that any SC2 user-created maps are their property, you using a model from, for example, a game made by Electronic Arts (EA) is the equivalent of Blizzard taking a model from EA and using it in SC2 without permission. This would probably lead to EA suing (taking legal action against) Blizzard.
    Since WC3 and SC2 are both Blizzard games, Blizzard is most unlikely going to sue itself because you exported from one game to the other. We've rejected exports from WoW so far because the legal agreement that people usually tick as read (without actually reading :croll:) says that you are not allowed to export at all, but if Blizzard is not enforcing its own copyright rules within their games, why should we?

    Indeed, and I should probably make this clearer in the game exports rule.

    I suppose the rules are ambiguous on some regards. I will be correcting them according to my response to you below.

    By «arbitrary uploading», we meant to say we will not allow people to simply start exporting textures/skins from WoW and upload them at will; the Hive is accepting textures which may include some CnP from WoW textures, but we are not turning into a massive resources-from-Blizzard-games-database. We will (always) enforce the uploading of original work.

    I believe Blizzard even uploaded a set of WoW icons for use in Warcraft III. What's been stated for textures holds true for icons; you may CnP or use WoW pictures as base images for your own icons, but at least 3/4 of the image must be freehand (icon moderators may, of course, open exceptions at their discretion).

    As for models, as stated in the rules, you must edit them to fit their destined game environment. As exemplified, SC2 models have textures called diffuses, speculars and stuff. The minimum we demand is that the model you upload will be fitting with the game it is for (which is WC3 if you upload it to our Models section, or SC2 if you upload it to the SC2 Resources section).

    You may use WoW resources in, for example, your WC3 map unedited to fit WC3, it's your choice, though it'll probably look bad to see a model of clear higher quality in the midst of other lower quality models (and that'll probably weight on reviews^^).

    You mean you have rejected resources that you want re-evaluated according to our new standards? You should probably take that to Model Resource Moderation.
     
  17. MGCǂSpectre

    MGCǂSpectre

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    WoW models in war3 maybe too large. But since people needed medieval models in SC2, now you could get some. I have a hard time dealing with any models when 3ds max is the only way to convert anything, war3 made me learn Milkshape not 3ds max, even though I know how to work with that M3 plugin and these textures it's no big deal.
     
  18. BlackArmsShadow

    BlackArmsShadow

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    They were on the site before (the models), and thats a big help with ui icons.
     
  19. Archian

    Archian

    Site Director

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    I would really hate to see the resource section filled with WoW models, instead of our users creative works.
    I'm not sure exporting 3D models from World of Warcraft, to import into a Warcraft 3 map, can be described as modding.
    I would rather encourage users to be creative themselves, learn how to create models etc. You know: actually MOD the game.

    This is wrong.

    Where's Ralle in all this?
     
  20. -Kobas-

    -Kobas-

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    Not really, I just fear to see large number of those resources uploaded by random users who do not read site rules. Moderators will have more work for sure.

    Once again, ripped models are not acceptable (in raw form), they must be edited to fit wc3.
    There is no point to rip 2MB models and upload it here, who will download it and import it into map...