1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  4. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  5. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  6. The results are out! Check them out.
    Dismiss Notice
  7. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  8. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Warcraft 3 Reforged Blizzcon Recap

Discussion in 'Latest Updates and News' started by Archian, Nov 3, 2019.

  1. Archian

    Archian

    Site Director

    Joined:
    Jan 1, 2006
    Messages:
    2,843
    Resources:
    12
    Skins:
    1
    Tutorials:
    11
    Resources:
    12
    blizzconrecap.png

    So, BlizzCon 2019 is over and we've gotten new information about Warcraft 3 Reforged. If you havn't seen the BlizzCon 2019 opening ceremony then be sure to check it out here.

    I've tried putting together some of the news and updates regarding Warcraft 3: Reforged.
    New information will be added to the list as they become available, so check back later for more updates. Feel free to comment below if you have addtional information.

    [Updated 04-11-2019]


    Thanks @MasterBlaster

    1. General:
    • Warcraft 3 Reforged is still set to come out in 2019*, the release date announcement will come soon.
    • The game will receive additional content after launch, but "not necessarily campaigns".
    • They're currently in a "polishing" stage.
    • Performance improvements will come closer to release.

    2. Beta:
    • All people who pre-purchased Reforged will get access into the beta. They are still rolling out BETA waves.
    • First in line are people who bought the Spoils of War edition, then normal edition, then Virtual Ticket.
    • Undead race will become available in the live BETA on Tuesday 5th Nov.
    • Night Elves will be ready for testing in 2 weeks.
    • The World Editor and Custom Games are coming to the live BETA on Tuesday 5th Nov. UPDATED
    • 3v3, 4v4 and FFA are also coming next week.
    • The BETA will also include an old graphics option.

    3. Multiplayer & Balance:
    • Ladder WILL be available on release. UPDATED
    • Reforged will feature a global matchmaking system just like Starcraft Remastered.
    • The team is very interested in community feedback on matchmaking.
    • The game will feature both race and game mode specific MMR.
    • Arranged teams are coming back.
    • They're considering community made maps for multiplayer.
    • There are no plans to add a 5th playable race to multiplayer.
    • The 12 unit selection limit will not be increased in multiplayer.
    • An Observer Mode with a zoom-out feature is coming.
    • Balancing is hard - they admit they've made some mistakes in 2018, when balancing they're looking at how the game feels and make changes on a case-by-case basis, trying to preserve race uniqueness and ensure that both pro-players and casuals have an enjoyable experience.
    • Overall they feel like the balance is in a pretty good place, but some issues still need to be adressed (like Turtle Rock close spawns).

    4. Readability, art & sound:
    • The team has heard the feedback about readability issues.
    • They're working on improving silhouettes and team colors.
    • They're adding team-colored health bars to improve visibility.
    • Heroes will have a special health bar to make them stand out a bit more.
    • Mountain King will be made bigger.
    • Blademaster's running animation will be changed to look more like in the original.
    • Animations are a bit limited, because they had to match classic timings.
    • All named heroes (from the campaigns) will have their own models.
    • All unit models will be unique.
    • In total there are over 2200 new models.
    • UI and menus aren't final.
    • Classic chain sounds and UI elements remain in the client.
    • They're keeping the original unit voice overs.
    • There's some new music being added to Reforged.

    Untitled-2.png

    5. Campaign and story:
    • Cutscenes from the Blizzcon 2018 demo (The Culling of Stratholme) were scrapped. However more than 8 campaign maps have been significantly redesigned. UPDATED
    • They are returning to old-style cinematic mode cutscenes, some with new camera angles, lightning and terrain.
    • Cinematics will get a remaster with higher resolution and better quality.
    • In contrast to the Polygon article, they've hinted at some changes to the campaigns.
    • They want the campaign to "bridge" into WoW.
    • Reign of Chaos, Frozen Throne & Rexxar campaign will be available at release.
    • There's a special "story mode" difficulty in the campaign for WoW players (players not famillar with RTS) ;)
    • The Arthas vs. Illidan cinematic has been reforged. Preview:


    6. Mapmaking:
    • They're excited to see what the community does with the improved editor features.
    • Some features they've mentioned is changing a unit's health and new camera tools.
    • We will get an option to change the 12-unit selection limit in custom games.
    • No plans to allow mapmakers to monetize their maps.


    Artwork and Night Elf previews

    885117.jpg 885123.jpg 885233.jpg Untitled-1.jpg 885121.jpg
     
    Last edited: Nov 4, 2019
  2. Embu

    Embu

    Joined:
    Aug 18, 2019
    Messages:
    2
    Resources:
    0
    Resources:
    0
    Interesting, but what kind of music exactly and for which part of the campaign - if that's the case. Or maybe it is for the multiplayer mode.
     
  3. MasterBlaster

    MasterBlaster

    Joined:
    Feb 23, 2014
    Messages:
    488
    Resources:
    0
    Resources:
    0
    Yay, I'm featured in a Hive news post :D My life is now complete :D

    ---

    By the way, the second part (Deep Dive panel recap) is already included in the first one (points 1-6) :)

    The Arthas vs Illidan teaser + some Night Elf in-game footage are available online, I've had a nice link to a video that shows both :)

    There were some new screenshots, also had links in my original post. They're also on Wowhead and MMOChampion.

