1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. Travel to distant realms and encounter scenes unknown to the common folk. The Greatest of Adventures is upon us with the 8th Cinematic Contest. Join in on a fun ride.
    Dismiss Notice
  4. The 18th Icon Contest is ON! Choose any ingame unit and give him/her Hero abilities. Good luck to all.
    Dismiss Notice
  5. The Secrets of Warcraft 3 have revealed interesting works. The RESULTS for Abelhawk's Mini-Mapping Contest #15 have come out!
    Dismiss Notice
  6. Contestants are to create a scene set in the Stone Age. Come and see what you can come up with. We wish you the best of luck!
    Dismiss Notice
  7. Colour outside the lines! Techtree Contest #13 is a go. The contest is optionally paired.
    Dismiss Notice
  8. Night Rider gained several songs for his journey. The poll for the 12th Music Contest has started. Check it out!
    Dismiss Notice
  9. Greetings cerebrates, our Swarm needs new spawners that will have numerous children. Join the HIVE's 31st Modeling Contest - Spawners and Spawned! The contest is optionally paired.
    Dismiss Notice
  10. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.
Tasyen
Last Activity:
Aug 23, 2019 at 10:00 PM
Joined:
Jul 18, 2010
Messages:
1,222
Media:
3
Albums:
2
Gender:
Male
Birthday:
March 30
Location:
Germany

Tasyen

Well-Known Member, Male, from Germany

Patch 1.31 brought so many new possibilities and made many others more easy to do. Jun 25, 2019

Tasyen was last seen:
Aug 23, 2019 at 10:00 PM
    1. maddeem
      maddeem
      Looking through your wall here, you get this a lot lol... Regarding UI, do you know how disable or hide the allies tab?
      1. Tasyen
        Tasyen
        To hide the resource info on Units I recomment scaling it down to 0.001 with
        call BlzFrameSetScale(BlzGetFrameByName("SimpleInfoPanelIconAlly", 7), 0.001)
        The reason is it Auto Poses/Shows itself everytime an allied building is selected therefor reposing hiding is no option, with scale 0.001 it is to small to be seen.

        If one wants to hide the allies menu button one can use
        call BlzFrameSetVisible(BlzGetFrameByName("UpperButtonBarAlliesButton", 0), false)
        Jul 29, 2019
      2. maddeem
        maddeem
        Thanks a ton!
        Jul 29, 2019
    2. purparisien
      purparisien
      Hello Tasyen. I really like your tutorials. I was wondering if there is a way to display another ressource cost (apart trom gold, wood and food) by modifying the ui.
      1. Tasyen
        Tasyen
        A complicated hacky way. One would need to know which button currently is hovered what object that button currently uses and then add a Icon and Text to the position of the UBERTOOLTIP. It seems the resources are in the 2 row of that box.
        Jul 12, 2019
      2. purparisien
        purparisien
        Is there maybe a way to overwrite the ubertootip with another one ? For instance when the cost is displayed, a dummy cost tooltip is showed as well to show the missing ressource
        Jul 12, 2019
    3. Tasyen
      Tasyen
      Patch 1.31 brought so many new possibilities and made many others more easy to do.
    4. purparisien
      purparisien
      Hey Tasyen, I really like your tutorials. I was wondering if you can provide an exemple of ressource bar added in a map. That would be so nice of you !
      1. View previous comments...
      2. purparisien
        purparisien
        The less buggy, but I would prefer JASS
        Jun 14, 2019
      3. Tasyen
        Tasyen
        The same pastebin now includs a map creating 2 additonal resourcebars.
        Jun 14, 2019
      4. purparisien
        purparisien
        You made my day ! Thank you !
        Jun 14, 2019
    5. rolandc85
      rolandc85
      I'm sorry to post my message here. I think I'm too new to start a conversation.

