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Himperion
Last Activity:
Jun 22, 2017 at 2:17 PM
Joined:
Jun 20, 2013
Messages:
434
Media:
34
Albums:
4

Himperion

Well-Known Member

Himperion was last seen:
Viewing Portal, Jun 22, 2017 at 2:17 PM
    1. KILLCIDE
      KILLCIDE
      If youre posting triggers, use trigger tags, not code.
    2. Paillan
      Paillan
      Hello there, Himperion! I was wondering if you could help me with the jaina death knight model I uploaded to the simple resources thread.
      1. View previous comments...
      2. Paillan
        Paillan
        makes sense, I took that model from another bigger model (a frozen throne model with Jaina as lich queen included)
        Thanks a lot!
        Apr 28, 2017
      3. Himperion
        Himperion
        Apr 28, 2017
      4. Paillan
        Paillan
        I can fix the animations and try to finish the rigging. Thanks a lot!
        Apr 29, 2017
    3. JesusHipster
      JesusHipster
      Hey, if you took the glaive from Maiev Shadowsong model, credit Proxy. He made the weapon.
      1. Himperion
        Himperion
        Ok sorry.
        Apr 11, 2017
      2. JesusHipster
        JesusHipster
        NP!:)
        Apr 12, 2017
    4. JesusHipster
      JesusHipster
      Great update on the footman pack!
    5. Stefan.K
      Stefan.K
      Hello. I was wondering how do you transfer animations from one model to another? I just need some tips cuz many times I failed when tried to give additional animations to Jaina's ones. Saw your comments in the thread where you helped Solu with his request so I was curious.
      1. View previous comments...
      2. Stefan.K
        Stefan.K
        So, you just rename the bones and import the animation you want?
        Jan 3, 2017
      3. Himperion
        Himperion
        Jan 4, 2017
      4. Stefan.K
        Stefan.K
        Thank you.
        Jan 4, 2017
    6. JesusHipster
      JesusHipster
      You sure you don't want assasins in the usual modelbase? I think they are good enough
      1. Himperion
        Himperion
        Thanks, but i think is ok leave them in the too simple resource.
        Oct 16, 2016
    7. Hjorleif
      Hjorleif
    8. Stefan.K
      Stefan.K
      Hey, how can i flip bones just like you did with your mounted paladin model? Is it possible to flip them when transfering animations?
      1. Himperion
        Himperion
        ? Hey remember i'm not an native english speaker. Flip bones in what animation or what bone in the model.
        Aug 8, 2016
      2. Stefan.K
        Stefan.K
        Well, I was asking for the whole model. It need to be done on separate bone or?
        Aug 8, 2016
      3. Himperion
        Himperion
        Ok, I think i go what you want to known. Remember that a model on Foot has a Root Bone Right. In a Mounted model there are two Roots. A Root for the mount, and a mount for the Rider. The rider root is inside the the Horse boneset, depending of the model there is a "Center" bone like in the Wolf, Panther, Air beast. In the DK or Knight case it simply goes inside the horse root.
        Aug 9, 2016
    9. Reflex
      Reflex
      This is really, really awesome
      1. Himperion
        Himperion
        Jun 12, 2016
    10. BlackRangerXIII
      BlackRangerXIII
      Which paladin
      Warcraft's paladin or yours?
      Also if you can modify the cape that would be great
    11. BlackRangerXIII
      BlackRangerXIII
      1-People are REALLY Lazy eh... Can't blame them

      2-Not like that. Just the normal paladin model using the same horse and animations as the High elf paladin
    12. BlackRangerXIII
      BlackRangerXIII
      Hey Himperion
      Can you make a human version of your High elf paladin and post it on the hive simple resources thread?
      Also when you're releasing the Sorceror and the Elementarist
    13. Galadgod
      Galadgod
      I have completed all the edits I wanted. Thank you so much for all the help, and sorry for being so annoying. Making the edits myself was really fun and teaching, I have to thank you for that too. Good luck!
    14. Edge45
      Edge45
      No problem :)
    15. Reflex
      Reflex
      Oh, that model needs a huge rework, but yes, you can edit it as you wish.
    16. jonbon29
      jonbon29
      I see, thanks for the reply.
    17. jonbon29
      jonbon29
      Yow Himperion, I was wondering were you're high elf paladin went :vw_wtf:
    18. Galadgod
      Galadgod
      It is alright, thank you for everything so far!
      There's no need to hurry, take all the time you need, just tell me if you have the time in a month or two to help me out if you want!
    19. Galadgod
      Galadgod
      I have come to bother you yet again!
      I have advanced something, and it's quite fun, but I have found again a problem, and animation transferers didn't help me,
      The mounted animations look "good" enough
      But when unmounted it doesn't really seem well, maybe I rotated incorrectly the vertex
      [IMG]
    20. Galadgod
      Galadgod
      I managed to make him have the captain's head (even though it's a bit small), and also sucefully removed his weapon. It's the first thing that is close to "modeling", and I'm quite excited. I don't know how to make the last thing I need, though, which is making him have the sword using paladin (arthas w/frostmourne) animations. How can I achieve that? Thanks, and, sorry for being so annoying
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  • About

    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Arakkoa
    Favorite Organization/Clan:
    Kirin Tor

    Signature

    [​IMG]
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