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Techtree Contest #17 - Swarm

Discussion in 'The Arena' started by Wazzz, Feb 3, 2021.

  1. Leods

    Leods

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    (Here it is! The newbie that no one wants, but is always there!)
    When you say "Swarm", you mean neccesarily the starcraft one, or any kind of "insectish" thing? In that second case, would per example a tech tree of qirajis or old gods stuff be allowed?
    I am kinda busy anyway, but maybe I could try a small thing *so I don't overload myself again and drop in the middle*
     
  2. Riki

    Riki

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    I think it would not necessarily be related to Starcraft or insects. I'll try with an entry related to undead (spirits, skeletons...).

    However, I would also like a more detailed explanation on this to be sure I am getting the theme right.
     
  3. Wazzz

    Wazzz

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    As long as the entry itself is made within the time of the contest, it should be fine. Collected resources and concepts is generally accepted, as we often have ideas we wanted to explore in past, and take the contest as an opportunity to take a proper stab at them.

    In relation to the theme, the theme is just the word "Swarm". You are free to interpret that in whatever way you wish, so long as the theme is made apparent in one way or another. It's as open to interpretation as possible, so I'll be curious to see what people come up with.
     
  4. WolfFarkas

    WolfFarkas

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    nagas, nerubians, zergs. are good options.

    by the way have you defined the map or you want us to post here more maps sugestions?

    well just in case, here I searched for some more.

    Pirate Cove
    this is from Wtii an experienced WC3 player.

    Deserted Isles 3.2b
    this is from Kaer, winner of the last melee contest.

    (2) Mercenary Retreat
    this is from mafe, map reviewer and winner of many melee contest

    Silverwind Clearing
    this is from Mr.henci, winner of many contest, and he has 1 map in ladder.

    all 4 in 1.24 1.28
     
    Last edited: Feb 8, 2021
  5. Wazzz

    Wazzz

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    I haven't yet, so these look like good options :)

    Let's go with Pirate Cove, we can probably use the others for future contests
     
  6. MyPad

    MyPad

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    A swarm-themed contest, you say? Though rather broad, I look forward to participating when I am able to do so.
    I'll reuse some of the models in the previous contest, though I'm going for (semi)-sentient droids as a whole.
     
  7. SgtWinter

    SgtWinter

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    Shalt participate with a buncha spider bois. For once the Underground tileset will fit in nicely.
     
  8. Wazzz

    Wazzz

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    "For once"

    Such an irrational hatred of the Underground tileset lol, I'm beginning to wonder why you don't just import custom terrain textures to overwrite it all.

    Although it has recently been pointed out to me how abysmally terrible the terrain on that map is, so I'll be changing the contest map to (2)SecretValley.
     
    Last edited: Feb 8, 2021
  9. MyPad

    MyPad

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    As a callback to my previous entry, I'm going with the Extremodroids, a race of (possibly semi) sentient droids, originally burdened with overpopulation due to their uncontrollable auto-biological structure that forces them to duplicate. As a result, they must conquer worlds in over to dispose of their duplicates.

    upload_2021-2-8_17-54-45.png

    Left-to-right:
    Buildings: Robotics Plant, Acquisition Crystal, Archon Nexus
    Units:
    (Ground) -> Droid Worker, Colony Surveyor, Mechacycle
    (Air) -> Avianoid Bot​
     
  10. WolfFarkas

    WolfFarkas

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    Techtree Contest #17 - Swarm

    8 participants already!!

    I was thinking a "participant table" in the first page would be helpfull, when you know, wips start to bombard the thread as is ment to.


    @MyPad
    your entry remembers me the swarm machines of matrix 3


    machines

    [​IMG]

    [​IMG]

     
    Last edited: Feb 8, 2021
  11. 7oda

    7oda

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    I was thinking about a murloc/murgul race following some kind of a sea entity inspired from the orc campaign
     
  12. SgtWinter

    SgtWinter

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    Screenshot_13.png

    Australian wildlife do be kinda wack tho
     
  13. 7oda

    7oda

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    [​IMG]

    In progress!
     
  14. Kyrbi0

    Kyrbi0

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    As far as I'm aware, the only issue with "reusing stuff" has to do with the primary concern of the Contest; in this case, the actual Techtree design, as implemented in the World Editor.

    So yeah, you should be good.
     
  15. Footman16

    Footman16

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    If you link me the models I can make those icons for you if you want, fair warning they will just be Screenshot icons with some slight edits, nothing too fancy. Let me know :)
     
  16. WolfFarkas

    WolfFarkas

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    thanks but, it would be unfair to put you work for me, specially when:
    I also know how to create icons, I used to do saint seiya icons
    with photoshop, create big square screens, resize to 64x64, and save them as tga.

    also with a bit of search here and there I can sort it out,
    I had to use a couple of substandard icons. because corrupted ancients (many models, very few icons)
     
  17. Riki

    Riki

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    I like the WIPs so far. Here's mine:

    WIP1.PNG
     
  18. Leods

    Leods

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    All WIPS are looking great, guys
    I guess i should send a wip son, I just don't have all the models yet. Instead, I have the wood extraction system, and one of two (the less useful one) gold extraction systems. Inspired by the no building stuff, there will be absolutely no buildings on the techtree. You start with two corruptors (allows to corrupt zones to extract lumber and automatically create the basic insect) and the Overlord, a unique unit that can upgrade itself and works as a sort of main building. You can only have one overlord, and, if it dies, you lose the game, so you must protect it as much as you can. The overlord can channel a spell for 30 seconds to automatically extract 350 gold from a gold mine, but that system is pretty useless into the late game, and is better in emergencies.
    I don't know what to do about heroes yet, but I got some ideas...
    Some hours later I will edit this to add some screenshots, so it will be a WIP, I guess
     
    Last edited: Feb 10, 2021
  19. WolfFarkas

    WolfFarkas

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    Psss
    some function such as research and train heroes only work with buildings.
    you can train units from units only using the instant merc. system

    or copy paste a a skill like troll berserk, put all the effects on 0
    and add a lot of conditions
    if 200 gold then add -200 gold, create unit,
    if not 200 gold, show message not enough gold, reset ability colddown...

    now that I have all the icons, I can start thinking the triggering.
     
  20. WinterSnow

    WinterSnow

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    Is it too late to sign up for the contest?