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Fingolfin
Last Activity:
Sep 23, 2018 at 9:40 PM
Joined:
Jan 11, 2009
Messages:
3,076
Albums:
1
Birthday:
Feb 23, 1991 (Age: 27)
Location:
Gothenburg, Sweden
Occupation:
VR Game Developer

Fingolfin

Well-Known Member, 27, from Gothenburg, Sweden

Fingolfin was last seen:
Sep 23, 2018 at 9:40 PM
    1. Mechanical Man
      Mechanical Man
      hey I would like to ask you for a 'translation'. From 3dsmax vocabulary to magos vocabulary about materials:
      Opaque - (none)
      Transparent - 2 color alpha
      ...

      here I'm already lost, some may be named the same, but they are different, dunno
      1. View previous comments...
      2. Mechanical Man
        Mechanical Man
        wait what, what you fixed? I'm not modeling in blender
        Sep 23, 2018 at 7:57 PM
      3. Fingolfin
        Fingolfin
        Oh, i thought you were referencing my Blender MDL exporter...
        Well, in 3ds Max 5, you need to click on the button which says "Standard" in the material editor and then choose "Warcraft III" (if you have art tools installed). Under "Extended Parameters" you have blend modes. Opaque = None, 2 Color Alpha = Transparent (alpha clip), Full Alpha = Blend, the rest are the same.
        Sep 23, 2018 at 8:01 PM
      4. Mechanical Man
        Mechanical Man
        however max has two options for modular
        Sep 23, 2018 at 8:52 PM
    2. Jeff91
      Jeff91
      Hey Fingolfin, do you still update WiF or did you give it up, it has a few bugs.
      1. View previous comments...
      2. SNIper of DARKness
        SNIper of DARKness
        Only German Destroyer can target Submarines, also submarines can stay submerged indefinitely.
        More so Italy can not train infantry from SMALL cities, and their infantry does not spawn in squad, it just cost 130 Currency to train 1 Italian soldier, and let me tell you he is no super soldier.
        Sep 22, 2018 at 8:46 PM
      3. Fingolfin
        Fingolfin
        Well, that sucks. I will get to it straight away.
        Sep 23, 2018 at 12:38 AM
      4. SNIper of DARKness
        SNIper of DARKness
        Although always submerged submarines makes it easier to micro, the only problem was they couldn't be killed.
        While fixing these issues do you think about adding new features or models?
        Sep 23, 2018 at 8:24 AM
    3. SNIper of DARKness
      SNIper of DARKness
      Hey Fingolfin, where could I find the latest version of World in Flames? The one with the the newly made models for Italy and the others.
      1. View previous comments...
      2. SNIper of DARKness
        SNIper of DARKness
        Great, though it's a shame you didn't make a German Battleship.
        Sep 16, 2018
      3. Fingolfin
        Fingolfin
        I have untextured models of both the Bismarck and the King George V. I'm actually working on another WW2 or possibly WW1 map currently, much more centered around supply lines and the logistics of war. It might feature many of the old WiF models.
        Sep 16, 2018
      4. SNIper of DARKness
        SNIper of DARKness
        One of my favourite things in World in Flames was to play as either Japan or America and do some island hopping, though I always wished for it to be based more on transporting of troops from one island to the other rather than capturing one city and spamming units to conquer the rest of the island.
        Unfortunately it never came down to that as it was far easier to just go straight for Japan or America.
        Sep 17, 2018
    4. DerekX
      DerekX
      You're so good at making models, do you ever think about selling some of them? Or do you already? What can you tell me otherwise?
      1. Fingolfin
        Fingolfin
        I work with programming and 3D-modeling professionally for a big marketing company, and frankly i make too muck money from it to actually care about selling models privately.
        Sep 8, 2018
      2. DerekX
        DerekX
        Well I made some models of my own too, and have interest in selling 'em. Is there anything I should know about first? Go check out my gallery. :)

        There are some FSX models I've converted, subtract those since we know I can't sell 'em. The rest I've made using Blender and GIMP.
        Sep 11, 2018
    5. Pinzu
      Pinzu
      Hey Fin, since you made a splendid airplane system I'm wondering what your thoughts are on how a similar system for cars would play out. Would it be plausible or just too quirky? What the goals would be is to add some realistic acceleration, coasting and drag to units to mimic car movement. My biggest qualm would relate to the steering, with planes if you press a new angle it just redirects instantly with a car would it turn in a roundabout way instead?

