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Lord_Marrowgrath
Last Activity:
Aug 17, 2019 at 11:57 AM
Joined:
Aug 23, 2011
Messages:
617
Media:
333
Albums:
10
Gender:
Male
Birthday:
Mar 5, 1995 (Age: 24)
Home Page:
Location:
Turkey
Occupation:
Student/Biologist/Map editor/Visual Artist

Lord_Marrowgrath

Terrain and Map Maker, Male, 24, from Turkey

''Remember remember, warcraft reforged wont release at fifth of november'' May 17, 2019

Lord_Marrowgrath was last seen:
Aug 17, 2019 at 11:57 AM
    1. stein123
      stein123
      Hey LM! any plans to continue the developement of Lords of Azeroth?
      1. Lord_Marrowgrath
        Lord_Marrowgrath
        Yep! Still working on it. I'll post informations on map development forum soon. We will conquere Azeroth! It's hard to combine so many races into one. Still thinking a new feature.
        Jul 8, 2019
      2. stein123
        stein123
        Cool!
        Jul 8, 2019
      3. Lord_Marrowgrath
        Lord_Marrowgrath
        It gives error on mid game everytime. I tried everything to fix it but I think It's patch problem. AI cant handle to move 20+ units. I'll wait until reforged release.
        Jul 30, 2019
    2. deepstrasz
    3. deepstrasz
      deepstrasz
      You don't have to +rep me for that. It's your work. You deserve it. Salam.
    4. Tyrande
      Tyrande
      whats guide
      can u link
      thank you
      1. Lord_Marrowgrath
    5. Tyrande
      Tyrande
      where you take models from wow
      example in new map
      1. Lord_Marrowgrath
        Lord_Marrowgrath
        Those are wow rips. I converted them to mdx from wow data. You find wow rip tutorial on hive
        May 21, 2019
    6. Lord_Marrowgrath
      Lord_Marrowgrath
      ''Remember remember, warcraft reforged wont release at fifth of november''
    7. Pyraeus
      Pyraeus
      Hail, might Marrowgar. Oh, Marrowgrath! I was recommended to see you by a dragon regarding terrain remodification and design. Do get back to me if you wish to undertake this path as a request from me. I would be grateful to accept any reply. Yours truly, Pyraeus.
    8. Ragnaros17
      Ragnaros17
      2nd melee contest poll started, in the link you can (if you wish) download all the maps from the zip file, see them all and rate what do you think are the 5 best maps. If you don´t have competitive melee knoledge, is okay, you can use other criteria like: enviroment, effort, map shape and others. The general public opinion is important to define 20% of the final score https://www.hiveworkshop.com/threads/melee-mapping-contest-2-poll.308814/
    9. Alxen345
      Alxen345
      Hi there! How's it going? :)
      1. Lord_Marrowgrath
        Lord_Marrowgrath
        Hi! Working on holyday resort. Take a break on w3 editor. How about you?
        Jun 8, 2018
      2. Alxen345
        Alxen345
        Relaxing a bit...vacation feels great :)
        Jun 8, 2018
    10. Avatars Lord
      Avatars Lord
      You've never answered my " and you?" question, bro. You made me sad :/
      1. Lord_Marrowgrath
        Lord_Marrowgrath
        İş güçden bakamadım siteye hiç uzun zamandır giremedim :)
        Jun 9, 2018
      2. Avatars Lord
        Avatars Lord
        Hive varken işi ne yapacan bırak gitsin ^^
        Jun 22, 2018
    11. YourArthas
      YourArthas
      Why dont you use wow models for all of those scourge heroes etc in your map ? I'm also from Turkey ,a modeler of Armies of Azeroth mod and global moderator of wcunderground site ( where all wow models came from ) , so if you want models I can help
      1. View previous comments...
      2. Lord_Marrowgrath
        Lord_Marrowgrath
        Aynen bana en fazla 500-700 kb boyutunda modeller lazım. Çünkü custom soundset kullanıcam şimdiden 500 mb boyutlu bir model sesiyle beraber 1.3-1.7mb ye yakın oluyor. O yüzden hesaplı gitmem gerek. Ama genede 500-700 hatta 1 mbyi geçmeyen modellerin varsa ya da yapma imkanın varsa kullanabilirim.
        Feb 23, 2018
      3. YourArthas
        YourArthas
        Texturelar sorun çıkarabilir mdxler genelde en fazla 800 kb falan civarında oluyor wc3 animasyonlarında 20k triangle'a sahip olsa dahi
        Feb 23, 2018
      4. Lord_Marrowgrath
        Lord_Marrowgrath
        Aynen Texture o konuda problem oluyor. Yeni wow modelleri 3-4mbden aşşağı olmuyor. Mesela eski sylvanas modelini bilmem ama şimdi ki 4-5mb boyutu var neredeyse. Dediğim gibi maximum 1mb olabilir.
        Feb 23, 2018
    12. BABA
      BABA
      Merhaba arkadas. Nasilsin ? :)
      1. View previous comments...
      2. BABA
        BABA
        Bende iyiyim . Neredesin ?
        Feb 7, 2018
      3. Lord_Marrowgrath
        Lord_Marrowgrath
        Turkey/Istanbul/Muğla. Sen neredesin?
        Feb 21, 2018
      4. BABA
        BABA
        Ben Makedonya`dan, Uskup`ten .
        Feb 21, 2018
    13. Svetli
      Svetli
      Hello, neighbour! :D
      1. Lord_Marrowgrath
        Lord_Marrowgrath
        Hi mate :)
        Feb 2, 2018
    14. Maxwell
      Maxwell
    15. trebla ratilla
      trebla ratilla
      thank you for the review ;D
    16. Valandil
      Valandil
      What is this screenshots of osgiliath you made ? Is it a new map ?
      1. Lord_Marrowgrath
      2. TheFrenchLeprechaun
        Feb 22, 2017
    17. Rufus
      Rufus
      Hi!
      You know you can gather your maps in one bundle, right?
      Just click the edit button on your already approved map, and add this one to it. :)

