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IcemanBo
Last Activity:
Jan 15, 2018 at 9:46 PM
Joined:
Sep 6, 2013
Messages:
5,385
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10

IcemanBo — Code Moderator

Moderator

Staff Member
IcemanBo was last seen:
Jan 15, 2018 at 9:46 PM
    1. KILLCIDE
      KILLCIDE
      I don't have it installed. Why do you ask?
    2. Murlocologist
      Murlocologist
      Well yeah, the ways of others often can indicate if something could be reshaped to suit practical purpose better, especially regarding general layouts and placement of mods' categories. I guess some efforts could be invested to study possible better solutions.
    3. Frotty
      Frotty
      I don't fully understand. Is someone already judging the entry or should I post a review on that thread u linked?
      1. IcemanBo
        IcemanBo
        It's a contest entry and shouldn't receive reviews currently, so it's locked. In linked thread it's explained.
        Jan 11, 2018 at 3:50 PM
    4. deepstrasz
      deepstrasz
      So, won't the other resources be co-authored like Mr. Goblin and Killcide's?
      1. IcemanBo
        IcemanBo
        I maybe won't be the one asking others to co-author with each other.
        Jan 9, 2018
      2. deepstrasz
        deepstrasz
        Maybe, they don't know?
        Jan 9, 2018
      3. IcemanBo
        IcemanBo
        I guess I can make a side note when poll thread comes to remind them.
        Jan 10, 2018 at 7:37 AM
    5. Daffa the Mage
      Daffa the Mage
      How's the poll?
      1. IcemanBo
        IcemanBo
        I would like to wait a bit to get delayed enty, If it doesn't come soon we will need to proceed, but hope that won't be the case.
        Jan 9, 2018
      2. Daffa the Mage
        Daffa the Mage
        Alright then, hope the entry arrives soon so things can proceed.
        Jan 9, 2018
    6. Daffa the Mage
      Daffa the Mage
      Was wondering if there can be Timeless Coding contest :D

      (About following stuff, that was accidental when trying to open your profile)
      1. IcemanBo
        IcemanBo
        It's funny I just realized today the meaning of 'Timeless Textures' and the meaning of @Arowanna 's thread. You can start such thing for sure with other contests, I guess.
        Jan 7, 2018
      2. Daffa the Mage
        Daffa the Mage
        Great! I'll try to arrange one soon (tm)
        Jan 7, 2018
    7. Imadori
      Imadori
      Hello. I updated the RemoveItemShadow tutorial a couple months ago. Although it is already approved I'm still concerned about your suggestions on how to improve it so I did them. When you have time please read it once again.

      And is FadeFilterFix not worthy a tutorial? There's no one reviewed it so far. I know I said it was supposed to be just a simple fix, but seeing that it is still on the "submission" forum? Even if it's not approve-able, could you please move it to GeneralMapping? :)

      Links:
      https://www.hiveworkshop.com/threads/remove-item-shadow.260605/
      https://www.hiveworkshop.com/threads/fade-filter-fix.293863/
      1. View previous comments...
      2. Imadori
        Imadori
        Kinda nervous that you're viewing Rules & Information right after that conversation. Am I breaking the rules? :O

        About Remove Item Shadow. Because I'm usually blind when it comes to my own resources/creations. I don't know if what I create make sense to others. I'm worried that I may have given readers wrong info.
        Jan 6, 2018
      3. IcemanBo
        IcemanBo
        I think information was correct, I only meant some formatting probably. No, looking at rules had nothing to do with you, no worries.^^
        Jan 6, 2018
      4. Imadori
        Imadori
        Okay thanks, having correct info is all I need to know! :D
        Jan 6, 2018
    8. Misha
      Misha
      the artistic mind spell, that's the team alliance submission, for Apheraz Lucent hero.. maybe its still a legit submission.. minus the map name
      1. View previous comments...
      2. IcemanBo
        IcemanBo
        It's of course not required to be the coder.
        Dec 31, 2017
      3. Misha
        Misha
        and now you're telling me that? after two impulse actions of mine?
        Bo, i do like you as a human and a fellow hiver, but i really don't know what manages to tick me off with your responses S:

        anyway.. should i delete the angry reply to Chaosy? or should i leave it? he is kinda the one that needs to fix this
        Dec 31, 2017
      4. IcemanBo
        IcemanBo
        No worries!
        @Hayate @Chaosy @Misha so I guess you could just make the demo next days and make the entry post!: )
        Dec 31, 2017
    9. pyf
      pyf
      Thanks for showing your appreciation