      My Qn:
      Which is the UI fdf responsible for the Tooltip that appeas upon hovering any button e.g Item Tooltip
      1. View previous comments...
      2. rolandc85
        rolandc85
        BlzDestroyFrame <- Does this destroy the children within it without causing leaks? Tested this and answer is yes. You do not need to destroy the children.
        Jun 9, 2019
      3. rolandc85
        rolandc85
        BlzFrameSetModel Hi Tasyen, will you be able to provide a tutorial for this? How can we create our own model in the frames?
        Jun 11, 2019
      4. Tasyen
        Tasyen
        No, Currently I don't plan to explain models in UI. Because I think the functions allowing a good usage of models are missing.
        Jun 14, 2019
    6. Micohelt
      Micohelt
      hey so say i wanted to remove the "border" around the UI.. so remove every but the minimap, buttons, abilities, health, hero portrait etc. how would i go about doing that, if u dont mind me asking :). would pm you but i only just made an accoount and it doesnt seem like an option for some reason. looked at the notes you made about customizing UI, but its a little too confusing for me to make sense of
      1. Tasyen
        Tasyen
        You can start a conversation in "Inbox" next to Alerts on the top right of the webpage.
        Which is confusing, the wall of text in triggers or the tutorials? If its the wall of text in triggers, well that are most just notes.
        If you need only a small fraction of the default ui. You use call BlzHideOriginFrames(true), which hides all default ones except of command buttons. After hiding them, make the frames you want visible again.
        You access frames by 2 Ways: 1. if they are an originframe by BlzGetOriginFrame(constant, 0) or with BlzGetFrameByName(name, 0).
        When you got such a frame use BlzFrameSetVisible(framehandle, true) on them to make them visible again.
        Jun 3, 2019
    7. The_Silent
      The_Silent
      Hey Tasyen.
      Hope I'm not too intrusive.
      Have you by any chance found a way to manipulate the minimap, command panel, and inventory? And are those possible?
      1. View previous comments...
      2. The_Silent
        The_Silent
        Cool,
        can't find them in the lists of default names in the fdfs list you made. What are their names?
        Jun 2, 2019
      3. Tasyen
        Tasyen
        Jun 2, 2019
      4. The_Silent
        The_Silent
        Thank you very much!
        Jun 2, 2019
    8. Sedistra
      Sedistra
      Heya Tasyen!

      I have a few questions regarding UI creation. Is it possible to get some of your time for some questions?
      1. View previous comments...
      2. Tasyen
        Tasyen
        What hero values? Str, Agi, Int?
        Jun 2, 2019
      3. Sedistra
        Sedistra
        Yeah
        Jun 2, 2019
      4. Tasyen
        Tasyen
        Jun 2, 2019
    9. deepstrasz
    10. Tasyen
      Tasyen
      WTF, Map crahses when tested more than once. Now moved it 1 rootfolder up no crash anymore.
    11. SeedinAethyr
      SeedinAethyr
      Happy birthday!
    12. xISLx
      xISLx
      Happy birthday!
    13. Tasyen
      Tasyen
      Sometimes an own assumption and it's resulting explanation are simply wrong.
      1. IcemanBo
        IcemanBo
        Hm? :)
        Aug 11, 2017
    14. KILLCIDE
      KILLCIDE
      You should make use of the [noparse][/noparse] bb code. It allows you to type out BB codes without it actually "activating" so you don't have to do things like ["jass"][/"jass"]
    15. Tasyen
      Tasyen
      Jass has some strange recursion rules. :(
      1. View previous comments...
      2. Tasyen
        Tasyen
        It was my first assumption from an coding problem of an "more" complex funcition in jass, after alot of debuging (loop in loop with recursion). But now i have to admit that I simply was setting the inner loop counting variable at the function's start instead of setting it inside each outer loop iteration. I miss for loops.
        Aug 11, 2017
      3. IcemanBo
        IcemanBo
        Ah. Hehe^^ what have you approached recursivly?
        Aug 11, 2017
      4. Tasyen
        Tasyen
        Automatic Gold cost calculation of item Fusions.
        Edit: And FInding Maximum Upgrade Tier of an Item Fusion.
        Aug 11, 2017
    16. Regno
    17. BLazeKraze
      BLazeKraze
      Hello Tasyen. Your win/lose trigger that you show to me last april doesn't work :(
      1. Tasyen
        Tasyen
        Sry, for that, i uploaded a better one in the Thread you asked for it.
        May 21, 2017
    18. Razosh
      Razosh
      Danke, it's amazing to get appreciation, if you love the Old Gods and Lovecraft then I also have a large range of theories concerning them on the World of WarCraft forum. Yours truly Der Löwe aus Lieben. (A nickname I got from a German.)
      1. Razosh
      2. Tasyen
        Tasyen
        Thanks for that link. I like your statements about warcraft lore.
        It's not that I like Lovecraft specialy its just that I'm interessted in Warcraft's lore and it origins.
        Recently I was disscussing with some friend and we aggred that it does have many many different sources of inspiration and hints.
        That with this Old Gods and Lovecraft was new for me and after it was such large thing in hearthstone good to now .).
        Apr 7, 2017
      3. Razosh
        Razosh
        My entry to the Old Gods was back in 2009 when I played WoW and this new raid called Ulduar came out, I absolutely loved the raid and its final boss, the Old God Yogg-Saron.

        But yeah there are several sources, there is a lot of Norse mythology in WoW especially I'd say and also Lovecraft influence as evident by the Old Gods and the Void Lords.
        Apr 7, 2017
    19. SeedinAethyr
      SeedinAethyr
      Happy birthday!
    20. deepstrasz
  • Loading...
  • Loading...
  • About

    Gender:
    Male
    Birthday:
    March 30
    Location:
    Germany
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Human
    Favorite Organization/Clan:
    Silver Hand
  • Loading...
  • Loading...
  • Loading...