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twojstaryjakcie
Last Activity:
Jun 23, 2018 at 8:16 PM
Joined:
Feb 4, 2017
Messages:
100
Media:
10
Gender:
Male
Birthday:
Jan 1, 1990 (Age: 28)

twojstaryjakcie — Map Reviewer

Well-Known Member, Male, 28

twojstaryjakcie was last seen:
Jun 23, 2018 at 8:16 PM
    1. stan0033
      stan0033
      I already fixed the carts in the update. When you becoem invisible they will just disappear just like it happens with teh carts in Deepwind Gorge in WoW. About the flag....I will ask in the forum if there is a way to disallow a hero to pick items without removing inventory or forcing them to drop the item, but I doubt it.
      If there is now other way I will have to remove invisibilities from the map if it's such a bad exploit.

      I'mthinking for... instead of wind walk increase his speed and make ethereal. and invisibility>turn ethereal and increase speed.

      It might work with dummy items....
      1. View previous comments...
      2. stan0033
        stan0033
        OK I am now sure that everything will be alright. Updated.See the changelog. Test the map if you want. EDIT: Carts and flags are fixed.
        Jun 17, 2018
      3. stan0033
        stan0033
        isn't the update good enough?
        Jun 19, 2018 at 2:39 PM
      4. twojstaryjakcie
        twojstaryjakcie
        Sorry, I didn't have enough time to check it. I'll do it tonight.
        Jun 19, 2018 at 4:37 PM
    2. deepstrasz
      1. twojstaryjakcie
        twojstaryjakcie
        Yeah, I was pretty happy about it at the time, though he played the unupdated version, so I guess it took away from the overall gameplay experience. He did show most of the map's features, though.
        May 14, 2018
    3. deepstrasz
      1. View previous comments...
      2. twojstaryjakcie
        twojstaryjakcie
        I did tell him, that's why I don't want to do anything about it yet.
        Mar 11, 2018
      3. Daffa the Mage
        Daffa the Mage
        Sorry, I guess I forgot about that.
        Mar 11, 2018
      4. deepstrasz
        deepstrasz
        He just did.
        Mar 11, 2018
    4. T.Nick
      T.Nick
      Hey, regarding this map and the issues stated by mafe: https://www.hiveworkshop.com/threads/market-squares.303785/ I'm not sure if you have read my reply to mafes post, which addresses the mentioned issues. I tested the map with the default game data and it used 1.29, ( example: far seer wolves lvl 1 have 250 hp as they should have).

      Edit: Forget the first part, gamedata has now been set to the latest patch, I would be happy if you could approve the map now.
    5. Daffa the Mage
      Daffa the Mage
      "This brings me to the next problem - there is no information about neither the gamemode nor the specialty once they've been selected. It might be a little off-putting, especially for newcomers who have no idea about how the game's meant to be played."
      Pretty sure I put "Host has chosen XXX"
      1. twojstaryjakcie
        twojstaryjakcie
        I mean during the game - you can't check what gamemode you're in once the game starts. The starting info is not enough, since it still doesn't explain what the gamemode is all about. Keep in mind that most probably only the person choosing the mode is aware of how it plays. I'd suggest having the trigger that would create a quest explaining the chosen gamemode.
        Feb 19, 2018
      2. Daffa the Mage
        Daffa the Mage
        Thanks, I will do the recommendation!
        Feb 20, 2018
    6. Wardota2 Gamer
      Wardota2 Gamer
    7. Daffa the Mage
      Daffa the Mage
      1. twojstaryjakcie
        twojstaryjakcie
        Alright, but does it really matter whether it's Substandard or Awaiting Update? I'll approve it anyway if it meets the requirements.
        Feb 9, 2018
      2. Daffa the Mage
        Daffa the Mage
        When substandard, it won't auto reset to pending after update.

