1. Choose the best Old Gods themed skin at the Texturing Contest #29 - Poll!
    Dismiss Notice
  2. Melee Mapping Contest #2 - Poll is up! Vote for the best competitive 1v1 map!
    Dismiss Notice
  3. Please help test custom maps and more on the latest PTR!
    Dismiss Notice
  4. Evolution complete! Make Darwin proud and go vote in the Techtree Contest #12 - Poll.
    Dismiss Notice
  5. Icon Contest #17 - Results are out! Step by to congratulate our winners!
    Dismiss Notice
  6. We've created the Staff Job Openings thread. We're currently in need of icon, video production, and social/multimedia positions to be filled. Thank you!
    Dismiss Notice

Warcraft III - Patch 1.29 PTR

Discussion in 'Latest Updates and News' started by StoPCampinGn00b, Feb 21, 2018.

  1. StoPCampinGn00b

    StoPCampinGn00b

    Community Manager

    Joined:
    Apr 2, 2013
    Messages:
    2,441
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Rise, lurkers of Azeroth and the Hive. Patch 1.29 PTR is here!

    [​IMG]

    So to dive right into it, perhaps the biggest features include, true native widescreen support, the ability for 24 player maps, major hero balance changes, a new ladder map pool for all ladder modes, the major expansions of World Editor limits (Map size dimensions -> 480x480, object limit -> 30,000, terrain tiles -> 16, and many more limits raised), and over 90 new natives for the World Editor. If you had a hard time taking all of that in because it's absolutely crazy and packed into one loosely formatted paragraph, we can't blame you!

    Note that all of these changes are in the public test realm, meaning it has separate Warcraft 3 server and download. But don't worry, these features should hit the main server when they are tested thoroughly enough and are clear for lift off. We went over all of these massive changes in detail below.

    [​IMG]
    - Widescreen: The game now supports true widescreen; the game no longer stretches to fit a wide resolution.

    - 24 Players: Maps are able to be created and played online with up to TWENTY-FOUR players! Prepare for some map makers to go overboard with this!

    - Bug fixes: Mac client launches, clans can be created again, hosting bots and cross-realm hosting fixed.

    - Streamer/Caster API: An officially supported Streamer/Caster API that allows us to read out information about gold, lumber, food usage, APM and more when observing games live. No more need to use sketchy hacks for this!

    [​IMG]
    - Hero Balance Changes:
    - Heroes: 11 main-race heroes and 6 tavern heroes wield changes, both minor and meta changing
    - Move Speed: Nearly all heroes had their move-speed increased from 270 -> 290, some heroes had durations toned down, possibly making for slightly faster gameplay
    - Buff: Crypt Lord, Far Seer, Tauren Chieftain, Dreadlord, Firelord, Goblin Tinker, Goblin Alchemist, Dark Ranger
    - Nerf: Blademaster (damage items lesser affects critical strike multiplier)
    - Adjust: Mountain King, Keeper of the Grove, Warden, Paladin
    - Map Pools: All ladder mode map pools (1v1, 2v2, 3v3, 4v4, and FFA) have been updated with vanilla maps and edited(LV) vanilla maps. See the full map pool list and specific balance details in the full patch notes linked at the bottom.

    [​IMG]
    - World Editor limit expansions: These raised limits speak for themselves. Go crazy modders!
    - Object limit increased to 30,000
    - Map dimension size limit increased to 480 x 480
    - Tile set limit increased to 16
    - Max execution number increased to 1666666
    - Max food limit increased to 999
    - Max resource limit increased to 9999999
    - Array size increased from 8192 to 32768
    - Over 90 New Natives: New natives add an array of new possibilities and more control in the editor. @Kam with the help of our users also pioneered the discussion in a Blizzard producer update.
    - Full control over special effects : scale, rotate, pitch and more! Say goodbye to dummy units for missiles systems or effect systems.
    - Enhanced control over abilities, items and units.
    - Even responses to mouse actions.​






    FULL PATCH NOTES AND PTR DOWNLOAD: https://us.battle.net/forums/en/bnet/topic/20762056755
    Editor changes: https://us.battle.net/forums/en/bnet/topic/20761976724
    Map Pool / Balance changes: https://us.battle.net/forums/en/bnet/topic/20762006793

    Hive bug report thread: [Feedback] Compiled List of 1.29 Bugs & Issues






    UPDATE: Warcraft 3 Invitational
    In the light of the recent news, Blizzard has decided to set up a giga-event for Wacraft 3 e-sport. Many old-school players are getting together to play on the new patch at Blizzard HQ. Be sure to watch the event on Back2Warcraft stream the 27th and 28th of February.






    We hope that you guys are just as ecstatic for this patch and the future of Warcraft 3 as we are. And as always, please make sure to provide feedback regarding all these PTR updates so we can see them in great shape when they hit live on the main servers. If there's anything you'd like to share or report, please do so respectfully below, patch discussion, or in the Blizzard forums. Thank you everyone for being so passionate about this game and hopefully this will spark something more :)

    Amazing image design credited to the one and only: @Wareditor
     
    Last edited by a moderator: Feb 22, 2018
  2. Shar Dundred

    Shar Dundred

    Joined:
    May 6, 2009
    Messages:
    2,801
    Resources:
    9
    Packs:
    1
    Maps:
    7
    Tutorials:
    1
    Resources:
    9
    YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEESSSSSS
     
  3. Wareditor

    Wareditor

    Joined:
    Jan 16, 2009
    Messages:
    569
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Hyped and pumped!
     
