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Duststorm - Lady Liadrin

Submitted by johnwar
This bundle is marked as pending. It has not been reviewed by a staff member yet.
The Hiveworkshop
Techtree Contest #15

[​IMG]
The Blood Matriarch
Lady Liadrin

with her Blood Knights
[​IMG]
by johnwar

How to Play as the Blood Knights?

Race - Human
Handicap - 90%

Hero Abilities

Lady Liadrin
  • [​IMG] Light's Judgement
    Lady Liadrin calls upon the light to change her holy abilities. Holy Light and Divine Punishment.
    [​IMG] [​IMG]
    Holy Light
    Calls upon the light to heal nearby friendly units. Level 1 - Heals for 100 hit points. Level 2 - Heals for 150 hit points. Level 3 - Heals for 200 hit points.
    Divine Punishment
    Calls down wave of holy light that damage units in an area. Each wave deals initial damage. Level 1 - 100 wave damage, 5 damage per second. Level 2 - 150 wave damage, 10 damage per second. Level 3 - 200 wave damage, 15 damage per second.
  • [​IMG] Divine Protection
    Calls upon the light to give nearby friendly units bonus armor. Level 1 - 4 bonus armor.Lasts 25 seconds. Level 2 - 7 bonus armor. Lasts 35 seconds. Level 3 - 10 bonus armor. Lasts 45 seconds.
  • [​IMG] Weakness Aura
    Decreases the movement speed and attack rate of nearby enemy units. Level 1 - 10% movement, 5% attack. Level 2 - 20% movement, 10% attack. Level 3 - 30% movement, 15% attack.
  • [​IMG] Blood Vanguard
    Lady Liadrin calls her blood knights to fight with her. Lasts 70 seconds. Blood Knights have 900 hit points, 36 to 39 damage.

Grand Magister
  • [​IMG] Pillars of Flame
    The Grand Magister casts pillars of flame in a straight line, dealing damage and stunning enemy ground units. Level 1 - 50 damage, 2 second stun, 2 pillars of flame. Level 2- 100 damage, 3 second stun, 3 pillars of flame. Level 3 - 150 damage, 4 second stun, 4 pillars of flame.
  • [​IMG] Fireblast
    The Grand Magister blasts an area with fire, stunning enemy land units for 1 second and damaging nearby enemy units. Level 1 - 25 damage. Level 2 - 50 damage. Level 3 - 75 damage.
  • [​IMG] Feedback
    The Grand Magister's attacks destroy mana per hit. The mana combusts, dealing damage to the attacked unit. Level 1- 20 mana destroyed per hit. Level 2 - 25 mana destroyed per hit. Level 3 - 30 mana destroyed per hit.
  • [​IMG] Mount Arcane Golem
    The Grand Magister mounts his own Arcane Golem, a powerful armored golem that has the following traits:|n|n- Bonus damage, hit points, and armor. The Grand Magister becomes mechanical, rendering him immune to most forms of stun, most offensive spells, and several beneficial spells.

Ranger
  • [​IMG] Stealth
    Allows the Ranger to become invisible, and move faster for a set amount of time. When the Ranger attacks a unit to break invisibility, he will deal bonus damage. Level 1 - 15% move, 30 bonus damage, 25 seconds. Level 2 - 45% move, 60 bonus damage, 40 seconds. Level 3 - 75% move, 90 bonus damage, 55 seconds.
  • [​IMG] Mass Arrows
    The Ranger shoots arrows, damaging nearby enemies. Level 1 - 85 damage per target. Level 1 - 135 damage per target. Level 1 - 200 damage per target.
  • [​IMG] Ranger Mastery
    The Ranger can choose her mastery - Multishot and Stunning Shot.
    [​IMG] [​IMG]
    Multishot
    The Ranger shoots powerful arrows at nearby enemy units, dealing 32 to 42 damage per hit. Level 1 - 3 arrows. Level 2 - 4 arrows. Level 3 - 5 arrows.
    Stunning Shot
    Gives a chance that an attack will do bonus damage and stun an opponent for a set amount of time. Level 1 - 20% chance per attack, 25 bonus damage, and 2 second stun. Level 2- 25% chance per attack, 35 bonus damage, and 3 second stun. Level 3 - 30% chance per attack, 45 bonus damage, and 4 second stun.
  • [​IMG] Marksmanship
    Causes the Ranger to attack 60% faster, but take 60% more damage and move 50% slower.

