Knight, Bandit Lord & Riderless Horse (WC1 & WC2)

This bundle is marked as approved. It works and satisfies the submission rules.
Warcraft I

Knight

Bandit Lord

Riderless Horse


105193-7046bd5a987041710f7adb311011d5aa.jpg

↪Hive
v2




v1


KnightWC1.blp
WC1PKnight.gif
WC1Knight.gif

- Edited: Knight (Optimized) by Ujimasa Hojo

170143-e959fca5daa9ffb3cd327f9987f1c0fd.jpg

↪Hive
v2




v1


BanditLordWC1.blp
- Edited: Knight (Optimized) by Ujimasa Hojo

v2
169227-012a2e0cc5cb4adf8e5f1f23725490aa.jpg

v1
169533-5bc73901fd48d3ed7a2c62e73043cb5b.jpg

v2




v1


KnightWC1.blp
- v2: Screenshot icon


Warcraft II

Knight

Bandit Lord


105671-780eed709eba512513812ced0c5ea021.jpg

↪Hive
v2

v1

LordaeronShield.blp
Night.gif
HumanKnight.gif

- Edited: Knight (Optimized) by Ujimasa Hojo
- v1: Megaton Hammer by Sunchips

v2

v1

BanditShield.blp
- Edited: Knight (Optimized) by Ujimasa Hojo
- v1: Megaton Hammer by Sunchips

2020-02-11
- Added WC2 Knight/Bandit versions with Captain/Bandit shield texture

2020-02-02
- Recopied model & sequence extents/bounds from original model
- Added back missing collision shapes
Contents

Bandit Lord (WC1) v1 (Model)

Bandit Lord (WC1) v2 (Model)

Bandit Lord (WC2) v1 (Model)

Bandit Lord (WC2) v1 (Bandit Shield) (Model)

Bandit Lord (WC2) v2 (Model)

Bandit Lord (WC2) v2 (Bandit Shield) (Model)

Knight (WC1) v1 (Model)

Knight (WC1) v2 (Model)

Knight (WC2) v1 (Model)

Knight (WC2) v1 (Captain Shield) (Model)

Knight (WC2) v2 (Model)

Knight (WC2) v2 (Captain Shield) (Model)

Riderless Horse (WC1) v1 (Model)

Riderless Horse (WC1) v1 icon (Icon)

Riderless Horse (WC1) v1 Portrait (Model)

Riderless Horse (WC1) v2 (Model)

Riderless Horse (WC1) v2 icon (Icon)

Reviews
Mister_Haudrauf
Changes done. Approved
Level 2
Joined
Jul 30, 2017
Messages
18
Hi, I would really love to test this model and the other new models that were published here at hive but can I ask a question? Yesterday I updated my game to Reforged and I know that they have merged the vanilla Warcraft to the Reforged one but I can't seem to access the "vanilla" World Editor. Whenever I open World Editor it goes directly to the Reforged World Editor. Does anybody here know how to open the original WE?
 
Level 2
Joined
Jul 30, 2017
Messages
18
Checked the model and it's looking pretty neat! I especially like the part of the weapon on which it has the lion emblem of Stormwind. :D Goodjob! I hope to see more of this, it's really great!
 
Level 9
Joined
Feb 13, 2013
Messages
478
@loktar I'm not sure if its only on my end but i think the WC1 Knight & Bandit Lord has this small bug where after they swing their weapon in Attack 1 a copy of the weapon just floats beside it unmoving. I mean I haven't check it ingame yet but that what it shows on magos model editor.
 
@loktar I'm not sure if its only on my end but i think the WC1 Knight & Bandit Lord has this small bug where after they swing their weapon in Attack 1 a copy of the weapon just floats beside it unmoving. I mean I haven't check it ingame yet but that what it shows on magos model editor.
Oops, fixed! Didn't check ingame either, but it's fixed either way.
 
Level 9
Joined
Feb 13, 2013
Messages
478
Oops, fixed! Didn't check ingame either, but it's fixed either way.
Ey ey Thanks for that fix! :D

And if it wouldn't be much of a hassle, would it be possible to get a variant of the WC2 Knight that has the Captain's shield texture and the Bandit Lord with the Bandit's shield texture instead of the custom textures? If not, its no biggie those are pretty kickass already as is!
 
And if it wouldn't be much of a hassle, would it be possible to get a variant of the WC2 Knight that has the Captain's shield texture and the Bandit Lord with the Bandit's shield texture instead of the custom textures? If not, its no biggie those are pretty kickass already as is!
They've been added =)

edit: I just noticed I accidentally removed credit for Megaton Hammer by Sunchips for the WC2 knight/bandit v1. Please don't forget to credit SunChips.
 
Last edited:
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