- Joined
- Dec 3, 2018
- Messages
- 896
Imma just say that i've tried 6 times to enter the game, to show those <20 people my newest custom map, which bdw is now owned by Blizzard, so... is the refund thing still avaable?
if (subversion >= 11) {
i.strength = reader.read<uint32_t>();
i.agility = reader.read<uint32_t>();
i.intelligence = reader.read<uint32_t>();
The condition is because these fields did not exist back in RoC. Tbh the .doo files are a mess to parse, because it has two version fields, and the version did not change when they added the 'Skin' field in Reforged.I experienced it, when I was about to update a units.doo parser, based on HiveWe approach: stijnherfst/HiveWE
And then I found this logics in code, which made no sense to me, not to parse attributes:
My map has subvesion "9", so it by it would mean I could never change attributes permanently, so it's strange.
triggercondition
likecall TriggerClearConditions(GetTriggeringTrigger())
// or
call DestroyTrigger(GetTriggeringTrigger())
triggercondition
)call TriggerRemoveCondition(GetTriggeringTrigger(), <next_running_condition>)
TriggerRegisterPlayerMouseEventBJ
native works in an undesired fashion in the bj_MOUSEEVENTTYPE_MOVE
branch of the event.BlzSetItemName
does nothingBlzSetItemIconPath
sets the item extended tooltip (Supposed to set the icon path)Was someone able to report it in the Reforged bug section? For some reason, I can't load the website.BlzSetItemName
does nothing
BlzSetItemIconPath
sets the item extended tooltip (Supposed to set the icon path)
TimerStart(CreateTimer(), 0, false, function()
local frameA = BlzGetOriginFrame(ORIGIN_FRAME_GAME_UI, 0)
local frameB = BlzGetOriginFrame(ORIGIN_FRAME_PORTRAIT, 0)
local frameAA = BlzFrameGetChild(frameA, 3)
local frameAAA = BlzFrameGetChild(frameAA, 0)
print(GetHandleId(frameAA),GetHandleId(frameAAA), GetHandleId(frameB))
print(frameAAA == frameB)
print("done")
end)
TimerStart(CreateTimer(), 0, false, function()
local frameA = BlzGetOriginFrame(ORIGIN_FRAME_GAME_UI, 0)
local frameAA = BlzFrameGetChild(frameA, 3)
local frameAAA = BlzFrameGetChild(frameAA, 0)
local frameB = BlzGetOriginFrame(ORIGIN_FRAME_PORTRAIT, 0)
print(GetHandleId(frameAA),GetHandleId(frameAAA), GetHandleId(frameB))
print(frameAAA == frameB)
print("done")
end)
SelectGroupForPlayerBJ()
(in GUI : Selection - select unit group for player)Stats - Hide Minimap Display = true
Yes. Since Reforged came out. I think it has something to do with their new minimap icon APIs.Stats - Hide Minimap Display = true
Not sure if anyone reported this, but this unit field in Object Editor doesn't work... [1.32.7]
Are you sure it happens all the time on every map? Tried any Blizzard melee maps?I'm not quite sure when this bug came in, but this is potentially game-breaking.
Are you sure it happens all the time on every map? Tried any Blizzard melee maps?
What game/patch version?I have bug, when I host map for battlenet my w3 crashed. Other people can host, but I am not.
do
local real = MarkGameStarted
local frame
function MarkGameStarted()
real()
frame = BlzCreateFrameByType("BACKDROP", "", BlzGetOriginFrame(ORIGIN_FRAME_GAME_UI, 0), "", 0)
BlzFrameSetTexture(frame, "Textures\\Black32", 1, false)
BlzFrameSetAbsPoint(frame, FRAMEPOINT_CENTER, 0.4, 0.3)
BlzFrameSetSize(frame, 0.2, 0.2)
TimerStart(CreateTimer(), 1, true, function()
BlzFrameSetVisible(frame, true)
end)
end
end
Dalaran Violet Citadel <Base>
Doodads\Dalaran\Structures\DalaranVioletCitadel\DalaranVioletCitadel
I think that was always the case for some fields (also "Combat - Attacks Enabled" if I recall correctly).The field "Combat - Death Type" in the object editor cannot be copied/pasted into other objects.
This SD model:is not present.Code:Dalaran Violet Citadel <Base> Doodads\Dalaran\Structures\DalaranVioletCitadel\DalaranVioletCitadel
doodads\dalaran\terrain\dalaranvioletcitadel\dalaranvioletcitadel.mdl
.