[​IMG] [​IMG] [​IMG]
Credits


    • Elenai
    • Ujimasa Hojo
    • Mythic
    • Cavman
    • Kuhneghetz
    • JetFangInferno
    • kangyun
    • Hawkwing
    • Mr.Goblin
    • AndrewOverload519
    • Grey Knight
    • Direfury
    • SinisterX
    • Sellenisko
    • Eagle XI
    • imforfun
    • I3lackDeath
    • Revilo
    • Tranquil
    • paulH
    • Pyritie
    • Weep

  • Blizzard Entertainment
    • Alexen
    • PeeKay
    • 67chrome
    • Elenai
    • General Frank
    • MadMax
    • AndrewOverload519
    • Mister_Haudrauf
    • Zephyrius2412
    • CRAZYRUSSIAN
    • The Panda
    • Paladon
    • Darkfang
    • NFWar
    • Nugamentum
    • Mr.Goblin
    • 4eNNightmare
    • Hellx-Magnus
    • PrinceYaser
    • Murlocologist
    • Juan_Ann
    • kola
    • viiva

    • 67chrome
    • 84chrome
    • I3lackDeath

    • tomoraider
    • World of Warcraft

Author's Notes

  • This map is playable Classic Warcraft III (Patch 1.30)
  • Feel free to comment about the balance of the race.
  • If there is any bug or problems please let me know.
Contents

Duststorm - Lady Liadrin (Map)

Duststorm LV - Lady Liadrin (Map)

  1. johnwar

    johnwar

    Joined:
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    Messages:
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    UPDATE 1!
    Changelog

    All Blood Elves now only heal during the day

    Arcane Vault - Changed some items

    Priest
    Resurrection - Number of Corpses Raised Decreased from 3 to 1 Mana cost - Increased from 100 to 125.
    Healing Wave - Healed Decreased from 200 to 150
    Gold Cost - Increased from 135 to 145

    Sorceress
    Arcane Strike
    - Bonus damage decreased from 30 to 10
    Mass Slow - No longer decreases the attack speed
    Gold Cost - Increased from 155 to 165

    Magister
    Phoenix
    - Phoenix Fire damage decreased from 15 to 5
    Fire Trap - Damage decreased from 25 to 20
    Gold Cost - Increased from 160 to 175
    Food Cost - Increased from 3 to 4

    Arcane Golem
    Arcane Wave
    - Damage decreased from 120 to 100

    Sky Guardian
    Explode
    - Damage decreased from 150 to 100

    Blood Knight
    Holy Blessing
    - Bonus damage decreased from 25% to 20%

    UPDATE 2!
    Sorceress
    Mass Slow -
    Can decrease attack speed again and No longer a channel spell

    UPDATE 3!
    Added Duststorm_LV so you have another map to play.:spell_breaker:

    Fixed the Backpack upgrade
    Fixed Trigger Camouflage
    Fixed some file path
    Ballista
    Now starts with 800 range and able to attack trees
    Impaling Bolt
    - Now increases attack range
    Added Elven Sight - Which gives some Blood Elves the abilty to see invisible units
    Phoenix - Decreased base damage from 25 to 12.
     
    Last edited: Jun 12, 2020
  2. Lone_Wolf_2021

    Lone_Wolf_2021

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    looks like a good map. Downloading....
     
  3. Shar Dundred

    Shar Dundred

    Map Moderator

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    Added "Contest Entries" tag.
     
  4. Ecstasy49

    Ecstasy49

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    Lovely! For Sunwell!
     
  5. Wazzz

    Wazzz

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    Gave this a bit of a play, meant to comment a while ago. Looking forward to seeing how this develops over the contest period :)
     
  6. Lone_Wolf_2021

    Lone_Wolf_2021

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    is this only for reforged? mine doesnt show up in the campaigns folder
     
  7. johnwar

    johnwar

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    No, it is not for reforged. This map was created in Patch/Version 1.30:smile: and don't put in on the campaign folder put it in the map folder instead.
     
  8. Daffa

    Daffa

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    Last edited: Jun 12, 2020
  9. Lone_Wolf_2021

    Lone_Wolf_2021

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    wait, you say that i should put it on map folder. but this i 82mb. won't the file be too big?
     
  10. Wazzz

    Wazzz

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    If I recall correctly, Version 1.30 allowed maps to function on battle.net up to 128 MB in size.

    Additionally, each map is individually 41mb - that 82mb is for two maps of the same size.
     
  11. Lone_Wolf_2021

    Lone_Wolf_2021

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    well, when i want to patch it gives me an error. something like "unable to connect to battle.net. you may be trying to connect to an invalid battle.net server. If you are using a modem, you may need to manually connect to the internet before connecting to battle.net.
     
  12. tyya

    tyya

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    classic work