• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Site Director
Joined
Jan 1, 2006
Messages
3,152
worldeditorlive.png


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The Reforged World Editor is now live on the Warcraft III: Reforged BETA!

If you have access to the BETA, start messing around with the World Editor! Let Blizzard know your thoughts. They really need to hear from us, the map making community. We have 17 years of experience with the World Editor, so whom is better to provide feedback on the new editor than us?

Noone can give the mass feedback, that we as a community can compile. Please post your thoughts and general feedback about the Warcraft III: Reforged World Editor in this thread.
Test your old maps, comment about the things you like, things you didn't like, any issues that might occur, your concerns etc.

Blizzard is listening. Please be constructive and as clear and concise as possible.
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Hive Community be like:

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_______________________________________________________________

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UNDEAD RACE PLAYABLE ON BETA

The multiplayer beta for Warcraft III: Reforged began last week with limited access to the orc and human races within 1v1 and 2v2 matchmaking.
Today the undead race and more game modes have been added, including the beforementioned World Editor!

Invitations to the multiplayer beta will be sent out over the coming weeks. Initial invitations will go out in waves to those who have pre-purchased the Spoils of War edition of the game and subsequent waves of invitations will go to additional players, such as those who have pre-purchased the standard edition of Warcraft III: Reforged.
 

Site Director
Joined
Jan 1, 2006
Messages
3,152
blizzconrecap.png


So, BlizzCon 2019 is over and we've gotten new information about Warcraft 3 Reforged. If you havn't seen the BlizzCon 2019 opening ceremony then be sure to check it out here.

I've tried putting together some of the news and updates regarding Warcraft 3: Reforged.
New information will be added to the list as they become available, so check back later for more updates. Feel free to comment below if you have addtional information.
[Updated 04-11-2019]

Thanks @MasterBlaster

1. General:
  • Warcraft 3 Reforged is still set to come out in 2019*, the release date announcement will come soon.
  • The game will receive additional content after launch, but "not necessarily campaigns".
  • They're currently in a "polishing" stage.
  • Performance improvements will come closer to release.

2. Beta:
  • All people who pre-purchased Reforged will get access into the beta. They are still rolling out BETA waves.
  • First in line are people who bought the Spoils of War edition, then normal edition, then Virtual Ticket.
  • Undead race will become available in the live BETA on Tuesday 5th Nov.
  • Night Elves will be ready for testing in 2 weeks.
  • The World Editor and Custom Games are coming to the live BETA on Tuesday 5th Nov. UPDATED
  • 3v3, 4v4 and FFA are also coming next week.
  • The BETA will also include an old graphics option.

3. Multiplayer & Balance:
  • Ladder WILL be available on release. UPDATED
  • Reforged will feature a global matchmaking system just like Starcraft Remastered.
  • The team is very interested in community feedback on matchmaking.
  • The game will feature both race and game mode specific MMR.
  • Arranged teams are coming back.
  • They're considering community made maps for multiplayer.
  • There are no plans to add a 5th playable race to multiplayer.
  • The 12 unit selection limit will not be increased in multiplayer.
  • An Observer Mode with a zoom-out feature is coming.
  • Balancing is hard - they admit they've made some mistakes in 2018, when balancing they're looking at how the game feels and make changes on a case-by-case basis, trying to preserve race uniqueness and ensure that both pro-players and casuals have an enjoyable experience.
  • Overall they feel like the balance is in a pretty good place, but some issues still need to be adressed (like Turtle Rock close spawns).

4. Readability, art & sound:
  • The team has heard the feedback about readability issues.
  • They're working on improving silhouettes and team colors.
  • They're adding team-colored health bars to improve visibility.
  • Heroes will have a special health bar to make them stand out a bit more.
  • Mountain King will be made bigger.
  • Blademaster's running animation will be changed to look more like in the original.
  • Animations are a bit limited, because they had to match classic timings.
  • All named heroes (from the campaigns) will have their own models.
  • All unit models will be unique.
  • In total there are over 2200 new models.
  • UI and menus aren't final.
  • Classic chain sounds and UI elements remain in the client.
  • They're keeping the original unit voice overs.
  • There's some new music being added to Reforged.

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5. Campaign and story:
  • Cutscenes from the Blizzcon 2018 demo (The Culling of Stratholme) were scrapped. However more than 8 campaign maps have been significantly redesigned. UPDATED
  • They are returning to old-style cinematic mode cutscenes, some with new camera angles, lightning and terrain.
  • Cinematics will get a remaster with higher resolution and better quality.
  • In contrast to the Polygon article, they've hinted at some changes to the campaigns.
  • They want the campaign to "bridge" into WoW.
  • Reign of Chaos, Frozen Throne & Rexxar campaign will be available at release.
  • There's a special "story mode" difficulty in the campaign for WoW players (players not famillar with RTS) ;)
  • The Arthas vs. Illidan cinematic has been reforged. Preview:

6. Mapmaking:
  • They're excited to see what the community does with the improved editor features.
  • Some features they've mentioned is changing a unit's health and new camera tools.
  • We will get an option to change the 12-unit selection limit in custom games.
  • No plans to allow mapmakers to monetize their maps.


Artwork and Night Elf previews

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Site Director
Joined
Jan 1, 2006
Messages
3,152
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The multiplayer beta for Warcraft III: Reforged begins this week* with limited access to the orc and human races within 1v1 and 2v2 matchmaking. The undead and night elf races, and more game modes will be added in the weeks ahead.

Invitations to the multiplayer beta will be sent out over the coming weeks. Initial invitations will go out in waves to those who have pre-purchased the Spoils of War edition of the game and subsequent waves of invitations will go to additional players, such as those who have pre-purchased the standard edition of Warcraft III: Reforged.

The Spoils of War Edition
In addition to access to the beta, owners of the Spoils of War edition get a few additional perks.

Beyond the Meat Wagon mount in World of Warcraft; Thrall, Anub’arak, Jaina and Tyrande in Heroes of the Storm, and the Third War card back in Hearthstone, the Spoils of War edition also contains:

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Warcraft III: Reforged Skins–Champion of the Horde Thrall, Emerald Nightmare Cenarius, Fallen King Arthas, Daughter of the Seas Proudmoore

Learn more: Warcraft® III: Reforged’s Multiplayer Beta Begins This Week!
 

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