  4. TriggerHappy

    TriggerHappy

    Code Moderator

    Joined:
    Jun 23, 2007
    Messages:
    3,497
    Resources:
    22
    Spells:
    11
    Tutorials:
    2
    JASS:
    9
    Resources:
    22
    Revolution!
     

    Attached Files:

  5. Kasrkin

    Kasrkin

    Joined:
    Apr 6, 2014
    Messages:
    421
    Resources:
    0
    Resources:
    0
    HOLY SIGMAR BLESS THIS RAVAGED BODY
     
  6. Remixer

    Remixer

    Joined:
    Feb 19, 2011
    Messages:
    1,519
    Resources:
    48
    Models:
    16
    Packs:
    1
    Maps:
    30
    Template:
    1
    Resources:
    48
    Prepare for unforeseen consequences.
     
  7. Arowanna

    Arowanna

    Joined:
    Dec 30, 2007
    Messages:
    1,199
    Resources:
    11
    Icons:
    4
    Skins:
    6
    Tutorials:
    1
    Resources:
    11
    Can we blame Kam for this? o:
     
  8. zachhandley

    zachhandley

    Joined:
    Mar 20, 2014
    Messages:
    66
    Resources:
    0
    Resources:
    0
    - World Editor limit expansions: These raised limits speak for themselves. Go crazy modders!
    - Object limit increased to 30,000
    - Map dimension size limit increased to 480 x 480
    - Tile set limit increased to 16
    - Max execution number increased to 1666666
    - Max food limit increased to 999
    - Max resource limit increased to 9999999
    - Array size increased from 8192 to 32768
    - Over 90 New Natives: New natives add an array of new possibilities and more control in the editor. @Kam with the help of our users also pioneered the discussion in a Blizzard producer update.
    - Full control over special effects : scale, rotate, pitch and more! Say goodbye to dummy units for missiles systems or effect systems.
    - Enhanced control over abilities, items and units.
    - Even responses to mouse actions.

    These are incredible

    Will this fix the unit pathing issues with more than X units?
     
  9. Shar Dundred

    Shar Dundred

    Joined:
    May 6, 2009
    Messages:
    2,801
    Resources:
    9
    Packs:
    1
    Maps:
    7
    Tutorials:
    1
    Resources:
    9
    I have been waiting for more players & team colors for ages.
    And all the other stuff holy mother of Sigmar!

    @MasterHaosis, look! More team colors! FINALLY!
     
  10. DaneTheBeast

    DaneTheBeast

    Joined:
    Dec 11, 2014
    Messages:
    524
    Resources:
    1
    Maps:
    1
    Resources:
    1
    HOLY FUKK! THE DAY HAS COME! SO MUCH HYPE!
     
  11. Daffa the Mage

    Daffa the Mage

    Map Reviewer

    Joined:
    Jan 30, 2013
    Messages:
    6,993
    Resources:
    21
    Packs:
    1
    Maps:
    7
    Spells:
    12
    Tutorials:
    1
    Resources:
    21
    Okay, now to make that map of a campaign I was thinking of. Feralia will burn more than ever when this patch is out :D
     
  12. Shar Dundred

    Shar Dundred

    Joined:
    May 6, 2009
    Messages:
    2,801
    Resources:
    9
    Packs:
    1
    Maps:
    7
    Tutorials:
    1
    Resources:
    9
    Lemme tell you about Arkain, son.
     
  13. Sirmarkis29

    Sirmarkis29

    Joined:
    Apr 24, 2017
    Messages:
    85
    Resources:
    0
    Resources:
    0
    immm so happy thanks so much for this i love so much w3 !
    WELL PLAYED HIVE And blizzard keep the new content :)
    Now need update to be possible to play custom campaings in 2 players xD
     
  14. Chaosy

    Chaosy

    Joined:
    Jun 9, 2011
    Messages:
    10,227
    Resources:
    17
    Maps:
    1
    Spells:
    10
    Tutorials:
    6
    Resources:
    17
    Bla bla bla

    New API

    Actually something I want, nice.
     
  15. Avex

    Avex

    Joined:
    Feb 9, 2008
    Messages:
    1,388
    Resources:
    11
    Icons:
    8
    Maps:
    1
    Tutorials:
    2
    Resources:
    11
    Hoooooly shit.
     
  16. UmbraUnda

    UmbraUnda

    Joined:
    Mar 31, 2016
    Messages:
    573
    Resources:
    1
    Maps:
    1
    Resources:
    1
    YESSSSSS - ty blizz. fixing WE after the updates broke newgen and making it better than ever, yesssssssssss
     
  17. Unregret

    Unregret

    Joined:
    Jun 15, 2016
    Messages:
    748
    Resources:
    1
    Maps:
    1
    Resources:
    1
    24 players and food limit. Now that's more like macro scale.
     
  18. Sheephunter

    Sheephunter

    Joined:
    Dec 21, 2008
    Messages:
    754
    Resources:
    0
    Resources:
    0
    24 man uthers party here we go
     
  19. KingLichTR

    KingLichTR

    Joined:
    Dec 28, 2013
    Messages:
    28
    Resources:
    0
    Resources:
    0
    Can this be the herald of Remastered edition???
     
  20. Lord_Marrowgrath

    Lord_Marrowgrath

    Joined:
    Aug 23, 2011
    Messages:
    486
    Resources:
    5
    Maps:
    4
    Template:
    1
    Resources:
    5
    PUMPED. I want to screaam. Everythings fine except unit selection system. IF we get 999 food limit, we need to select 40+ more units in one time.