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Nightmare2077
Last Activity:
May 22, 2017 at 6:06 PM
Joined:
Apr 5, 2011
Messages:
90
Media:
2
Albums:
2

Awarded Medals 1

Location:
Europe

Nightmare2077

A #dedicated mod-maker, from Europe

An unexamined life is not worth living. Jan 9, 2017

Nightmare2077 was last seen:
Viewing thread WotK Factory, May 22, 2017 at 6:06 PM
    1. Leo Akastenix
      Leo Akastenix
      I demandus Bretonnia!!.... Just asking, how many more factions are you planning to add as the 8 mb limit is bypassed!
      1. Nightmare2077
        Nightmare2077
        Thanks for the interest!
        Next are Daemons of Chaos. Then Tomb Kings and Bretonnia (in whichever sequence); lastly Dogs of War (which will include Tilea/Araby, Kislev, Cathay/Nipppon and Chaos Dwarfs as specialisations/subraces). 8 mb limit doesn't really affect my plans all that much.
        Unfortunately, progress is slow as I am finishing my MA degree this year. Hopefully, starting September I will be able to commit due time to the project.
        Apr 12, 2017
      2. sarumanthecursed
        sarumanthecursed
        Damn you, Nightmare2077! How dare you dedicate more time to your career, furture and life than your mod..... Pff, what a poor excuse... ;P
        Apr 30, 2017
    2. Herohatcher
      Herohatcher
      Cheers Nightmare,
      how is it going ?
      Merci for re-rating my map, the ratings were removed due to a bug, but the moderators are on it :D.
    3. Nightmare2077
      Nightmare2077
      An unexamined life is not worth living.
      1. sarumanthecursed
        sarumanthecursed
        That's deep...
        Jan 13, 2017
      2. Mechanical Man
        Mechanical Man
        That's derp
        Jan 15, 2017
    4. Leo Akastenix
      Leo Akastenix
      1. Nightmare2077
        Nightmare2077
        I do have Lahmians and Blood Dragons as disabled specialisations. The forth one is not strigoi (I did feel bad for nit including them, but I just don't have the fitting models), but a night-focused specialisation that I made up.
        I do appreciate ideas in any form and shape, so thanks
        Dec 30, 2016
    5. deepstrasz
    6. Kyrbi0
      Kyrbi0
      [quote=Nightmare2077]Ain't that one of the longest posts I've ever seen :D Nice and informative![/quote]
      (Un?)Fortunately, it's not my longest to date. Lol. But thank you. I often have a problem with concision.
      1. Nightmare2077
        Nightmare2077
        The things you do to avoid preparing for exams :D I know it all so well, lol
        Dec 16, 2016
    7. Mechanical Man
      Mechanical Man
      so you follow Call of Cthulhu lore too
    8. Leo Akastenix
      Leo Akastenix
      I asked the last question because i need help. I am desiging the imperial guard techtree and for worker, What should i put? Should it be Tech Priest?
      1. View previous comments...
      2. Nightmare2077
        Nightmare2077
        Anyway, as far as 40k lore is concerned – I don't know anything about it. As far as making altered melee races in Warcraft 3 WorldEdit – I indeed have quite some experience with it, and I will be glad to share ideas!
        Dec 9, 2016
      3. Leo Akastenix
        Leo Akastenix
        Offtopic:DOW?!!? You play too!??! I love that game! DOW1 was good, except for graphics, DOW2 was good but not as good as DOW1

        Ontopoc: Speaking of Warhammer, i had a map i had worked on but abandoned, it is a strategy map based on control points. There are no workers. Capturing a control point
        Dec 10, 2016
      4. Leo Akastenix
        Leo Akastenix
        Continued...(A city, but a city MUST be converted to your race's city. I mean a Human Village would not give Orc players income), which is a city gives income and gives all nearby "Build Plots(Build Plots can be upgraded to troop production, farms e.t.c)[If an enemy has a building constructed at a Build Plot, you must first demolish it since you cannot train anything from it].
        Dec 10, 2016
    9. Leo Akastenix
      Leo Akastenix
      Just asking do u prefer Warhammer fantasy or 40k?
      1. Nightmare2077
        Nightmare2077
        Is it not obvious from the mod I'm making?
        Dec 7, 2016
      2. Leo Akastenix
        Dec 7, 2016
    10. Nightgaunt
      Nightgaunt
      Thanks for the Rep, and as for your answer- no, it's not from Lovecraft. It's actually (or were I got it from) from a game called Battle for Wesnoth.
    11. General Frank
      General Frank
      Thanks for the rep, mate!
      1. Nightmare2077
        Nightmare2077
        Thanks for the awesome models!
        Nov 29, 2016
    12. Mechanical Man
      Mechanical Man
      it's a very old model, basically Proudmoore, it has the same size as original, only one animation is added. Today looks like a substandard resource, but back in the day it was quite an achievement.
    13. sarumanthecursed
      sarumanthecursed
      1. Nightmare2077
        Nightmare2077
        I hope I'll be able to insert them in one form or another in Dogs of War. Same with Tilia, Estalia, Ind, Kathay, Nippon etc. Hopefully they'll get their own specialisations (in pairs or smth).
        Oct 13, 2016
      2. sarumanthecursed
        sarumanthecursed
        oh that's smart.
        Oct 14, 2016
      3. sarumanthecursed
        sarumanthecursed
        Nov 23, 2016
    14. Maxwell
      Maxwell
      Glad to know that you are glad :D
    15. Maxwell
      Maxwell
      Wow.. Just wow! :D
      So, good luck, i sure that all will be awesome)
    16. Maxwell
      Maxwell
      Do you have any progects now?
    17. Maxwell
      Maxwell
      Thank you dude! But i wait for it for 5-6 months :)
    18. Sunreaver
      Sunreaver
      Are u still working with your campaign
    19. General Frank
      General Frank
      Wow, thank you very much for that.
      Although I could be better.
    20. General Frank
      General Frank
      I'm honoured that you are using some of my models in you awesome map!
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  • About

    Location:
    Europe
    Current Project:
    Warhammer: Eternal Strife
    WarCraft 3 Realm:
    Northrend (Europe)
    Been working on my Warhammer Fantasy mod since early 2011. Won't give up until it's fully done - no earlier than by 2021.

    Signature

    [​IMG][​IMG]
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