      It might be a dirty job, but someone has to do it
      Fluctuat nec mergitur!
      XD
    10. Rufus
      Rufus
    11. chobibo
      chobibo
      Bo Bro. Always busy now, you are.
      1. View previous comments...
      2. chobibo
        chobibo
        Cool as hell. You've got some nice jass class going on there Bo bro, I'm amazed!
        Jan 5, 2018
      3. IcemanBo
        IcemanBo
        Thanks. Tell, if you have suggestions. ; )
        Jan 6, 2018
      4. chobibo
        chobibo
        I will but I doubt that, you got it all under control my dear broda!
        Jan 6, 2018
    12. deepstrasz
      deepstrasz
      Hey thanks.
      1. IcemanBo
        IcemanBo
        More thanks to you, too. ^^ ;D
        Dec 11, 2017
    13. DD_legionTN
      DD_legionTN
      Hi, I would like to ask about the resource submit about wurst script. Spell section requires preview and map to be attacked (which is the fine for GUI/JASS/vJASS), but for wurst script (which script isn't present in map), how would I submit the source code?
      1. IcemanBo
        IcemanBo
        Hm, I probably imagine in Spells Section then to have code linked to source, or source code to be directly in thread description. But right, the demo usually won't contain Wurst code ifn you write in VS. Hm not sure this was helpful?
        Dec 7, 2017
      2. DD_legionTN
        DD_legionTN
        This is what i thought about at start, but for future every time submitting a Wurst and require linking to source code gonna be annoying. I've opened a thread in site discussion and see if it possible to add file attachment in spell section specifically for wurst code. https://www.hiveworkshop.com/threads/wurst-related-problems.301403/
        Dec 7, 2017
    14. DarkRangerAlice
      DarkRangerAlice
      What will I get if I scan your Profil pic with a decoder ?
      1. IcemanBo
        IcemanBo
        Nobody knows. ;)
        Nov 17, 2017
      2. DarkRangerAlice
        DarkRangerAlice
        What if I use a decoder ?
        Nov 17, 2017
      3. IcemanBo
        IcemanBo
        Maybe you will fint the answer then.
        Nov 18, 2017
    15. Darkfang
      Darkfang
      do you use whatsapp?
      1. IcemanBo
        IcemanBo
        Why? I wouldn't share my number.
        Nov 14, 2017
    16. Chaosy
      Chaosy
      Just a thought I had, say I made a spell in wurst, would it be uploaded to the spell section? I am pretty sure the wurst sub section is for systems
      1. IcemanBo
        IcemanBo
        Creating a ability via code is prefered in JASS section, because we try not to require demo maps to import something. Attaching demo is not regulary seen, but it would be okay for me in this case. Current Spell Submission Rules don't allow Wurst resources. It's not only this problem though, but we also would lack Wurst reviewers. Practically we also lack Wurst reviewers in JASS section, but in theory there is place for it. I hope I could help with confusing you.
        Nov 7, 2017
      2. Chaosy
        Chaosy
        So basically, cannot upload 'em ;P
        Nov 8, 2017
      3. IcemanBo
        IcemanBo
        I currently prefer Wurst Section.
        Nov 8, 2017
    17. stan0033
      stan0033
      Does the code for hive member hero's spells have to be MUI and does it have to be Jass/vJass or we can do it with GUI?
      1. IcemanBo
        IcemanBo
        The rules do mention Spell Submission Rules. The Judge Criteria does also mention about instanceability. Yes, it should be MUI. But using GUI is very welcome.
        Nov 6, 2017
    18. JesusHipster
      JesusHipster
      Hey can I judge on the new contest?:) The model part ofc
    19. CampScouter
      CampScouter
      Hi IcemanBo, can I ask you to show me the best thread that teaches about scope(I'm just starting to learn vJASS). I've search through, but I cannot find a full tutorial.
      1. IcemanBo
        IcemanBo
        Hi there! I would suggest to read the vJASS manual for general definitions of vJASS. You can find a link at my signature to it. I'm also often in hive chat where we can have a talk about such things.
        Oct 29, 2017
      2. CampScouter
        CampScouter
        Yeah, thanks! :)
        Oct 29, 2017
    20. pyf
      pyf
      Thanks for showing your appreciation

      Not sure what's happening with this locked thread...
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