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TriggerHappy
Last Activity:
Dec 10, 2018 at 4:06 AM
Joined:
Jun 23, 2007
Messages:
3,510
Albums:
3

Awarded Medals 3

TriggerHappy — Code Moderator

 

Staff Member
TriggerHappy was last seen:
Dec 10, 2018 at 4:06 AM
    1. Jay-B
    2. zaltan35
      zaltan35
      Hey guy i'm would like to restart this game, i'm looking for player to finish this new version.
    3. Sikstrom
      Sikstrom
      In DarkLineageOwen, i get cheat warning without doing aynthing im just farming and levling up then i get level reset, do u know the rules for cheat warning?
    4. MeMeMe123
      MeMeMe123
      Heya TriggerHappy! Your inventory system (https://www.hiveworkshop.com/threads/inventory-equipment-ui-system-v1-4-3.291826/ ) is incredible, but there a few things I'd like to note:
      1. Changing slot_width and slot_height seems to also affect the icons to the left (drop/sell items)
      2. Also, the window size doesn't change to scale when slot_width and slot_height are changed, as well as the number of rows/columns
      3. Unless I'm seriously confused about the meaning of these words, changing the number of rows actually affects the number of columns and vice-versa
      4. Would be great if some of the calculations were using the values of other parameters - for example, the size of the window surrounding the inventory slots would be based off the number of rows, columns, and icon width/height.
      5. Also would be great if once the inventory fills up, the normal hero inventory started to pick up items instead.

      I'll try to address some of these points myself, but I'm nowhere near your level...
    5. Napoqe
      Napoqe
      Do you know if the patch will still be extended?
    6. NaserKingArthas
      NaserKingArthas
      DC vs Lewis :D
      1. TriggerHappy
        TriggerHappy
        DC's gonna win but it will still be awesome
        Oct 11, 2018
    7. Bond009
      Bond009
    8. kahara66
      kahara66
      Hello... is it possible to be contacted on PM? or other instances?
    9. Dark-Zalor
      Dark-Zalor
      Hello TriggerHappy.
      I know I've already asked this to you but will Blizzard correct the bug on function BlzSetSpecialEffectX()?
      Have a nice day.
      1. View previous comments...
      2. Dark-Zalor
        Dark-Zalor
        Do you know how I can have PTR version and official version on my computer?
        Oct 2, 2018
      3. TriggerHappy
        TriggerHappy
        the PTR has a separate installer. Install it to another location.
        Oct 2, 2018
      4. Dark-Zalor
        Dark-Zalor
        Ok so I've downloaded and installed the PTR version. I tested the functions above, they are not working.
        Oct 9, 2018
    10. JSRGN
      JSRGN
      1. TriggerHappy
        TriggerHappy
        Nope sorry
        Oct 2, 2018
    11. Pyraeus
      Pyraeus
      Hello, um.. fuck map... avatar looking... mods person... But hi, how are ya? Mr. Ralle contacted you about a resource of mine. Strangely, this resource has the same map filesize as it had when it was working. I hope you look into it whenever you can. I will be patient to wait about your report on it and that way you don't have to bother him with it. Will be standing by, just to let you know and thank you.
    12. mwsdevcom
      mwsdevcom
      Hey, I have noticed you maintain https://www.wc3maps.com/ .
      Do you have by any chance statistics about number of players/games per day?
      It would be very interesting to see how 1.30 affected player count.
      1. TriggerHappy
        TriggerHappy
        I have the data for the amount of games played, not the players. I would need to store the battle.net news info. I will look into improving the statistics if I can get the website running on 1.30.2.
        Sep 29, 2018
      2. mwsdevcom
        mwsdevcom
        Is it possible to get this data in format /date/nb. of games played/ somewhere?
        Sep 29, 2018
    13. pyf
    14. deepstrasz
      deepstrasz
      Hey, I have a question regarding how triggers work

      For some reason, the limited number of unit training trigger was bypassed. Basically the building can train how many units of that type I want. I think it might be related to the fact that if you use the trigger make unit unavailable and then available for player while before you limited the number of training, this weird thing happens. It does not happen with other units I've limited. However, the difference is that the units in question come from a building that becomes yours later on and the limiting of the training is run before the building changes owner to become the player's. The same if the building is created instead of changing ownership.
      It works if the training limiting triggers come after the building is under the player's control.
      1. deepstrasz
        deepstrasz
        I think that now triggers act more logically (or that's how I should call it?). Before, if a trigger where a hero took an item (variable) something started to happen when the trigger was turned on before the item was created and variable made. Now, the trigger works only if it is turned on after the item and variable are created.

        Or maybe it's just me being stupid. I need some confirmation.
        Sep 8, 2018
    15. pyf
      pyf
      Thanks for showing your appreciation

      Hope they get as much feedback as possible on the issues caused by some home routers
    16. Dark-Zalor
      Dark-Zalor
      Hello man
      does the bug with BlzSetSpecialEfectX() and BlzSetSpecialEfectY() is corrected?
      Thanks for the good work
    17. Pawn0r
      Pawn0r
      Hello TriggerHappy,
      regarding ur map Dark Lineage Owen 0.19 i wanted to ask you to fix 2 bugs:
      -sometimes after lvl up u dont get stats points, instead it says that i did something forbidden(new bug) (after doing something forbidden 3 times the backpack disappears)
      -Pandora stops selling stuff after u have sold her some items(very old bug)

      Btw did u increase drop rates?
      u wrote in ur updatelogs that u can save a second weapon in ur bag? i think that does not work.

      Thanks!
      1. TriggerHappy
        TriggerHappy
        I think I only increased droprates for those playing on my hostbot. I'll look into the bugs, I know the recent patches made old save/load codes have wrong items as well.
        Aug 29, 2018
    18. pyf
      pyf
    19. pyf
      pyf
      1. View previous comments...
      2. pyf
        pyf
        I guess not, but better ask. I stumbled upon this by accident.
        Aug 23, 2018
      3. TriggerHappy
        TriggerHappy
        Aug 23, 2018
      4. pyf
        pyf
        You mean Blizzard will not provide us any source code? Aren't we supposed to be best pals or something more or less like that?
        XD

        Ok, kidding/trolling aside, thanks for letting me know. If I find some interesting project, you will be the first ones informed.
        :)
        Aug 23, 2018
    20. Goohz
      Goohz
      Hi, I'm new here and would like to know how I can create a skill that only works during the day ?
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