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Xonok
Last Activity:
Jul 9, 2019
Joined:
Mar 27, 2012
Messages:
3,042
Location:
Estonia
Occupation:
Um..

Xonok

Code and Design, from Estonia

Xonok was last seen:
Jul 9, 2019
    1. Noob Mher
      Noob Mher
      The resources search is garbage! I Love you for that
      1. Xonok
        Xonok
        I think I was a bit too harsh. The advanced search works fine.
        Mar 27, 2019
    2. Shooterman56
      Shooterman56
      Hey there, you should post that optimized wagon file you made in its own post. It deserves more attention. :)
      1. Xonok
        Xonok
        There's no reason to upload it separately. If some mod wishes, they can add it to the bundle.
        Even without that, you did find the fixed model, right? So if people have a problem they do look at the comments and find that someone has uploaded a fix.
        Oct 4, 2018
    3. Dark-Zalor
      Dark-Zalor
      yes I used during a long time JNPG so now I'm a bit lost.
      I use sharp craft and its for the moment not adapted to v1.29
      1. View previous comments...
      2. Xonok
        Xonok
        I haven't used WEX, but yes, that's how it works in JNGP. If it's the same tool, it should be basically the same method in WEX.
        Mar 20, 2018
      3. Dark-Zalor
        Dark-Zalor
        I haven't use this tool on JNPG so how does it works?
        Mar 20, 2018
      4. Xonok
        Xonok
        This tutorial explains it. I learned the tool with this:
        https://www.hiveworkshop.com/threads/lua-object-generation.191740/
        It doesn't only talk about using lua, but also about how to use object merger directly. However, for larger tasks like you want you'll need to use lua and that's also explained in the tutorial.
        I assume it works exactly like described in WEX too, but I have no way to verify it.
        Mar 20, 2018
    4. Shar Dundred
      Shar Dundred
      Been a while, Xonok.
      1. View previous comments...
      2. Shar Dundred
        Shar Dundred
        Everything going well, I hope.
        Oct 31, 2017
      3. Xonok
        Xonok
        Somewhat. Having trouble focusing, but I'm gradually improving.
        Oct 31, 2017
      4. Shar Dundred
        Shar Dundred
        Wishing you the best, man.
        Oct 31, 2017
    5. robizeratul
      robizeratul
      3000 posts! Cheers for 3000 more ! :D
      1. Xonok
        Xonok
        Thanks.
        Oct 31, 2017
    6. Rui
      Rui
      Zzzoh-nock! Hey there :D
      1. View previous comments...
      2. Rui
        Rui
        Still using the chat sometimes? I've visited today and yesterday and there are so few people in there, mostly afkers.
        Apr 13, 2017
      3. Xonok
        Xonok
        I do visit the hive, but I don't look at the chat for the same reason.
        Apr 13, 2017
      4. Rui
        Rui
        Dang, we have a loop.
        Apr 13, 2017
    7. deepstrasz
    8. UmbraUnda
      UmbraUnda
      Can you send me a sample trigger for the elevation/terrain movement system? Or is there a tutorial on how to do it?
      1. View previous comments...
      2. Xonok
        Xonok
        If based on those things you can't figure it out, then making a system of this complexity is too soon for you.
        Feb 21, 2017
      3. UmbraUnda
        UmbraUnda
        Thanks, I'll check em out and hopefully I can figure out how to get it started. I'll post later on my progress
        Feb 21, 2017
      4. UmbraUnda
        UmbraUnda
        Ok, I'm totally lost. I'm just gonna post on the forums for help
        Feb 22, 2017
    9. Uklabokalala
      Uklabokalala
      1. Uklabokalala
        Uklabokalala
        Jan 3, 2017
      2. Xonok
        Xonok
        The JassHelper I use handles this. I have the Vexorian's version 0.A.2.B.
        Alternatively, find that line in the code and change "function Order" to "Condition(function Order)". (Without the ")
        Jan 3, 2017
      3. Uklabokalala
        Uklabokalala
        Oh man, thank you so much! I really appreciate it. :)
        Jan 4, 2017
    10. deepstrasz
      deepstrasz
      1. Xonok
        Xonok
        That does seem interesting.
        Dec 24, 2016
    11. robizeratul
      robizeratul
      One thing is for sure, the map is abandoned. This happens a lot these days...There's a long list of cool maps that where never completed/developed.