        Anyway, I have uploaded 1.2 now, hopefully it adds more interesting gameplay. I also fixed a dangerous unit in undead tech tree which was wrecking everyone's day in early game. Oh, as well as Lich being a pain :)
        Feb 13, 2018
    8. Wardota2 Gamer
      Wardota2 Gamer
      hey twojstaryjakcie! can you tell me again what others things do I need to fix in Approving my melee map Rice Fields?
      1. View previous comments...
      2. Wardota2 Gamer
        Wardota2 Gamer
        Thanks twojstaryjakie!
        Feb 9, 2018
      3. twojstaryjakcie
        twojstaryjakcie
        Great, now you only have to remove Tome of Experience from the L2Powerup items and I'll have no more complaints.
        Feb 9, 2018
      4. Wardota2 Gamer
        Wardota2 Gamer
        Thanks twojstaryjakcie! I will change in the next update!
        Feb 9, 2018
    9. Ragnaros17
      Ragnaros17
      You are now map reviewer? congratulations!, good to have someone experienced as you in charge.
      1. View previous comments...
      2. Ragnaros17
        Ragnaros17
        hey thanks for the rep, I fixed the gaps between trees in all my maps, that was boring as hell, but now worth it.
        Feb 22, 2018
      3. twojstaryjakcie
        twojstaryjakcie
        Well thanks for your reviews, you're helping out big time since I once again can't get anything done. I'll check your maps eventually, I promise.
        Feb 22, 2018
      4. Ragnaros17
        Ragnaros17
        "I once again can't get anything done", don´t say that, you did lots of reviews, make reviews shure require time, I only review for melee you have to review all the maps, that shure tires.
        Feb 22, 2018
    10. master Gul'dan
      1. twojstaryjakcie
        twojstaryjakcie
        Please, don't ask me to download and check your map each time you change something. I'm sure you don't expect approval after simply implementing different skill icons for one unit.
        Feb 6, 2018
      2. master Gul'dan
        Feb 6, 2018
    11. Daffa the Mage
      Daffa the Mage
      1. twojstaryjakcie
        twojstaryjakcie
        Well, you received feedback on what you can change in order to get your map approved; as of now, it offers too little and has certain issues that prevent enjoyable play, but I feel like it can be easily improved (clarity, balance and one default mode for starters - these are probably the most desirable improvements. Substandard is rather meant for maps that don't really have a big chance of getting approved due to their nature.
        Jan 30, 2018
      2. twojstaryjakcie
        twojstaryjakcie
        Unless of course, you decide you don't want to work on that map whatsoever. In that case, I could understand why you're expecting substandard marking.
        Jan 30, 2018
      3. Daffa the Mage
        Daffa the Mage
        I have no plans for updates for a while, hence the request.
        Jan 30, 2018
    12. Daffa the Mage
      Daffa the Mage
      You seems to be pretty active as reviewer :D
      1. View previous comments...
      2. Daffa the Mage
        Daffa the Mage
        Well, deepstrasz is always active for all I remember actually.
        Though you're pretty active for newer ones.
        Jan 27, 2018
      3. twojstaryjakcie
        twojstaryjakcie
        I'm glad to hear that, thank you.
        Jan 27, 2018
      4. Daffa the Mage
        Jan 27, 2018
    13. Daffa the Mage
      Daffa the Mage
      Check map section, something is up :D
      1. twojstaryjakcie
        twojstaryjakcie
        Ty, I will take care of it asap
        Jan 21, 2018
    14. master Gul'dan
      master Gul'dan
      1. twojstaryjakcie
        twojstaryjakcie
        I updated my review on your map. Unfortunately, you changed very little and haven't adressed the issues I mentioned at all.
        Jan 22, 2018
    15. master Gul'dan
      master Gul'dan
      Hi
      Can I change with blood elf for Try to approve it.
      You give me this opportunity?
      1. twojstaryjakcie
        twojstaryjakcie
        I can take a look, sure.
        Jan 9, 2018
      2. twojstaryjakcie
        twojstaryjakcie
        What did you change, exactly? Your changelog mentions only two new models for units.
        Jan 9, 2018
      3. master Gul'dan
        master Gul'dan
        Not done yet, I'll tell you when I did my job.
        Jan 9, 2018
    16. master Gul'dan
      master Gul'dan
      Hello
      I say once again, I'm only making a race, not a map, I just choose bliz maps but i never say built the map.
      you got right decision about the blood elf map, but in the future, Please just pay attention to the race, not on map.
      thanks
      1. twojstaryjakcie
        twojstaryjakcie
        I paid attention to the race and unfortunately, its just a remodeled Human race with only a few units changed - no new mechanics, just a simple edit.
        Jan 6, 2018
      2. master Gul'dan
        master Gul'dan
        I respect your opinion, but in my opinion for making a new team does not mean that we will change the structure very much.
        Jan 6, 2018
    17. Mr.Henci
      Mr.Henci
      Hello there!

