Discussion in 'Latest Updates and News' started by StoPCampinGn00b, Feb 21, 2018.
They are afaik.
They are already here.
24 players! Widescreen! Amazing!
I am so HYPED! WAR3 Forever baby!
I am unbelievably hyped over the inclusion of white team color. Brings back the old WCII memories
JUST AWESOME !!!
I want to pick pink color!!!
Gonna start creating a 24 player map soon i hope everything goes ok! Really hyped on all the colors even though some may blend in the minimap somtimes ..
I just hope I ain't dying too soon.
About them playahs and over 100 food. Has the big unit in a map staggering issue been resolved?
Each player still has the same food limit - 100. There should be no lag per player. The difference is that modders can now increase the limit more than it was supported and the unit staggering wasn't an issue - it was pathing. Pathing calculation makes units stagger, however I was able to find a workaround to it.. i might release a video of 10000+ units moved flawlessly at the same time.
omg this is disturbingly amazing!!!..
that Op limit increase...
that max players increase...
that wide screen...
I cannot help it but the player number & color is the most important for me - second to the limits.
Whatever the cause. It has to be fixed one way or the other. So, help the community out with it.
Had to dust off my account so I could post. Want to get back into modding with the new patch, any guides on helping people get back into the groove?
Hyped. Hope they'll bring it to the launcher when the bugs are gone. Should bring in some new players.
But creeps already hold black team color and was it not white for no owner or so?
Some more color, from TriggerHappy's post on first page.
edit: wtf this thread got ton a new reply within seconds o.o
I guess 24 players aren't made for melee maps. I guess, now you can choose the colour of creeps from any of those.
It's really simple, disable collision and you're done! That's all there is to it. =)
Here's a quick test video I've made:
It works flawlessly, much like in Starcraft 2.
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