      I leave it up to you :D. Like you said, making your ORPG is hard, its much easier to have something and work with it. Either way, I don't know much about maps, you know better...DO what you must just create another cool RPG map :D I'm fine with that!
      1. Xonok
        Xonok
        Yeah. It had been abandoned for years even when I originally played it. Kinda sad, but I guess that's what making games is like.
        Dec 8, 2016
    12. robizeratul
      robizeratul
      hey. Did you work on gems of unification? that map is obviously abandoned...
      Want to play it again, some fixes would be appreciated. Do you still care of this?
      1. Xonok
        Xonok
        I asked to take it over, but got no response. It's pretty sad that it's not being developed.
        I do want to make my own ORPG though. My thinking has got too complicated though, I'd have to severely lower my standards to get anything done.
        Nov 26, 2016
      2. Xonok
        Xonok
        I've also looked at what kind of protection it has. I can open it, but the code is hopelessly garbled, so I can't get the original code back. I could get the terrain and possibly object data though. So basically all the triggers would have to be remade. I wouldn't rip a map like that though, better to just make my own.
        Nov 26, 2016
    13. BlueSaint
      BlueSaint
      Hey,

      Idk what ObjectDefinition is.

      Here's some object stuff I did while back ( last edit 10.7., uploaded it just now for you ^^ ): https://github.com/ShittyJASS/w3olib

      It doesn't really even work lol. But I would rewrite it anyway though as I've moved my project into C++ and my conventions have changed a lot.
      1. Xonok
        Xonok
        I don't read C very well, but it seems you essentially do the part that ObjectMerger does for me.
        ObjectDefinition is my script that works like an interface to ObjectMerger. It's meant to make ObjectMerger easier to use and that's really the whole point.
        Nov 19, 2016
      2. BlueSaint
        BlueSaint
        I don't read that code very well either :D

        Well can you share this ObjectDefinition?
        Nov 19, 2016
      3. Xonok
        Xonok
        Not yet. The previous versions were meant only for my personal use and the public version isn't finished yet.
        Nov 19, 2016
    14. Wietlol
      Wietlol
      Oh, hya...
      Didnt notice you came by to say hi... at least not when I am afk unfortunately.
    15. Wietlol
      Wietlol
      1. Xonok
        Xonok
        So essentially what I thought it is. Well, vJASS doesn't have much use for it due to the way it's implemented here.
        Sep 5, 2016
    16. [E]clipse
      [E]clipse
      Hey, see me in chat
    17. Tank-Commander
      Tank-Commander
      Sure, just remember to credit the original source (either the resource &/or me) Just as long as you're not going to be uploading them as your own resource
    18. infrenus
      infrenus
      Uh... odd. After the hive changed sites, I'm still getting the hang of it, so I might do some silly activity.
    19. Dat-C3
      Dat-C3
      It doesn't go into the hidden inventory if you don't use a smart/right-click order to pick it up. Luckily items don't take a whole lot of memory however it does build up so normally constant deletion and recreation of them would definitely suck.
    20. Dat-C3
      Dat-C3
      You have to give the item to another object first before being able to do anything else with the item from what I have tested, my method does free up the slot and allows for something never before done... Ability stacking which kind of puts custom stat systems / bonusmods to shame except for one flaw, it requires a smart/right-click pickup and after it has been given it needs to be dropped then picked up again.

      So even though it works better then bonusmods, it has some bugs with some annoying delay and order interruptions. Very cool method you decided to share. =)

      I don't think there is any more uses after this unless you have some idea's I could try, currently can't think of any other uses.
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  • About

    Location:
    Estonia
    Occupation:
    Um..
    Current Project:
    Top secret
    WarCraft 3 Account:
    XonokMe
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Undead
    Favorite Organization/Clan:
    Cult of the Damned
    StarCraft II Account:
    Don't have it.
    Programming, Terraining, Roleplay and Strategy

    Signature

    It's rarely the question of "Is it possible". Rather it's always about "How?"
    What I do I don't do to please you. I have my own feel of justice and it's all I follow.
    The only things that seem pointless are the ones you don't understand. [​IMG]
    Gratitude is teaching to others what you have been taught.
    How to reduce loading times
    The theory behind spellbooks
    Soul of a story - The art of lore
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