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Macadamia
Last Activity:
Sep 26, 2020
Joined:
Jan 30, 2020
Messages:
876
Gender:
Male
Birthday:
Jun 16, 1971 (Age: 49)
Location:
France
Occupation:
None and so many at the same time!

Macadamia

Well-Known Member, Male, 49, from France

Working hard on a daily basis to make my current project map more and more enjoyable :) Feb 28, 2020

Macadamia was last seen:
Sep 26, 2020
    1. pyf
      pyf
      1. Macadamia
        Macadamia
        LOL Indeed :)
        Sep 22, 2020
    2. dragoleg
      dragoleg
      Hello, I saw that you managed to make a good custom interface, and I just have a question about the 3D portrait. I managed to get it out after hiding all Origin Frames, but I do not know how to move it. The tutorial from Tasyen says that the portrait uses a different coordinate system, but what exactly is not written. So I would be very grateful if you could tell me what lines of code I need to write to move this 3D portrait to the point I need.
      1. Macadamia
        Macadamia
        In the case of my map, i set the portrait frame using ConsoleUI as a reference :
        SetPoint(Portrait, BOTTOMLEFT, ConsoleUI, BOTTOM, -0.060, 0.000)
        SetPoint(Portrait, TOPRIGHT, ConsoleUI, BOTTOM, 0.060, 0.100)

        Don't worry about the constants and natives name changes, I use my own wrappers in the map, but I suppose it is very understandable.
        If you use absolute coordinates though, the portrait frame indeed has a different origin.
        But fact is using relative positioning for the portrait allows you to not have to handle this specificity.
        Also note that the frame requires 2 reference point set to be positioned properly, and it should scale to these points without altering the frame's aspect ratio.
        Sep 7, 2020
    3. Kyrbi0
      Kyrbi0
      Heyo, just read that you were one of the ol' Wc3C veterans! I too hail from those hallowed halls (all mourn!).

      What was your user-name there?
      1. Kyrbi0
        Kyrbi0
        oops, just found it from your profile ("ChrydGod"). Noice!
        Jun 24, 2020
      2. Macadamia
        Macadamia
        Yes it was, I stopped for 16 years, and it feels great to be back :)
        Happy to find a new home here as wc3c became much less active.
        Happy to see I'm not the only one still around ^^
        Jun 24, 2020
    4. loktar
      1. Macadamia
        Macadamia
        How could I miss that ;)
        Jun 8, 2020
    5. deepstrasz
      1. Macadamia
        Macadamia
        Oh right, thanks for the precision, just wanted to make sure :D
        Jun 2, 2020
    6. Frotty
      Frotty
      you can add me on discord regarding w3p testing Frotty#1217
      1. Macadamia
        Macadamia
        Ok !
        Jun 1, 2020
    7. IcemanBo
      IcemanBo
      1. View previous comments...
      2. Macadamia
        Macadamia
        Ok just retrieved everything from .doo files in Lua. Thanks for this.
        What part was broken, is it the numbering ?
        May 30, 2020
      3. IcemanBo
        IcemanBo
        In current version of tools section there's a hardcoded check wich fails for current patch version, as it got updated. (but format didn't change actually) So tool thinks it's not compatible
        In the one I sent via PM there's no such check, and it worked for me
        May 30, 2020
      4. IcemanBo
        IcemanBo
        Wait, but did destructables not work? Could you send me map? Only units.doo should not work for newest wc3 patch I believe
        May 30, 2020
    8. deepstrasz
      deepstrasz
      Actually there is if it's just free :D
      1. View previous comments...
      2. Macadamia
        Macadamia
        Nah, I'd only really do surgery if it became really bad, according to my MD, all I need is some corrective glasses :)
        May 28, 2020
      3. deepstrasz
        deepstrasz
        Well, hope you won't be looking through jars :D
        May 28, 2020
      4. Macadamia
        Macadamia
        LOL
        Crossing fingers there too ^^
        May 28, 2020
    9. deepstrasz
      deepstrasz
      Are you really 48 xD?
      1. View previous comments...
      2. Macadamia
        Macadamia
        Thanks, much appreciated. Well I have this new tendency to remain positive whatever the situation turns into. It has worked so fa, and I hope it will continue.^^
        I also hope everything is fine on your side of things in these difficult times !
        May 17, 2020
      3. deepstrasz
        deepstrasz
        It's OK. I just gotta use the time better.
        May 17, 2020
      4. Macadamia
        Macadamia
        Indeed !
        May 17, 2020
    10. deepstrasz
      deepstrasz
      Hey man, you posted somewhere about a program to reduce memory/RAM stacking. I don't think I saved the link or program. Mind telling me about it please?
      1. View previous comments...
      2. Macadamia
        Macadamia
        Well I suppose like every program with a free and pro version of the gui, it just checks for the serial validity..
        Although I hadn't checked, as I quite trust the author.
        Moreover, I went through all his detailed explanations about how the program works in comparison of so-called "memory optimizers", and it all made sense.
        Anyways I wouldn't worry too much, this little software has been useful to me for years without a single issue, I even ended up buying the license for the monitor even if I didn't need it.
        I am yet to find anything wrong about this, if you ever do find something though, please let me know.
        EDIT : you can use it offline without issues, I tried it on many occasions. Remember the program itself is freeware. Only the gui is concerned with serial number.
        May 15, 2020
      3. deepstrasz
        deepstrasz
        Hmm. Alright. Thanks again!
        May 15, 2020
      4. Macadamia
        Macadamia
        Yw :)
        May 15, 2020
    11. HerrDave
      HerrDave
      Your profile pic is nuts.
      :D
      -highfive-
      1. Macadamia
        Macadamia
        Definitely, and the best ones ever :D
        Mar 18, 2020
    12. Macadamia
      Macadamia
      Working hard on a daily basis to make my current project map more and more enjoyable :)
    13. deepstrasz
      deepstrasz
      1. View previous comments...
      2. Macadamia
        Macadamia
        Oh silly me I should have though about this... I feel dumb at times lol.
        All fixed, thanks :)
        Feb 27, 2020
      3. deepstrasz
        deepstrasz
        No, thank you.
        Feb 27, 2020
      4. deepstrasz
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  • About

    Gender:
    Male
    Birthday:
    Jun 16, 1971 (Age: 49)
    Location:
    France
    Occupation:
    None and so many at the same time!
    Current Project:
    aMazing Balls Tower Defense
    WarCraft 3 Account:
    Macadamias #2166
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Night Elf
    StarCraft II Account:
    Macadamias #2166
    I used to be a very active Warcraft 3 map maker back in 2002-2004, under the pseudonym "ChrydGod", and mostly in the wc3campaigns forums (it seems it recently went down, by the way).

    With the release of the rRforged edition, and in spite of all the current bugs, I felt like I wanted to go back to my old hobby.

    I am quite old school, so I am trying to get to know the new ways and tools, slowly trying to catch up a bit. This said, I still remember Jass2, SLK editing and other things.

    I went back to my old unfinished map that was called Cube Defense Balls Edition, it was an attempt to implement quite a lot of uncommon things in a map back in the days (including blocking towers that you could build in a line with a special ability, with dynamic walls linking them / scrolling text on the ground / etc...), and am currently working on an update that will be called aMazing Balls TD.

    Signature

    [Tower Defense] aMazing Balls Tower Defense (Go to the last posts for recent updates)
    [Lua , vJass, GUI, TypeScript] UPROOT / ROOT events workaround (Helps you detect when a building is rooted)
    [Lua] Very simply trick to help Lua users track syntax errors (Tracks undefined global variables)
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