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Chaosy
Last Activity:
Feb 20, 2018 at 11:16 PM
Joined:
Jun 9, 2011
Messages:
9,477
Albums:
7

Awarded Medals 1

Gender:
Male
Birthday:
Feb 16, 1997 (Age: 21)
Home Page:
Location:
Sweden
Occupation:
School

Chaosy

^ What the hell is this perverted weeboo trash? ^, Male, 21, from Sweden

WTB cool status message May 22, 2017

Chaosy was last seen:
Feb 20, 2018 at 11:16 PM
    1. SeedinAethyr
      SeedinAethyr
      Happy birthday!
      1. Chaosy
        Chaosy
        Thanks spam bot :D
        Feb 17, 2018 at 7:27 AM
      2. SeedinAethyr
        SeedinAethyr
        You're welcome, do you want to buy my health supplements?
        Feb 17, 2018 at 1:20 PM
    2. PrinceYaser
      PrinceYaser
      Happy Birthday, man! :)
      1. Chaosy
        Chaosy
        Thanks mate
        Feb 17, 2018 at 7:27 AM
    3. Wardota2 Gamer
    4. FeruEnzeruJKun
      FeruEnzeruJKun
      Happy birthday, Chaosy. Have a nice day! :)
      1. Chaosy
        Chaosy
        Thanks!
        Feb 17, 2018 at 7:26 AM
      2. FeruEnzeruJKun
        FeruEnzeruJKun
        You're welcome, boy. Take care! :)
        Feb 17, 2018 at 7:37 AM
    5. chobibo
      chobibo
      Awesome gifs!
      1. Chaosy
        Chaosy
        Outdated ;P

        Before when the avatars were 100x100 they were actually useful. Not anymore.
        Jan 26, 2018
      2. chobibo
        chobibo
        I still find them awesome, I love how subtle the animation is.
        Jan 26, 2018
      3. Chaosy
        Chaosy
        Well it is not my animations to be fair. Most of them are just mp4's I found which I converted to GIFs
        Jan 26, 2018
    6. Emperor Lucas II
      1. Chaosy
        Chaosy
        Represent
        Jan 14, 2018
      2. Emperor Lucas II
        Emperor Lucas II
        Back at it again?
        Jan 14, 2018
      3. Chaosy
        Chaosy
        Yeah boi
        Jan 14, 2018
    7. HappyTauren
      HappyTauren
      If you want something to be always imported, copy the Wurst.wurst file from stdlib, then edit it to include imports you need. That way, the Wurst.wurst from stdlib will be overwritten in your project, and default imports will be changed.

      Oh, and also, if you want to save IDs, you should do this:
      https://bin.wurstlang.org/okaduyexoz.wurst

      The alternative is having actual object wrappers for this kind of thing, and having an elaborate definition framework, but that's way more complex.

      Also, "import public" means that when A imports B publicly, C that imports A also imports B directly, meaning you can import LinkedList to some package publicly, then have another package import that package, and also have the access to all LinkedList functionalities.
    8. HappyTauren
      HappyTauren
      I just realized you have Annie as your picture :D
      1. Chaosy
        Chaosy
        What can I say, season 1 was amazing.
        Jan 13, 2018
      2. HappyTauren
        HappyTauren
        the best thing that came from the anime adaptation is the soundtrack anyways
        Jan 13, 2018
    9. Frotty
      Frotty
      ? Wurstpack works for battle.net wc3. or was your response not @ my post. In any case we might roll out a custom tileset editor soonish.
      1. View previous comments...
      2. Chaosy
        Chaosy
        I do not miss the trigger editor itself, I miss the WE itself.

        For example, I need to have an empty map open at all times to get the ids from the object editor anyway. Same for targeting preplaced things like regions,units and destructables.
        Jan 13, 2018
      3. Frotty
        Frotty
        Well, nothing stops you from keeping the editor open next to vscode. This is the recommended workflow after all. However we use the vanilla editor for this and the map is run via vscode.

        And, ideally, you should be generating your units and not worry about IDs. Though I know, preplaced units can be a bit painful. (I usually work around with dummy units which i replace at init)
        Targetting things like rects should however be no issue? You name them in the editor and then refer to them via "gg_rct_rectname".
        The only issue with the worldEditor is, that it only saves the objects in the war3map.j if they have been selected in GUI iirc. Not sure if there is an easy way around this yet.
        Maybe with hive's world editor in the future :D
        Jan 13, 2018
      4. Chaosy
        Chaosy
        Yes, I understand. I am not saying that the current workflow is horrific.

        But sometimes, it would just feel nice to open up the normal WE and work for a little while without the annoying tabbing between object editor and VS code.
        Jan 13, 2018
    10. Maxwell
      Maxwell
      New pic? But what about Sylvanas? ;(
      1. View previous comments...
      2. Chaosy
        Chaosy
        I go back to this avatar once a year or so xD I have used it many times in the past.
        Jan 12, 2018
      3. Imperator
        Imperator
        You used this one for quite a while, but I just now realized who it is lol
        Jan 12, 2018
      4. Chaosy
        Chaosy
        Yup. Artwise I like this one more, even if I like Sylvanas for sentimental reasons.
        Jan 12, 2018
    11. HappyTauren
      HappyTauren
      I still have yet to go through your whole Lightning package, there's just a lot of it that can be improved in some way that I am wondering if it is better to just add the corrections myself and post it. Overall, the API is good, the idea is good, and we do need a Lightning API, so I'd add some things to "wurstize" it a bit.
      1. Chaosy
        Chaosy
        I cannot say that I mind.

