I already fixed the carts in the update. When you becoem invisible they will just disappear just like it happens with teh carts in Deepwind Gorge in WoW. About the flag....I will ask in the forum if there is a way to disallow a hero to pick items without removing inventory or forcing them to drop the item, but I doubt it.
If there is now other way I will have to remove invisibilities from the map if it's such a bad exploit.
I'mthinking for... instead of wind walk increase his speed and make ethereal. and invisibility>turn ethereal and increase speed.
Hey, regarding this map and the issues stated by mafe: https://www.hiveworkshop.com/threads/market-squares.303785/ I'm not sure if you have read my reply to mafes post, which addresses the mentioned issues. I tested the map with the default game data and it used 1.29, ( example: far seer wolves lvl 1 have 250 hp as they should have).
Edit: Forget the first part, gamedata has now been set to the latest patch, I would be happy if you could approve the map now.
"This brings me to the next problem - there is no information about neither the gamemode nor the specialty once they've been selected. It might be a little off-putting, especially for newcomers who have no idea about how the game's meant to be played."
Pretty sure I put "Host has chosen XXX"
I say once again, I'm only making a race, not a map, I just choose bliz maps but i never say built the map.
you got right decision about the blood elf map, but in the future, Please just pay attention to the race, not on map.
I don't want to sound rude, but I just found out you marked my map https://www.hiveworkshop.com/threads/orgrimmar-tunnels.301932/ as Awaiting update, even thought you didn't provide any feedback or suggested mystakes, which should be changed. I believe, that if you want author of the map to change it to be suitable for this community, you should tell him what problems do you have with his map and what rules it violetes.