Ratfolk – Swarm of rats!
How do they harvest gold?
Workers mine much less gold from normal gold mines. They need to build a Repurposed Gold Mine to mine the normal amount, and can bunker inside it if they're in danger.
Units:
Cheese Golem - Can be summoned with a cheese token bought from the shop. Heals any units that attacks it. Can not attack.
(
done) Slave – Pitifully weak worker unit. Mines less gold from normal gold mines.
(
done) War Rat – Versatile and cheap unit. Can learn the Devour ability which allows it to eat a corpse to increase it's attack damage and attack speed permanently. Devour can be used up to 10 times.
(
done) Direbow – Ranged unit. Suffers from low health and low range. Can learn the Devour ability.
Plagamancer - Offensive caster.
- Eyes of the Swarm: Summons an invisible rat to scout enemies.
- Decay: Deals damage over time to the target enemy and slows them. Does not stack.
- Plague Burst: Deal damage to enemies near target ally. Autocast.
Taskmaster - Defensive caster.
- Hurry: Toggle. Increases the movement speed of all nearby units, except Taskmasters, and causes them to lose health over time.
- Rations: Removes a nearby corpse, and heals all nearby friendly units except the caster.
- Motivation: Instantly kill a target friendly unit. All friendly units near the target gain a bonus to attack speed.
(
done) Mutant – T3 tank unit. Benefits from a high hit point regeneration rate and health pool. Can use Grisly Appetite to eat a nearby friendly unit and recover half of that unit's remaining hit points.
(
done) Blightfiend – T2 support unit. Boasts high movement speed, and knows Blight and Stalk.
-Blight: Attacks removes all positive buffs from the target and slows. Does not stack.
-Stalk: Gain permanent vision of the target non-hero unit. Can be dispelled.
Cannoneer: T2 siege unit. Attacks leave poison clouds that deal damage to all organic units in it's path. Can upgrade the area of effect of its attacks.
(
done) Armour - T2 tank unit. Suffers from low movement speed and turn rate, but boasts high armour and deals damage in a line. Can cast Rally which increases the movement speed of all nearby allied units for a short time.
Parmesan Pitcher - T3 siege unit. Has an exceptionally large attack range but very slow attack speed.
Heroes:
(
done) Skullrat- Strength hero. Incredibly durable and intended to support a mass of units.
- Flesh Offering: Deals 5 damage per second to the target organic unit. If the target dies under the effect of Mortality it will heal all nearby allied units. Lasts 10 seconds.
- Terrify: Slows all units in the target area and decreases their armour.
- Apotheosis: Increases the Immortal's attack damage and allows it to heal itself when attacking.
- Skull Pact: Instantly kill a target allied unit, healing the Immortal for 25% of its maximum health and gaining a permanent bonus to strength.
(
done) Packmaster - Intelligence hero. Summons all over the place. His second ability can be used to give dying units a second wind or turn workers into fighting units for an extra cheesy rush.
- Summon Giant Rat: Summons giant rats to fight for you. Lasts 60 seconds. Short cooldown. Amount of rats summoned increases per level.
- Rat Ointment: Apply a magical ointment a target allied non-hero unit. After a few seconds it will become a giant rat with full health.
Endurance Savage Aura: Increases the attack speed of nearby allies. Nothing fancy.
- Rodent Husbandry: Replaces all giant rats with behemoth rats which have more health, damage, and movement speed.