- Joined
- Jan 9, 2005
- Messages
- 2,125





Evolution
This is all about how you can build a whole techtree starting from one unit and one building. You are only allowed to have one single base unit and one single base building. Everything else your race may have must evolve from these two starter elements. Meaning that you can only build one type of building and only produce one type of unit. However, upgrades and transforming units are allowed.
This race must be balanced with regards to the other 4 Factions of Warcraft 3 and how it impacts the metagame of melee as a whole. Good luck and have fun!

Contest Rules:
- Everybody is allowed and encouraged to enter, as long as they follow the rules.
- One entry per person or team.
- No submission may violate any of the Site Rules.
- If a submission does not follow the Map Submission Rules the creator(s) will be disqualified.
- All submissions must follow the current theme. If any entry does not fit, a moderator will tell you as soon as possible to avoid confusion.
- Judges may not participate.
- Team entries are optional with a maximum team size or 3 people.
- Triggers are allowed in any way, shape, or form in the development of your race.
- Imports are Unlimited for this contest (see below for map-size constraints)
- Your submission may not be started/made before the official launch of the contest.
- No 'dibs' on races. Multiple users may submit using the same race, though different techtrees. (No plagiarism, etc)
- The features that may be edited are:
- Gameplay constants
- Game interface
- Object editor
- Trigger editor
- Sound editor
- The map's terrain may not be edited.
- The current four melee races may not be edited; copy and paste the default units you are about to edit.
- Any submission must follow at least 2 Works In Progress (WiP), before it is published and labelled as the final piece, so as to prove it's yours.
- Your submission must be posted before the deadline. The post containing your final submission must also contain the following:
- Several screenshots of terrain and gameplay.
- The file in the appropriate format.
- Your final submission must be bug free enough to test and play.
- Protected map is not allowed, and won't be considered until the unprotected version is released.
- Imports may be used in the map, however they must all be credited.
- The resulting map may not exceed 128MB in size.
- The map must be named "THW.TC12.<factioname>", and don't forget to also change the internal name.
- All submitted entries must use (6)Moonglade.w3x as the test map.
- Post here if you intend to compete, what race, and if you'll be working solo or as a team.

- First Place: 50 reputation points and your entry on the award icon
- Second Place: 35 reputation points and an award icon
- Third Place: 20 reputation points and an award icon
- Remaining entries: 5 reputation points for each submission (for users with final entries who made it to the public poll)

Theme: | How well the various elements of the Faction (including aesthetics & design) fit together in a thematic manner such that they feel like they are representative of the given Faction, as well as that of the chosen Contest Theme. Well-fitting & polished aesthetics which complement a cohesive Theme will be graded well; poorly-considered or lacking Thematic elements will result in a poor score. | 10 |
Role: | How well the various elements of the Faction work together to achieve the tactical synergy & gameplay style the Faction has, as well as how well each element performs it's particular function. Comprehensive, well-though-out Roles which complement a cohesive Faction will be graded well; ill-considered, insufficient or over-compensating Roles will lose points. | 10 |
Balance: | Indicates how comparable the Faction is in terms of 'playability'; i.e. the ideal Faction should win/lose 50% of the time against others of it's class. Overpowered or Underpowered units/heroes/abilities/etc will result in a poor score; properly balanced elements will mean a good score. | 5 |
Creativity: | How original the design of the Faction is in terms of innovative ideas, clever implementations, or creative concepts. Innovation and creativity will be rewarded; re-use of existing elements & poor originality will result in a poor score. | 10 |
Awesomeness: | The most subjective of all grading criteria. This attempts to quantify exactly how awesome a Faction's overall design feels. This is the "subjective elbow room" for people to talk about how "cool" or "nifty" or "rad" the Faction is. | 5 |
Total points:
| 40 |

If you would like to judge the contest simply make a post in this thread stating so.
You need to be a user who is knowledgeable in the process of designing, creating & implementing custom content; and who is known to judge objectively.
- Kam
- GhostThruster (pending)
- 75 % of the winner's score shall be determined by the contest's appointed judge(s).
- 25 % of the winner's score shall be determined by the results of a public poll.

The contest shall begin on 30 April 2018 and conclude on 12 August 2018 GMT (day is included).
Assigned Staff: KILLCIDE
The Poll | Results