      I don't want to sound rude, but I just found out you marked my map https://www.hiveworkshop.com/threads/orgrimmar-tunnels.301932/ as Awaiting update, even thought you didn't provide any feedback or suggested mystakes, which should be changed. I believe, that if you want author of the map to change it to be suitable for this community, you should tell him what problems do you have with his map and what rules it violetes.

      Sincerly,
      Mr.Henci
      1. View previous comments...
      2. Mr.Henci
        Mr.Henci
        Hmmm . . . What are the most important issues again? I am not really sure, which map submission rule it violets and what am I supposed to fix.
        Jan 4, 2018
      3. twojstaryjakcie
        twojstaryjakcie
        4. Quality Standard - fully functioning gameplay; I explained the issue in a private message as the profile comments allow for only under 1000 characters.
        Jan 4, 2018
      4. Mr.Henci
        Mr.Henci
        Thanks, I will fix the mentioned problems.
        Jan 4, 2018
    18. deepstrasz
      deepstrasz
      Have you ever played Brood War multiplayer :D?
      1. twojstaryjakcie
        twojstaryjakcie
        Yup, I know that the fog of war is in there, but c'mon, it's different. Brood War is an oldschool game and multiplayer is very competitive, so players know maps by heart anyways. Also, the 1v1 maps in Brood War are pretty similar to each other, so it's pretty easy to figure out where the expansions and opponents are.

        When it comes to that particular map, the fog of war acts more like a deterrent for players, since the map is huge and it's hard to find anything.
        Jan 2, 2018
      2. deepstrasz
        deepstrasz
        I was just curious :P I agree, it's annoying in general. Even in SCII they killed the black mask. It's good for campaigns/singleplayer though :)
        Jan 2, 2018
      3. twojstaryjakcie
        twojstaryjakcie
        Yes, campaigns definitely benefit from the black mask. It builds up suspense, and makes the player uncertain about what's to come. It makes sense it'd stay in Brood War, since Blizzard expected Starcraft to be played mostly in single player.
        Jan 2, 2018
    19. Ragnaros17
      Ragnaros17
      so how are you doing? are you mapping something? or just playing for fun? me I am upgrading one of my maps from 0 but at slow rate, because to much mapping is boring. By the way thanks fo playing Iskaal river I used all your sugestions.
      1. View previous comments...
      2. Ragnaros17
        Ragnaros17
        Sometimes ideas, doesn´t come from others maps, they come from fan art images, others games, movies

        Only with WOW regions, there are tons of things to do, even micro-areas or fictional characters can help you to create a new world.

        you think a character and the you create the domain of a character, or a place were a battle happened.

        All my work is based on that, I got an enviroment / history idea and the plasm it into a melee with my basic/limited kwnoledge, the second step is fix with your / and others users feedback
        Dec 27, 2017
      3. twojstaryjakcie
        twojstaryjakcie
        That might've actually helped, thanks!
        Dec 27, 2017
      4. Ragnaros17
        Dec 28, 2017
    20. Ragnaros17
      Ragnaros17
      1. View previous comments...
      2. Ragnaros17
        Ragnaros17
        mafe anwser:
        "I'm not completely sure. The snarecaster, turtle and snaper should be ok, but the snarecaster has entangling roots. If he would be available during the t1 stage, he would break the game; but he isnt available until the second ingame day begins. So it might work out fine.

        On the other hand, w3arena currently has two sunken ruins maps in the 1v1 mappool and both use Lordaeon summer camps nevertheless."
        Dec 23, 2017
      3. twojstaryjakcie
        twojstaryjakcie
        What mafe says is exactly what I'm thinking - I myself wouldn't mind the mercenaries too much, but it sometimes can be abused, especially with Entangle. It grants races additional lockdown which is especially beneficial for those which tend to surround their enemies (Humans with footmen, for example).
        Dec 23, 2017
      4. Ragnaros17
        Ragnaros17
        decided to change it to lordaeron summer, is not that I am fan of some crabs mercenary camps anyway XD
        Dec 23, 2017
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  • About

    Gender:
    Male
    Birthday:
    Jan 1, 1990 (Age: 28)
    Staff Position:
    Map Reviewer
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