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loktar's Resources & Projects

Discussion in 'Modeling & Animation' started by loktar, Apr 7, 2019.

  1. loktar

    loktar

    Model Reviewer

    Joined:
    Nov 2, 2004
    Messages:
    1,456
    Resources:
    47
    Models:
    20
    Icons:
    20
    Packs:
    1
    Tools:
    3
    Spells:
    2
    Tutorials:
    1
    Resources:
    47

    DwarfHigh ElfHuman Murloc & NagaNight ElfOrcTrollUndeadUIMisc
    WC1 & WC2 Icons (Pack)Screenshot Icons (Tutorial)
    Model Optimizer & ConverterWC3 Mod Manager
    Spells, Systems & ScriptsMods & Campaigns
    WC3: Orcs & Humans (WIP)

    Note: changelog doesn't include resources uploaded to Hive's resource section


    2020-10-21
    - Spells, Systems & Scripts: added Permanent Berserker Rage, Tunnel System and Unit Fusion

    2020-09-26
    Human: Added Conjuring Tower (WC1)

    2020-09-21

    Human:
    - Added Gryphon Rider (WC2) v2
    - Added Khadgar v2
    Night Elf: Added Furion (Optimized)
    Orc: Added Garona v2 icon

    2020-09-14

    Orc: Added Orgrim Doomhammer & Orc Chieftain

    2020-09-13

    Human: Added Anduin Lothar

    2020-09-12

    Orc: Added Temple (WC1)

    2020-09-10

    Orc: Added Altar of Blood (WC1)

    2020-09-06

    Human: Added Church (WC1)

    2020-09-04

    Human:
    - Altar of Admirals: Remade from Ujimasa Hojo's optimized Altar of Kings
    - Added Altar of Light (WC1)

    2020-09-02

    Orc: Added Lumber Mill (WC1)
    2020-05-31
    Human: Added Lumber Mill (WC1)

    2020-05-17
    Orc: Added Catapult (WC1)

    2020-05-16
    Orc:
    - Added Spearman (WC1)
    - Added Raider (WC1)

    2020-05-10
    Human: Added Crossbowman (WC1 Archer)
    2020-04-29
    - Added MDLX Converter

    2020-04-14
    Orc:
    - Grunt (WC1-2 & Captured) remade from optimized version
    - Added Grunt (Optimized), Grunt (WC1-2 & Captured) v2

    2020-04-11
    Human: Added Footman (WC1) v3

    2020-04-09
    Human: Added Footman (WC1) v2

    2020-04-05
    Orc: Added Barracks (WC1) v2
    2020-03-26
    Human:
    - Added Barracks (WC1) v2

    2020-03-23
    Map & Tool:
    - Added Model Optimizer
    - Added WC3: Orcs & Humans (WIP)
    Miscellaneous:
    - Added Corn & Wheat Field
    - Removed Animals & Nature icons
    Human:
    - Added Peasant (Farmer)
    Orc:
    - Added Farm (WC1)
    - Added Peon (Farmer)

    2020-03-01
    Misc:
    - Added Bundle of Corn
    2020-02-29
    Human:
    - Farm (WC2) remade from Ujimasa's optimized version
    - Added Farm (WC2) Purist
    Misc:
    - Added Corn Stalk

    2020-02-28
    Human:
    - Farm (WC1) v2 remade from Ujimasa's optimized version
    - Added Farm (WC1) v2 Purist

    2020-02-26
    Human:
    - Added Town Hall (WC1) Purist

    2020-02-21
    Orc:
    - Added Great Hall (WC1) v1 Purist

    2020-02-20
    Orc:
    - Added Great Hall (WC1) v2 & Great Hall (WC1) v2 Purist Edition

    2020-02-10
    Orc:
    - Added Great Hall (WC1)

    2020-02-07
    Human:
    - Added Town Hall (WC1)

    2020-02-04
    Human:
    - Captain Falric, Captain Marwyn, Captain Valonforth: reapplied model & sequence extents from original model

    2020-02-03
    Human:
    - Conjurer (WC1): incorporated portrait, recopied model & sequence extents/bounds from original model
    Orc:
    - Added Peon (WC1) v3

    2020-02-02
    Human:
    - Added Peasant (WC1) v2
    Orc:
    - Added Peon (WC1) v2

    2020-02-01
    Orc:
    - Added Peon (WC1)
    2020-01-30
    Human:
    - Added Peasant (WC1)

    2020-01-25
    Human:
    - Captain Valonforth: optimized, sanitized, portrait merged

    2020-01-24
    Human:
    - Captain Marwyn: optimized, sanitized, portrait merged, animations improved