      Thinking some more on it, the biggest issue is not steering but probably collision with objects in it's path causing them to get stuck or glitch.
      1. Fingolfin
        Fingolfin
        Yeah, i remember trying this once in an effort to replicate the Men of War vehicle behavior, but unfortunately it's a bit more complex than with the planes... it would be possible though to use a system similar to the ship movement in my naval battle map, but you'd have to also script the attacks more or less. Car physics are also much more complex since you have different drag characteristics depending on the angle between the velocity and the wheel direction. It's a whole science.
        Aug 2, 2018
    6. General Red HAwk
      General Red HAwk
      Hey Fin,are you already finished the chinook model now?
    7. Lasersquid112
      Lasersquid112
      Heya
      Was wondering if you have the time at some point to help my dad understand World Domination - I was planning to try to explain some of it to him, but I don't know how effective I'll be at it. Seeing as you made the map, I was hoping that you'd be able to point things out for him, that kind of thing (he's 61, so I don't know how easy it'll be).
      If you don't have the time to, it's okay
      Hope you're having a good vacation, mate!
    8. don_svetlio
      don_svetlio
      Actually, do you know of any Sci-Fi/StarCraft assets that are not in the model database here? I'm especially interested in buildings or anything of similar style/quality to your stalker/marauder and Misha's dragoon. Sorry to be such a bother, I'm just trying to make a good-looking starcraft/sci-fi mod that doesn't feel clunky and for that I need models with good animations and style such as yours.
      1. View previous comments...
      2. Fingolfin
        Fingolfin
        I mean my exporter, Warcraft has always supported particle effects.
        Aug 22, 2018
      3. don_svetlio
        don_svetlio
        Ah, okay, sorry for the confusion - I'm a bit rusty :D
        Aug 22, 2018
      4. don_svetlio
        don_svetlio
        Update: My laptop died. Rip data. Good news is, managed to get a new one :D
        Aug 29, 2018
    9. don_svetlio
      don_svetlio
      Hey man, I feel like an annoying neighbour but can I ask a quick question/favour? Do you happen to have any unreleased Starcraft resources? Can also be general sci-fi. I'm going for a "The Expanse" aesthetic and the Terran and Protoss (and some Star Wars) models you have made before are really good for what I'm going in terms of aesthetic and design.
    10. Brismo
      Brismo
      Hey now, don't expect more than the bat of an eye in regards of effort from this spectacular modeler if you yourself can't be bothered to take the effort to compliment their work xD
      Have a great day, Fingolfin. Your models rock - bet they're going in more than just some map credits. Peace

      |
      v
      1. Fingolfin
        Fingolfin
        I didn't really understand much of your comment except for that it was a compliment... so thanks, i guess!!
        Jul 17, 2018
    11. Ragnar9
      Ragnar9
      Hello, I really like your Sindar and High Elven swordsman models. Would it be possible to combine them into one hero unit without too much work? Or would would that change everything?
      Im looking to add an Elladan and Elrohir hero to a map, and it would be perfect.
      1. Fingolfin
        Fingolfin
        I'm sorry, but this likely will not happen since i'm unlikely to touch the Sindar models anymore.
        Jul 17, 2018
    12. SNIper of DARKness
      SNIper of DARKness
      Ey, when can we expect a greek shipyard?
    13. Wark
      Wark
      Hi Fingolfin, I've been looking around for the best pine tree models, and yours are the ones! I just have a problem with the swaying animations and stump height. Mind if I lower the trees and remove that animation? And... how would I do that? I know about magos, I just have zero 3D modeling experience.
      1. View previous comments...
      2. HerrDave
      3. Wark
        Wark
        Thanks Herrdave, and same to Fingolfin! Love these trees.
        Jul 14, 2018
      4. Fingolfin
        Fingolfin
        Thanks Dave! And good luck with you project Wark, thanks for the nice words!
        Jul 14, 2018
    14. Anarion123
      Anarion123
      Yes indeed, this latest patch seemed to have disturbed most of good custom wc3 maps we play.. and we really miss world in flames Fingolfin, at least reconsider it once again, i completely support Marcus and i assume there are a lot more people who care about this magnificent map you made....Come on fix it bro :D We usually hosted it everyday...we are really missing ur good Map ;)
      1. Fingolfin
        Fingolfin
        Again, what needs fixing? Did the last patch break it? Tell me what's wrong and I'll fix it!
        May 28, 2018
      2. HerrDave
        HerrDave
        I've played a bit of WiF and I've seen a few problems creep up
        -Sea points are destroyed instead of captured
        -Fog thickness messes with visibility with the new resolution
        Jul 13, 2018
    15. MarcusMaxentius
      MarcusMaxentius
      Fingolfin the greatest model editor of all times, why do you not reconsider your world in flames project? It has attributes to be the most fun ww2/wc3 map?
      1. Fingolfin
        Fingolfin
        What do you think is lacking with it?
        May 23, 2018
    16. NigerianPriest
      NigerianPriest
      Hey can you upload your wif models and stuff?
      1. View previous comments...
      2. NigerianPriest
        NigerianPriest
        wow thanks, i'd love that!
        May 21, 2018
      3. Fingolfin
        May 22, 2018
      4. NigerianPriest
        NigerianPriest
        Thanks a lot man!
        May 22, 2018
    17. General Red HAwk
      General Red HAwk
      Hey Fingolfin are you have update for world in flames?
    18. SNIper of DARKness
      SNIper of DARKness
      Fingolfin, what is your opinion on the current 1.29 patch notes? Will you revive any of your old projects?
      1. Fingolfin
        Fingolfin
        I'm extatic, and yes, i will probably revisit some old ideas! probably not WiF, though, but perhaps other WW2-themed maps.
        Feb 25, 2018
    19. SeedinAethyr
      SeedinAethyr
      Happy birthday!
      1. Fingolfin
        Fingolfin
        Thanks!
        Feb 24, 2018
      2. SeedinAethyr
        SeedinAethyr
        You're welcome!
        Feb 25, 2018
    20. FeruEnzeruJKun
      FeruEnzeruJKun
      Happy birthday, Fingolfin. Glad to have nicer days, hope you'll come back this year then. God Bless Sweden for Him! ^W^
      1. Fingolfin
        Fingolfin
        Not sure if i understand this comment, but thanks!!
        Feb 24, 2018
      2. FeruEnzeruJKun
        FeruEnzeruJKun
        No worries and you're welcome. Take good care of your Warcraft 3 Works.

        Herald the future of Warcraft 3 Modding Days! ^^
        Feb 24, 2018
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  • About

    Birthday:
    Feb 23, 1991 (Age: 27)
    Location:
    Gothenburg, Sweden
    Occupation:
    VR Game Developer
    Current Project:
    World Domination
    WarCraft 3 Account:
    I_Love_Cat
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Old Gods
    Favorite Organization/Clan:
    Scarlet Crusade

    Signature

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