    Another thing, you've found that patches are going to come every 3 months - personally I haven't seen that anywhere and thus it's not on the list above, but if you've seen it, I think it'd be good to add it :)
     
  4. FeelsGoodMan

    FeelsGoodMan

    Joined:
    Dec 13, 2018
    Messages:
    574
    Resources:
    2
    Maps:
    2
    Resources:
    2
    What.about.the.damn.doodad.limit?! I will rejoice the day they remove stupid limitations.
     
  5. MapVision

    MapVision

    Joined:
    Aug 23, 2019
    Messages:
    28
    Resources:
    0
    Resources:
    0
    Wait the map editor is coming 05.11.2019 or 12.11.2019? Anyone?
     
  6. Tauer

    Tauer

    Joined:
    Jul 26, 2004
    Messages:
    1,322
    Resources:
    29
    Models:
    25
    Skins:
    4
    Resources:
    29
    Um, isn't that false advertisement? One of the reasons I bought this was because I wanted to see the "4+ hours of reforged in-game cutscenes":

    chrome_02pC4YjI4A.jpg


    I've been pretty quiet and cool about Blizzard's lack of communication regarding this game because I figured they were just busy creating an awesome remaster for us. But this... this is not alright. You can't just scrap one of the major selling points for the game just because you can't make the deadline you set for yourself.

    Honestly considering canceling my preorder because of this. Not cool, Blizzard.
     
  7. MasterBlaster

    MasterBlaster

    Joined:
    Feb 23, 2014
    Messages:
    488
    Resources:
    0
    Resources:
    0
    There wasn't a specific date given as far as I know, definetely not this week.

    I don't think this issue has been brought up anywhere.
     
  8. wc3neverdies

    wc3neverdies

    Joined:
    Sep 20, 2015
    Messages:
    354
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Reforged cinematics : New camera angles, new models and animations
     
  9. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    11,270
    Resources:
    1
    Maps:
    1
    Resources:
    1
  10. Archian

    Archian

    Site Director

    Joined:
    Jan 1, 2006
    Messages:
    2,843
    Resources:
    12
    Skins:
    1
    Tutorials:
    11
    Resources:
    12
    Thank you. I'm still updating the thread, making some adjustments and adding more information. :)
    I believe they already have stated that the limit has been removed ;)
     
  11. Tauer

    Tauer

    Joined:
    Jul 26, 2004
    Messages:
    1,322
    Resources:
    29
    Models:
    25
    Skins:
    4
    Resources:
    29
    Yeah, that's bull. The "reforged cutscenes" we were promised were definitely referring to the Culling of Stratholme ones they showed us last year. They are clearly backtracking because they don't have time to finish them all before New Year.
     
  12. MrRious

    MrRious

    Joined:
    Jul 7, 2018
    Messages:
    85
    Resources:
    0
    Resources:
    0
    The FUCK do you mean by that? That this "RTS" game will no longer fit that genre? Maybe it should become a text-based adventure instead?

    Please, stop pleasing WoW fans by destroying the original game.

    WC3 =\= WoW (and it never will)
     
  13. FeelsGoodMan

    FeelsGoodMan

    Joined:
    Dec 13, 2018
    Messages:
    574
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Really? If so then that's awesome. Do you have a link or similar to the statement?
     
  14. Archian

    Archian

    Site Director

    Joined:
    Jan 1, 2006
    Messages:
    2,843
    Resources:
    12
    Skins:
    1
    Tutorials:
    11
    Resources:
    12
    I changed that. They really said they wanted the campaign to "brigde" into WoW.
    Yeah, thats true. I wonder how they are going to deal with that. I mean, they probably should update their website following these news.
     
  15. FeelsGoodMan

    FeelsGoodMan

    Joined:
    Dec 13, 2018
    Messages:
    574
    Resources:
    2
    Maps:
    2
    Resources:
    2
     
  16. MrRious

    MrRious

    Joined:
    Jul 7, 2018
    Messages:
    85
    Resources:
    0
    Resources:
    0
    Although I do like the idea of having SC2-like cutscenes, I don't think the one we saw was executed too well.

    Arthas standing on a hill and telling Uther they're traitors in front of his people was much more impactful than him saying that to his face.
     
  17. micca

    micca

    Joined:
    Dec 31, 2016
    Messages:
    182
    Resources:
    0
    Resources:
    0
    Can someone explain this to me in a little more detail?
     
  18. Tauer

    Tauer

    Joined:
    Jul 26, 2004
    Messages:
    1,322
    Resources:
    29
    Models:
    25
    Skins:
    4
    Resources:
    29
    I completely agree. There were other factors that made the original better as well, such as the fact that it was raining as well as night time. But my issue is not so much with that particular cutscene being scrapped, but rather with all of them apparently being scrapped. It's so blatantly false advertisement and honestly pretty insulting.
     
  19. MrRious

    MrRious

    Joined:
    Jul 7, 2018
    Messages:
    85
    Resources:
    0
    Resources:
    0
    The health part is probably just more advanced handicap system.

    Place where opponent spawns = Starting location (OH YEAH, FINALLY)
     
    Last edited: Nov 3, 2019
  20. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    11,270
    Resources:
    1
    Maps:
    1
    Resources:
    1
    It was work in progress.
    That's true.
    You mean like in StarCraft II where you can set it so that enemies don't spawn at the starting location near yours? That'd be swell as people were relying on triggers to do it and made melee maps non-melee.