    2020-01-22
    Human:
    - Added Bandit Lord (WC1) Icon

    2020-01-19
    Human:
    - Captain Falric: portrait merged, sanitized

    2020-01-16
    Human:
    - Added WC1 & WC2 ScoreScreen Player Icons

    2020-01-12
    Human:
    - Knight (WC2) v1 & Bandit Lord (WC2) v1 remade from Ujimasa Hojo's optimized version
    - Added Knight (WC2) v2 & Bandit Lord (WC2) v2

    2020-01-07
    Misc Icons:
    - Added Komodo Dragon to Animals & Nature

    2020-01-05
    Human:
    - Added Bandit Lord (WC1) v1
    - Riderless Horse (WC1) v1: optimized, sanitized, texture size reduced, added to Knight, Bandit Lord & Riderless Horse (WC1)

    2020-01-03
    Misc Icons:
    - Added Animals & Nature icons

    2020-01-01
    Human:
    - Knight (WC1) v1: remade from Knight (Optimized) by Ujimasa Hojo, added to Human & Kul Tiras Pack

    2019-12-29
    Human:
    - Added Knight (WC1) v2
    - Added Bandit Lord (WC1) v2
    - Added Riderless Horse (WC1) v2
    Systems & Scripts:
    - Added Oil Resource System

    2019-06-03
    Human:
    - Gryphon Rider (WC2): remade from Gryphon Rider (Optimized) by Ujimasa Hojo, added to Human & Kul Tiras Pack

    2019-06-01
    Dwarf:
    - Baelgun Flamebeard: animations improved, deleted unused bones, texture path changed
    - Falstad Wildhammer: texture path changed
    High Elf:
    - Eldin Sunstrider: texture optimized, path changed; model fixed, optimized, sanitized, animations, added to High Elf & Creeps (Simple Edits)
    Human:
    - Conjurer (WC1): sanitized
    - Footman (WC1): remade from Footman (Optimized) by Ujimasa Hojo, added to Human & Kul Tiras (Simple Edits)
    - Footman (WC2): remade from Footman (Optimized) by Ujimasa Hojo, added to Human & Kul Tiras (Simple Edits)
    - Added Farm (WC1) v1

    2019-05-14
    High Elf:
    - Krasus: Icon optimized
    - Vereesa: Icon optimized

    2019-05-13

    Dwarf:
    - Baelgun Flamebeard: model & texture optimized, model fixed & sanitized
    - Falstad Wildhammer: icon, model & texture optimized; model fixed & sanitized
    High Elf:
    - ScoreScreen Player Icon: optimized
    - Dela: merged portrait, fixed, optimized, sanitized, added to High Elf & Creeps (Simple Edits)



    Dwarf
    UNITS – HEROES

    High Elf
    [​IMG]
    ↪Download
    - BTNHighElvenArcher
    UNITS – HEROES – DOODADS

    Human
    WC1:
    [​IMG]
    ↪Hive
    WC1:
    [​IMG]
    ↪Hive
    WC2:
    [​IMG]
    ↪Hive
    UNITS
    HEROES
    BUILDINGS – DOODADS

    Murloc & Naga
    [​IMG]
    ↪Download
    - BTNMurlocMutant
    HEROES

    Night Elf
    HEROES

    • - Integrated portrait
      - Removed duplicate lowres mesh
      - Linearized animations
      - Renamed bones & helpers
      - Improved texture wrap & various fixes
      - Optimized & sanitized
      - Version with Alternate animations from Druid of the Talon
      ↪Hive

     
    Last edited: Oct 20, 2020 at 11:51 PM
  2. loktar

    loktar

    Model Reviewer

    Joined:
    Nov 2, 2004
    Messages:
    1,456
    Resources:
    47
    Models:
    20
    Icons:
    20
    Packs:
    1
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    3
    Spells:
    2
    Tutorials:
    1
    Resources:
    47

    Orc
    UNITS
    HEROES
    BUILDINGS

    Troll
    HEROES
    • [​IMG]
      ↪Hive
      [​IMG]
      ↪Hive
      Projectile Arc: 0
      Projectile Art: Troll Witch Doctor
      Projectile Homing Enabled: True
      - Screenshot icon

    Undead
    HEROES

    UI
    3D BACKGROUND - LOADING SCREENS
    • [​IMG]
      ↪Hive
      Style: Linear
      Z Start: 20000
      Z End: 50000
      Density: 0.5
      Color (Red, Green, Blue): 16, 4, 24
      Ambient sound: Orc
      [​IMG]
      + Animation improvements
      + Event sounds
      + Various other improvements
      - Edited: original by Blizzard

      • [​IMG]
        ↪Hive
        UI\Glues\Loading\Backgrounds\Campaigns\Demo-Loading-TopLeft.blp
        UI\Glues\Loading\Backgrounds\Campaigns\Demo-Loading-TopRight.blp
      • Prologue:
        Exodus of the Horde

