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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Orc Barracks (WC1)

Submitted by loktar
This bundle is marked as approved. It works and satisfies the submission rules.
[​IMG]

[​IMG]
Purist
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[​IMG]
Purist
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2020-04-05
- Deleted some unnecessary polys/vertices
- Added main icon
- TC no longer unshaded

2020-04-04
- Added Purist version
- Rewrapped main mesh texture
- Changed entrances texture
- Tweaked bones size, position and texture wrap
- TC triangles now part of mesh
- Moved whole model a bit to the right so it's better centered in selection circle
Previews
Contents

Orc Barracks (WC1) (Model)

Orc Barracks (WC1) icon (old) (Icon)

Orc Barracks (WC1) Purist (Model)

Orc Barracks (WC1) Purist icon (Icon)

Orc Barracks (WC1) icon (Icon)

Reviews
General Frank
A creative and well made recreation of a wc1 building. Great details and excellent use of in-game textures. A bit too high on polygons though. Works in-game and performs well. Good job.
  1. loktar

    loktar

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    As always, will add purist version and icons later =)
     
  2. General Frank

    General Frank

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    A small nit pick here: The shield and axe thing clips shortly through the bones.
     
  3. loktar

    loktar

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    Ah, thanks. Fixed, attached it to the bones bone :p
    Also lowered the base a little bit, it was clipping through the ground on flat terrain.

    edit: and a tiny tweak to the birth animation
     
    Last edited: Mar 30, 2020
  4. Urain

    Urain

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    love it, but the textures seem a bit stretched
     
  5. TemmaHatt

    TemmaHatt

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    good model
     
  6. Misha

    Misha

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    hm.. can't figure out any baked goods comparison with that roof xD

    but the structure is looking neat
     
  7. loktar

    loktar

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    A cupcake? xD

    Rewrapped the texture, what do you think? I can't decide if it's better or worse :p
    I left the old screenshot up for now for comparison.

    @deepstrasz any suggestions to make it more like the original? (still gonna add a "purist" version later, rotated and without the axe/shield things)
    I was thinking of replacing the entrance texture with something lighter, but decided not to. What do you think?
     
  8. jintlox

    jintlox

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    Try making the horn-things a bit darker or the entrances a bit lighter? Looking good otherwise :grin:
    Those looked almost like candy canes at first glance
     
  9. Urain

    Urain

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  10. deepstrasz

    deepstrasz

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    Well, the original is rotated with its exit to the left, diagonally. It looks more like a sort of Stonehenge and has some red markings (which could be some sort of windows?).
    Warcraft original lore | HIVE
    There you have the manual to see the buildings bigger although in black and white.
     
  11. loktar

    loktar

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    Yeah I will rotate it more like that for the purist version. The red markings are there already though, maybe they're too small?
    Thanks for those pdfs! It has a drawbridge in there ^^
    I may tweak the bones things a bit, I'll see.
     
  12. Misha

    Misha

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    hm.. i feel that in wrapping that roof, you're not really thinking of the proper shapes that the building is having. for an example, the roof in the icon clearly shows that its made out of many curved triangle-like pieces that are sewn together. with details put on top. so.. if you start wrapping the biggest piece of that texture to a triangle-ish cut of the roof, and then multiplying that piece, you might have more luck in making it much nicer than this

    it is always good to split pieces, because you can always snap them together later. just don't weld them xD that never turns out good.
     
  13. loktar

    loktar

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    I'm actually working on improving the wrapping considerably. It's almost done, just the TC triangle areas left:
    barracks.jpg
    Probably gonna rewrap the farm too.
     
  14. deepstrasz

    deepstrasz

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    [​IMG]
     
  15. loktar

    loktar

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    ^ lol

    Alright, uploaded the new version. Massive improvement imo. Final edit, so I'm gonna do the purist version and icons asap now.
     
  16. tillinghast

    tillinghast

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    maybe also rotate the wrap on those bone-tooth-pillar-things so it'd look like they all get lighted from the same angle
     
  17. stein123

    stein123

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    Lookin nice, but i agree, the texture looks bad, i'm pretty sure i've seen a remake of that building some years ago with ingame textures with a better wrapping, but yours is a purist version so i think that model couldnt be of any help :(
     
  18. loktar

    loktar

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    You're right, done.

    I have an edited version of the DoC model in my resources thread (link in sig), maybe you'll like that one better?
     
  19. stein123

    stein123

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    Yeah thats the one! i think you should upload it too! it's pretty good