      That is if the map has the same gameplay, only with new terrain.
      1. Lord_Marrowgrath
        Lord_Marrowgrath
        Ahh I didnt know it. Thanks!
        Feb 7, 2017
      2. Rufus
        Rufus
        No probs. :)
        Feb 7, 2017
    18. Alxen345
      Alxen345
      Hello! Looks like you are into AoS modding too. Wanna change some feedbacks? I will test your AoS and you my AoS. How does it sound? :)
      1. Lord_Marrowgrath
        Lord_Marrowgrath
        Good idea. I will play your map soon AoS bro :)
        Dec 30, 2016
    19. deepstrasz
    20. Aliguyon
      Aliguyon
      hello, do you know this scenario

      i opened an .mdx model in mdlvis,
      tried to rotate its arm,
      and i notice the vertices connecting the arm to the body moves just slighty,
      and as you rotate the arm 360 degrees, those vertices seems to be closing (i mean those vertices moves closely to each other until they hit each other)..

      is that vertex weights???
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  • About

    Gender:
    Male
    Birthday:
    Mar 5, 1995 (Age: 24)
    Home Page:
    https://www.patreon.com/lord_Marrowgrath
    Location:
    Turkey
    Occupation:
    Student/Biologist/Map editor/Visual Artist
    Current Project:
    Warcraft Collapse, War of Argent, Lords of Azeroth
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Tauren
    Favorite Organization/Clan:
    Frostwolf
    I met with Warcraft's fantasy universe by playing DOTA when I was young. The background of stories their designs and the combinations with the characters are the most instresting and exciting factors that I found. I decided to show my ideas for AoS/Moba games. I have started to create my first map War of Argent in 2010 to present designs formed by my imagination with version of AoS. Then I have submit to the hiveworkshop in the middle of 2013. My first Warcraft 3 map contains alot of stories of War of Argent Universe. I showed my own Hero ideas based on simple AoS map which has contains four lanes, basic spawning units, towers etc. I immersed myself in fantasy stories which contains wide universes the Tolkien, Warhammer, Star Wars etc. When I get into stories of warcraft I started to create speculations thanks to playing World of Warcraft during years. Warcraft is regarded as a masterpiece and it's unique because it combines fantasy kings like Warhammer, Lord of the Rings with Cultural mythologies.This speculations promt me to create my own stories about alternative future of Warcraft. I gave my all effort to improve it and also used to try new mechanics so that the gamers find it egrossing and much more enjoyable.

    Signature

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