        [​IMG]
        ↪Download
        UI\Glues\Loading\Backgrounds\Acts\Prologue-BotLeft.blp
        UI\Glues\Loading\Backgrounds\Acts\Prologue-BotRight.blp
        UI\Glues\Loading\Backgrounds\Acts\Prologue-TopLeft.blp
        UI\Glues\Loading\Backgrounds\Acts\Prologue-TopRight.blp
        Part One:
        The Scourge of Lordaeron

        [​IMG]
        ↪Download
        UI\Glues\Loading\Backgrounds\Acts\Human-BotLeft.blp
        UI\Glues\Loading\Backgrounds\Acts\Human-BotRight.blp
        UI\Glues\Loading\Backgrounds\Acts\Human-TopRight.blp
        UI\Glues\Loading\Backgrounds\Acts\Human-TopLeft.blp
        Part Two:
        Path of the Damned

        [​IMG]
        ↪Download
        UI\Glues\Loading\Backgrounds\Acts\Undead-BotLeft.blp
        UI\Glues\Loading\Backgrounds\Acts\Undead-BotRight.blp
        UI\Glues\Loading\Backgrounds\Acts\Undead-TopRight.blp
        UI\Glues\Loading\Backgrounds\Acts\Undead-TopLeft.blp
        Part Three:
        The Invasion of Kalimdor

        [​IMG]
        ↪Download
        UI\Glues\Loading\Backgrounds\Acts\Orc-BotLeft.blp
        UI\Glues\Loading\Backgrounds\Acts\Orc-BotRight.blp
        UI\Glues\Loading\Backgrounds\Acts\Orc-TopRight.blp
        UI\Glues\Loading\Backgrounds\Acts\Orc-TopLeft.blp
        Part Four:
        Eternity's End

        [​IMG]
        ↪Download
        UI\Glues\Loading\Backgrounds\Acts\NightElf-BotLeft.blp
        UI\Glues\Loading\Backgrounds\Acts\NightElf-BotRight.blp
        UI\Glues\Loading\Backgrounds\Acts\NightElf-TopRight.blp
        UI\Glues\Loading\Backgrounds\Acts\NightElf-TopLeft.blp
      • Zul'Dare
        [​IMG]
        ↪Download
        Raid at Hillsbrad
        [​IMG]
        ↪Download
        Southshore
        [​IMG]
        ↪Download

        LoadingScreenBL.blp
        LoadingScreenBR.blp
        LoadingScreenTL.blp
        LoadingScreenTR.blp

    Miscellaneous
    DOODADS - ITEMS - ICONS
     
    Last edited: Oct 7, 2020
  3. loktar

    loktar

    Model Reviewer

    Joined:
    Nov 2, 2004
    Messages:
    1,456
    Resources:
    47
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    20
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    20
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    1
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    3
    Spells:
    2
    Tutorials:
    1
    Resources:
    47

    Spells, Systems & Scripts
    • [​IMG]
      ↪Hive
      • Create a dialog with automatic pages
      • Optionally show an index page
      • Automatic Next/Previous/Back/Cancel buttons
    • [​IMG]
      ↪Hive
      • View models without editing the map
        • Load from war3mod.mpq (folder), Local Files, and WC3 data
        • Can be added while the map is loaded
      • Mouse controls
      • Model, animation and camera interface (and chat commands)
      • Camera setup management

    • ↪Thread
      • Oil resource script created specifically for @LordPerenoldeII's Warcraft 2: The Remake
      • Replicates normal gold mine system as closely as possible
      • Only the local player has oil and has oil costs charged
      • Unfixable issue: order queue is cleared when a harvest/return order is executed
    • [​IMG]
      ↪Hive
      • Periodically send patrols from Patrol base to camps
      • Camps send patrols to other camps or Patrol base when full
      • Encountered patrols attack Target base and send a Runner to Patrol base
      • New patrols attack Target base instead, when:
        • A Runner reaches Patrol base
        • Target player attacks Patrol player (excl. patrol units)
    • [​IMG]
      ↪Hive
      • Ability makes units randomly attack anything in sight
      • ... unless they have a specific buff
    • [​IMG]
      ↪Hive
      • Toggle any unit type per player or for all players
      • Option to allow normal training for other players
      • Option to show a configurable dissipate effect on death (default)
      • Show a configurable revive effect
      • Revivable unit types are limited to one unit

      • Determine direction of mousemovement on screen
      • Get the mouse position on screen, relative to center
      • Get mouse button up/down state
      • Note that coordinates go from right to left (X) and bottom to top (Y)
      • Limitation: inaccurate when mouse is not on map geometry (filtered by default)