        After posting it I realized it had multiple flaws.
        Jan 10, 2018
    12. Frotty
      Frotty
      btw, I'm still waiting for that Quest.wurst PR :P
      1. Chaosy
        Chaosy
        Done - I think.
        Jan 8, 2018
      2. Frotty
        Frotty
        Yes, thanks :) I added 3 comments though, there is 1 compilation error. If you fix these I can merge.
        Jan 8, 2018
      3. Chaosy
        Chaosy
        I'll look into it after I've slept, too tired to focus right now.
        Jan 8, 2018
    13. Quilnez
      Quilnez
      "Darkgrom"

      bell a ring?
      1. Chaosy
        Chaosy
        Rings loud and clear.
        Jan 7, 2018
    14. Misha
      Misha
      right.. i did the complicated posting for you..
      1. View previous comments...
      2. Chaosy
        Chaosy
        You do not have to update the link right? the link to the spell remains the same even if I update.
        I will update it in a min regardless, just curious.
        Jan 4, 2018
      3. Chaosy
        Chaosy
        Done.
        Jan 4, 2018
      4. Misha
        Misha
        yeah the spell and submission maps just have to match :)
        but updating a link anyway is zero-effort :b
        Jan 4, 2018
    15. Misha
      Misha
      uf.. i notified you before to submit the map as the contest rules stated, but you didn't do it right..

      thanks to you submitting the contest map into the spell section, instead of exactly where and how it was said in the contest, we are now considered without a submission :/
      1. IcemanBo
        IcemanBo
        There's still 1 week, nothing stops from making the entry.
        Dec 31, 2017
      2. Misha
        Misha
        okay.. i really had to tone down my message so it doesn't sound furious.. but you need to fix this thing, @Chaosy

        you should thank IcemanBo that he allowed for another extension..
        Jan 1, 2018
    16. TheLordOfChaos201
      TheLordOfChaos201
      you are male!!!!

      well there goes my marriage proposal, not that you would agree

      apparently merging imports is possible but why do you say it is impossible?
      1. Chaosy
        Chaosy
        "as far as I know"
        Dec 2, 2017
      2. TheLordOfChaos201
        TheLordOfChaos201
        so what I'm hearing is that you might be female?

        I am right ^-^ as far as I know
        Dec 2, 2017
      3. Chaosy
        Chaosy
        Who knows
        Dec 2, 2017
    17. Frotty
    18. DarkRangerAlice
      DarkRangerAlice
      That angel is still not named even after 13 years WoW created it.
      1. Chaosy
        Chaosy
        Maybe there are multiple, more of a race I suppose.
        Nov 27, 2017
    19. HappyTauren
      HappyTauren
      Did you create/ask someone to make that stun lib for wurst? If not, it can be done, I have been planning to make a "status" library for a while, which would allow you to use arbitrary values for stuns/silences/etc while retaining status counters.
      1. View previous comments...
      2. HappyTauren
        HappyTauren
        Oh, and unless you explicitly import a package from a dependency, it won't be a part of your project. This means that if my repo had 1000 packages and you only imported one, it'd only end up importing that one + its own dependencies.
        Nov 27, 2017
      3. Chaosy
        Chaosy
        Would it not be easier to fork the original repo, then upload my own additions. Then use that repo as a dependency.
        Nov 27, 2017
      4. HappyTauren
        HappyTauren
        You can fork the repo, and use it to make changes to your own version of the stdlib, as you need them. You can also use this repo to pull-merge from the original repo and even make pull requests to add features to the stdlib/fix bugs. Even if your own fork is dependency, as long as you manage updates + keep your own changes you'll be doing fine.

        However for things that are specifically not to be part of the stdlib, you should still have your own repo. I am working on some text-processing specific things and an implementation of a tooltip generator that I want to use in my own maps that is not too general of a solution - so I keep it on my repo. My other dependancy i s still the original stdlib just because I make frequent pull requests to update it, but if I wasn't working on it, I would make my own fork the dependency (which is what you want to, and probably should, do).
        Nov 27, 2017
    20. Apheraz Lucent
      Apheraz Lucent
      Wanna team up for the contest? :)
      1. Chaosy
        Chaosy
        Me and @Hayate are currently teamed up, so if you make a icon we're a full team :3
        Nov 6, 2017
      2. Hayate
        Hayate
        :D yes please
        Nov 6, 2017
      3. Flux
        Flux
        You should probably inform @IcemanBo or post in the thread to have you guys remove from the list of contestants looking for teams.
        Nov 8, 2017
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  • About

    Gender:
    Male
    Birthday:
    Feb 16, 1997 (Age: 21)
    Home Page:
    http://www.hiveworkshop.com
    Location:
    Sweden
    Occupation:
    School
    Current Project:
    Helping everyone, Tales of the Scarlet Crusade (on hold), Beyond the Grave
    WarCraft 3 Account:
    CeriGG (may be deleted due inactivity)
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Furbolg
    Favorite Organization/Clan:
    Warsong
    I am a random person from Sweden who happen to have been on this site for a few years.

    Currently I am playing League of Legends, World of Warcraft, Heroes of the Storm, Hearthstone and of course Warcaft 3.

    GUI skill: 8.5/10
    (v)jass skill: 5/10
    Terraining skill: 3/10
    Icon/Texture/Model creation: -1/10

    LoL, WC3, WoW, Overwatch, Hearthstone, Anime

    Signature

    [​IMG][​IMG]
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