Tip 1: It is more important to economize your gold for evolutions and upgrades than buying special undead units.
Tip 2: Your most important upgrades are evolutions for zombies. You can improve your zombies up to 5 levels.
Tip 3: All researches are shared and it's important to share gold with your allies using the Main Tower's buttons or the commands to get the evolutions and upgrades faster.
Tip 4: Killing creeps around your starting area gives plenty of gold and XP. Starting with clearing them out before attacking humans is an easy way to get gold and XP.
Tip 5: Your heroes can become very powerful as they level up, try to keep them behind the fighting to let them soak up XP.
Tip 6: Special undead units are weaker and more expensive than basic zombies but each have a use. Giants can hit archers on the edge of walls, Necromancers can shoot towers and ballistas and Hounds can Mana Burn.
Tip 7: In main Undead Tower, you can buy a Ring of Reincarnation, which is a really important item for unrevivable heroes such as the Great Necromancer, the Dragon or Galadrasil.
Tip 1: Get Robust Armor from Armory quickly to give your archers Spell Immune. They have very low HP and die from Agandur's Death Coil and Necromancers instantly.
Tip 2: Careful with priests and ballistas as they do not have Spell Immune and not very high HP.
Tip 3: You can open/close a gate with an ability when selecting it. The ability is using mana on the gate but has for only purpose a cooldown to prevent abuses. Gates are considered as buildings for all units. Each type of gate has the same life points but different armor.
Tip 4: Try to save your special demi-heroes if you have one because they can be very useful in combat support.
Tip 5: Use wisely your heroes because they can be extremely useful in fight but still very vunerable alone.
Tip 6: Every human player (except Blue) should have at least one level upgrade at melee upgrade because it allows ballista/cannon to critically strike enemies. It is very useful against undead heroes.
Tip 1: You can close the portal between Red and Blue's base if one of you research it from the capital and both of you stand on the circle of power before it with a hero.
Tip 2: Your base is safest from the zombies, if your allies don't need your help you can get gold by killing the orcs in the West.
Tip 3: You control the bridges around your base and can destroy them using the Bridge Controls next to them.
Tip 4: Prince Elias the dragon killer will spawn at 40 minutes left, make sure the zombies don't reach your reinforcement point until then.
Tip 5: You have heroes scattered around whole map, try to get them together.
Tip 6: You should pay close attention to Leonar city defended by Purple and village at the right of your stronghold because they are the easiest ways for zombies to get to you.
Tip 7: Keep in mind that if Orange player falls before closing tunnels, zombies can attack from the tunnels right at the bottom of the mentioned village above.
Tip 8: It should mainly be Teal player killing the Forbidden Statue through the cave at bottom of the map. However if Teal player doesn't seem to go for it, it is up to you to do it and give Durball Armor to Coal (Tyrial the Dawnfall Protector).
Tip 9: If you are going to kill orcs, it might be more wise to use only ranged units and an heroes squad than a whole squadron of melee units.
Tip 1: Try to hold at your hill but watch for the tunnels with the dwarves, you could be attacked from the North tunnel.
Tip 2: The generator can activate an anti-undead shield within your capital.
Tip 3: Robust Armor is a MUST HAVE for Blue. it is an upgrade you should get as soon as possible for your Sentinels. Otherwise they might get killed very easily by an undead spell.
Tip 4: Remember that two of your heroes are scattered around the map so move them to your base via portal at Red's main base or Orange's tunnels (only if they are safe enough to use).
Tip 5: Watch out for Death Knight who resides at graveyard between your base and Coal's base.
Tip 6: If Leonar Citadel or Stormfury Citadel (unless Orange managed to close north tunnel) are about to fall, you have to retreat from hill to your base or else you will be attacked from behind.
Tip 7: Your Golems can throw rocks at zombie heroes to stun them. Keep using them!
Tip 1: You can close the portal connecting you to the frontline of the Bulwark using the Power Generator in front of it.
Tip 2: It should mostly be you killing Forbidden Statue at the left of your base and giving the item (Durball Armor) dropped by it to Tyrial the Protector.
Tip 3: Your job is to actively teleport around the map with Ballistas and heroes to help everyone in need.
Tip 4: Pay close attention to Light Blue because he is your closer and most important ally.
Tip 5: At 50 min mark you gain Ranger hero Torendil whose owls are really useful to scout and get information. At 40 min mark the High-Elf King himself arrives at the circle at the bottom of your base. If you want them to live, make sure zombies can't get to this point.
Tip 6: Once you teleport to someone with ballistas, make sure you are not blocking anyone.
Tip 1: If Leonar City gets destroyed the undead gain access to the Skeleton key to free the Great Necromancer hero.
Tip 2: When Leonar Citadel is destroyed the undeads gain control of the seas and boats appear outside of blue's base.
Tip 3: It is good to defend both Leonar City and Leonar Citadel at once in early stages of the game, but keep in mind that once late game comes, it is nearly impossible to do it, meaning you have to choose between two of them. City is a better place to defend and gives access to powerful hero, but is not a required objective for zombies, while Citadel is a main objective for the zombies and allows blue to hold on his hill which is an important strategic point.
Tip 4: While defending the coast with units seems like a good tactic, it might be better to retreat to Leonar Citadel and City and hold there. Focus on trying to defend coast with heroes instead.
Tip 5: Keep in mind that Privateers are not immune to magic, meaning they can get hit by the Breath of Fire of the Dragon.
Tip 6: Bucket's "Multishot" abillity is way more efficient when used at close range.
Tip 7: Your cannons have "mana bomb" abillities, keep using them, BUT be careful, because they can burn the mana of your allies too.
Tip 1: Your forces are scattered at the start and in the East are close to the undead, try to get them to your base.
Tip 2: The Yellow High Priest is a powerful healer and has a very useful item you can use.