      ↪Hive
    • [​IMG]
      ↪Hive
      • Units teleport from Entrance to Exit
      • Entrance building can build Exit building
      • Should work on any patch
    • [​IMG]
      ↪Hive
      • Fuse a unit with another selected unit of the same type
      • Create a new unit of any type after fusion

    Mods & Campaigns

    • Campaign by LordPerenoldeII

      Role:
      model editing and scripting
    • [​IMG]
      ↪Hive

      • Final three missions restored from The Frozen Throne's demo custom campaign
        • Implemented voiceovers from the Reign of Chaos demo
      • New characters according to Warcraft lore
      • New, more unique models where appropriate: factions, heroes, ...
      • New quests and scripted events
      • Revivable Units
    • [​IMG]
      ↪Thread
      Included campaigns:
      Exodus of the Horde, The Scourge of Lordaeron

      • Combines the campaigns of Reign of Chaos and The Frozen Throne into one game
      • All five maps of the Reign of Chaos Prologue campaign are included
        • Includes the original dialogue audio from the Reign of Chaos demo in missions 3-5
      • New characters according to Warcraft lore
      • New, more unique models where appropriate
      • Revivable Units

    • I wanted to integrate OutsiderXE's awesome campaigns into WC3: All In One, and he gave me permission to do so.

      As I was planning to implement WC1 and WC2 tech trees into the mod as well, I wanted to replace original WC3 assets with era-specific versions. OutsiderXE agreed, so I found and created a bunch of WC1 and WC2 resources, as well as new, unique versions of important characters which had stock WC3 assets in the campaigns.
      Most of the resources in this thread were originally for this project.
      I also did a bit of bug and spelling/grammar/typo fixing and some minor gameplay improvements.
    • [​IMG]
      ↪Hive
      • Combines the campaigns of Reign of Chaos and The Frozen Throne into one game
      • All five maps of the Reign of Chaos Prologue campaign are included
        • Includes the original dialogue audio from the RoC demo in missions 3-5
    • [​IMG]
      ↪WC3Campaigns
      Warcraft 2: 2nd Generation is an old mod created by Strategy Master, faithfully recreating WC2 in WC3.

      I was in charge of porting the campaigns. Only the first four Orc maps (Act I) were ever more or less finished.

      Additionally, the entire expansion Orc campaign was ported by Hellhammer, but lacking any triggers, AI, etc.




     
    Last edited: Oct 22, 2020 at 4:22 PM
  4. loktar

    loktar

    Model Reviewer

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    All Dwarf & High Elf resources have been fixed/optimized/sanitized (see changelog for more details).
    Also added WC1 Farm edited from the Dawn of Chaos mod, and in the process of updating human units.
     
    Last edited: Jun 1, 2019
  5. lord_Turin

    lord_Turin

    Joined:
    Oct 30, 2004
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    324
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    1
    Resources:
    1
    some sweet resources in here, thanks for sharing!
     
  6. loktar

    loktar

    Model Reviewer

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    My pleasure!
     
  7. Kyrbi0

    Kyrbi0

    Joined:
    Jul 29, 2008
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    Excellent stuff, man.
     
  8. General Frank

    General Frank

    3D Modeling Moderator

    Joined:
    Nov 19, 2005
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    5,709
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    325
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    190
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    126
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    Resources:
    325
    Thread reopened on request. Have fun!
     
  9. loktar

    loktar

    Model Reviewer

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    47
    All human units have been improved/fixed/optimized/sanitized and some stuff has been added (see changelog) :)
     
  10. MasterHaosis

    MasterHaosis

    Joined:
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    Whoa! How did not I know about this thread while I constantly keep eye on your work? Shame on me.
    Awesome thread man!
     
  11. loktar

    loktar

    Model Reviewer

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    Thanks, master :grin:
     
  12. loktar

    loktar

    Model Reviewer

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    Next up:
    th.jpg
     
  13. loktar

    loktar

    Model Reviewer

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    Working on the wc1 orc farm ^^
    ofarm.jpg
     
  14. MasterHaosis

    MasterHaosis

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    Nice work!
     
  15. loktar

    loktar

    Model Reviewer

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    Thanks!
     
  16. Med. MapGuy

    Med. MapGuy

    Joined:
    May 14, 2004
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    84
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    8
    Maps:
    8
    Resources:
    8
    Love your stuff!
     
  17. MasterHaosis

    MasterHaosis

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    @Med. MapGuy haha I see that you are not old, but ancient one! Since 2004 WOW! Just 52 posts, but you come back! And in this thread! Thats nice. + rep for ya!
     
  18. loktar

    loktar

    Model Reviewer

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    Thanks! <3
     
  19. loktar

    loktar

    Model Reviewer

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    preview of the wc1 orc barracks:
    bwc1.jpg
     
  20. Kyrbi0

    Kyrbi0

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    Nice. : )