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- Nov 2, 2004
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Thanks! I'm planning to do the whole WC1 tech tree, but no promisesAwesome! Hope you continue this line of buildings, as they are also very useful for Maghar.
Yes, without any WcIII remnants. As close to the original as possible.@deepstrasz You mean without the base/walls and original rotation?
Sure, shouldn't be a problem. And what about the birth and work animations? I guess the work stuff is fine, but give orc buildings a more WC3 human style birth?Yes, without any WcIII remnants. As close to the original as possible.
As you wish. If you prefer it more like the original, that would be fine.Sure, shouldn't be a problem. And what about the birth and work animations? I guess the work stuff is fine, but give orc buildings a more WC3 human style birth?
Nah I'll just leave it then. Not sure when I'll get around to it.As you wish. If you prefer it more like the original, that would be fine.
From the looks of the model viewer, the model seems a bit flat.
The model itself. Again, in the Model Viewer. Did not test it ingame.Do you think it looks flat because of the texture or the model itself?
I adjust it a bit. Do you think it's ok now or does it still look flat?The model itself. Again, in the Model Viewer. Did not test it ingame.
Compare it to the original/concept work.
Seems a bit flat still.I adjust it a bit. Do you think it's ok now or does it still look flat?
Much better.edit: @deepstrasz @Mister_Haudrauf sorry for the spam, but how about this?:
Better. At least they can enter the building now.Finally finished the new version. What do you think about the color and the entrance?
I'll add a "purist" version soon to (without entrance/base).
Oh yeah, didn't think of that, will doHey, no purist version for the other one as well?
Yeah and one is really bakedwell, this is definitely a donut xD