Tip 3: If one of your heroes gets level 3, you can go to the village at the bottom of your base and open the abandonned church at the bottom of Graywall Bastion.
Tip 4: Most of your melee units have abillities, which are critical in Yellow's defence. Remember to use them.
Tip 5: You are the only player in the map who can upgrade Fire arrows Tower into Holy Tower.
Tip 6: You can call for additional reinforcements at the bottom of Red's base. Remember to use it!
Tip 1: You are on the frontline of the undead with limited units, try to stop them at the North entrance to your base.
Tip 2: The Battle Mage is a unique demi-hero with powerful spells, use it wisely.
Tip 3: Use the miners to collapse the entrances to your base and the mines when you play Orange.
Tip 4: After killing the Ancient Horror in the mines you gain more income and spiders stop appearing for Orange.
Tip 5: Blowing the horn will give you bonus income, armor and a golem but you will be unable to close your North entrance and so less able to help others.
Tip 6: It is best to allow Coal player to kill all spiders in mines, beacause exp coming from them is way more important to Tyrial than to dwarves's, but remember to ask him to leave some gold to you.
Tip 7: You can recruit tanks and repair them with workers from Towers, but keep in mind that they are not immune to magic and can get killed quite easily.
Tip 8: Your shop has unique strong items which can significantly buff your Ordinater hero.
Tip 9: Your Ancestors can throw rocks at zombie heroes, keep using them.
Tip 1: At Bulwark Bastion you can blow the bridge to the East to prevent Brown undead player attacking you from there.
Tip 2: You have more forces in the South and you Main base to help defend Bulwark when playing Grey.
Tip 3: Defending Bulwark Bastion means denying access to the powerful Dragon hero for the Brown zombie player but if it falls you can still hold out in your capital.
Tip 4: Robust Armor is a must have for Grey. It is an upgrade you should get as soon as possible to prevent your archers from dying quickly to an undead spell.
Tip 5: Use Ballistas on towers to target undead heroes.
Tip 6: You can give Benedictus's axe to Sir Vandol and watch him hack and slash through zombies.
Tip 1: You start with a lot of units in your outer base but they are not the most defendable positions.
Tip 2: Your heroes are fast and can summon powerful units. You can rush to the aid of your nearby allies.
Tip 3: Your receive an important reinforcement around 53 minutes mark next to the entrance of Teal's region. Do not forget to use it for your defenses.
Tip 4: You must try defending your frontline but once you are defending your capital remember that you have a gate at the west.
Tip 5: You can recruit powerful units at Roman Hunter in your country side next to the aqueduct.
Tip 1: Your capital gives income and enables to resurrect the Protector with the Book of Light but it is not an objective for the zombies.
Tip 2: Because your forces are limited you can invest into your powerful hero by buying him equipment.
Tip 3: In the South there is a powerful Forgotten Guardian statue protecting a potent magical item, that could be very useful to the Protector.
Tip 4: The Protector can reach level 3 by clearing the caves from spiders and get Teleportation to help out around the map.
Tip 5: In the capital the Guardian statues will awaken if enemies enter your base.
Tip 6: Once Tyrial gets to level 10, he can go back to his base, to get Aslyr, a powerful sword which significantly strengthens the Protector.
Tip 8: When teleporting, try to teleport to front line units to tank. Remember your hero is way more useful on frontline than in back line.
Tip 1: You can open the Dark Portal using 1 soul to connect it to Brown's base and attack elsewhere or ask for help. It can be useful if breaching Graywall Bastion seems too hard and you better help your allies elsewhere.
Tip 2: The second hero can be freed from the base of Wildlings in the North.
Tip 3: While trying to get Crypt Lord at Wildings camp, it is important to send few zombies to check how Orange player is defending/what he is doing and trigger his mines.
Tip 4: Attacking Graywall Bastion only from one side will not always work. It is better to attack from both West and North entrances. Your ally can also help you by attacking from east bridge. The bridge can be collapsed by humans though.
Tip 5: Necromancers can be useful to destroy ballistas on towers.
Tip 6: You can trigger Secret Cult and then Damned Cult to secretly infiltrate the backline.
Tip 1: Kill the orcs North of your base to get your second hero.
Tip 2: Further to the north is the gate to the Great Necromancer. Destroy Leonar City to obtain the key to it. But beware he does not resurrect after death.
Tip 3: You can go through village at the bottom of Yellow church to rush Orange through mines or to deny the control of bridges by Red.
Tip 4: It is a good tactic to train some Death Hounds and one Death Knight to deals with Light Blue's heroes squad.
Tip 5: Technically Great Necromancer gets his strongest use at level 3, which is summoning powerful liches.
Tip 6: Lich's Death and Decay works on Magic Immune units. it means it can kills ranged units with Robust Armor or even the Protector Tyrial.
Tip 7: Powerful Necromancer can teleport across whole map, make good use of it and help other zombies.
Tip 1: Kill the wolves to the East to get your second hero.
Tip 2: If you destroy Grey player's Bulwark Bastion you can pick up the Dragon Key to free the powerful Dragon who will join you in battle.
Tip 3: By breaking through Blue's defenses you can gain access to the mines and attack the Dwarf's base. Killing his miners will stop him from closing the mines.
Tip 4: If zombies manage to get orb of fire (which you get from killing Red's hero, Elias, which he arrives at the bottom of map at 40 min mark), they can give it to dragon to significantly increases the power of Breath of Fire.
Tip 5: The Dragon is extremely useful to destroy Ballistas and Towers with Breah of Fire.
Tip 6: Although the Dragon has a lot of hit points, he can takes lots of damage. Keep in mind that if Red managed to save Elias (hero mentionned in tip 4), he can oneshot the dragon with an ability at level 6.