Barorque
HD Model Reviewer
- Joined
- Sep 8, 2008
- Messages
- 630
Alright, I see. Guess I've reflected my new found excitement for SC2 further than it should have been!
Anyways, it should be no problem to adjust some values and the idea itself. However making a single
hero more powerful seem to still fit the balance, provided the power growth will work similar to recruiting
the 2nd and 3rd hero on the time scale. Plus having less units would also allow for the hero to be balanced
around that... just need to be careful there.
@Footman16 Have played once through the your entry... dude, you really have not been doing much else
than the contest, have you?
It's pretty damn nice for such short time. Synergy with summon and heal seems to be a great idea. As it
was expected there are a lot of casters and a reliance on mana, which works good with the crystal unit.
Great that you picked the custom Jaina voice, I myself have gotten some sound files from wowhead, and
even combined some together... however sadly both our facefx don't quite match with the quotes, not sure
how to fix that little thing.
Regarding feedback on issues:
- One thing that you should do right now, is update the Bnet map description with the 90% thingy.
- Big-ass golem's fist icon could actually be the edited stone Slam icon, just make it passive and change
the colour a bit (it's not nitpicky, is it?).
- You could change the altar birth a bit, not even needed to add the statue, you can just remove the old
king one.
Anyways, it should be no problem to adjust some values and the idea itself. However making a single
hero more powerful seem to still fit the balance, provided the power growth will work similar to recruiting
the 2nd and 3rd hero on the time scale. Plus having less units would also allow for the hero to be balanced
around that... just need to be careful there.
@Footman16 Have played once through the your entry... dude, you really have not been doing much else
than the contest, have you?
It's pretty damn nice for such short time. Synergy with summon and heal seems to be a great idea. As it
was expected there are a lot of casters and a reliance on mana, which works good with the crystal unit.
Great that you picked the custom Jaina voice, I myself have gotten some sound files from wowhead, and
even combined some together... however sadly both our facefx don't quite match with the quotes, not sure
how to fix that little thing.
Regarding feedback on issues:
- One thing that you should do right now, is update the Bnet map description with the 90% thingy.
- Big-ass golem's fist icon could actually be the edited stone Slam icon, just make it passive and change
the colour a bit (it's not nitpicky, is it?).
- You could change the altar birth a bit, not even needed to add the statue, you can just remove the old
king one.