1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  4. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  5. The results are out! Check them out.
    Dismiss Notice
  6. The poll for Hive's 12th Concept Art Contest is up! Go cast your vote for your favourite genie!
    Dismiss Notice
  7. The raddest synthwave tracks were chosen - Check out our Music Contest #12 - Results and congratulate the winners!
    Dismiss Notice
  8. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.
Fingolfin
Last Activity:
Oct 15, 2019 at 8:46 AM
Joined:
Jan 11, 2009
Messages:
3,190
Albums:
1
Birthday:
Feb 23, 1991 (Age: 28)
Location:
Gothenburg, Sweden
Occupation:
VR Game Developer

Fingolfin

Well-Known Member, 28, from Gothenburg, Sweden

Fingolfin was last seen:
Oct 15, 2019 at 8:46 AM
    1. blink
      blink
      Hello Fingolfin. First of all, I would like to thank you for your effort in making the Mdl exporter for blender :) So I've been using your exporter for a while now and I am now proficient at animating using ik rig. Since your exporter does not export ik rigs properly, I should bake the actions first right? There is a problem tho, it messes the structure of the bones such that the parent of the arms are attached to the ik bone which is conneected to the root after exporting it. Do you have any suggestions on how should i export ik rigged models? Thanks.
    2. deepstrasz
    3. Clanzion
      Clanzion
      Hello FIngolfin, I took a look at your fantastic airplane system and would love to use it. However, it utilizes autoindex, is there some kind of special functionality being used from it besides indexing or will it be relatively simple for me to switch from autoindex to Bribe's UnitIndexerGUI?
      1. Fingolfin
        Fingolfin
        I will change it so that it doesnt need an indexera anymore. We'll see if I can get it done today.

        EDIT: Fixed!
        Oct 5, 2019
      2. Clanzion
        Clanzion
        Thanks for the quick update!
        Oct 6, 2019
    4. DerekX
      DerekX
      Hey Kalle, since you're using Blender, could you tell me how to make a SC2 model's alpha channel transparent. I've been told to take the texture I want and set it as "Diffuse" if it asks about what channels to use, select Red, Green, Blue. (RGB) Then I need to select the "Mask (alpha)" and set it as the same texture. Only this time I set the channel to Alpha only. But I'm still seeing the alpha channel (w/o team color) on the part(s) that are supposed to be transparent. Is there something else to configure?
      1. Fingolfin
        Fingolfin
        I am not sure if i understand the question, what are you seeing exactly? I have never worked with SC2 models, so i'm not entirely sure. I think sc2mapster.com would be a good place to ask that question.
        Sep 3, 2019
      2. DerekX
        DerekX
        Lemme show you what I'm trying to do. Standby for a private message...
        Sep 4, 2019
    5. Cyclotrutan
      Cyclotrutan
      Thanks :). I'm also trying to use your awesome planet models in the background, but the grid is making them not display correctly. Have to try to fix that.
    6. Duke
      Duke
      Hey, would you mind if I used some of your models with different textures? (celtic buildings, minas tirith doodads, trees). Also wanted to ask, is there any chance you will upload those roman and greek units? They are just beautiful to look at
    7. James7
    8. DerekX
      DerekX
      Hey Kalle, if you ever come back to making Clone Wars models, I suggest you make an AT-TE and some structures. What else is gonna manufacture those units? ;)
      1. Fingolfin
      2. DerekX
        DerekX
        Yes. :) Do you think you could export that model as an .m3? Of course we should remind everyone not to use it in Battle.net.
        Jul 28, 2019
    9. Hayate
      Hayate
      hey wanna ask if you use discord by any chance haha
      1. Fingolfin
        Fingolfin
        Yep! Fingolfin#0882
        Jun 26, 2019
    10. 放假好(Good holiday)
      放假好(Good holiday)
      I solved this disaster!
      After I tried to import the dlp texture into the editor, I succeeded!
      Please forgive me, after all, I am just a newcomer.
    11. Excalibrs
      Excalibrs
      Hey, we want to make a new map similar to WIF, WIF has a lot of good ideas. Can you allow us to use some of the content in the map?
      1. Fingolfin
        Mar 29, 2019
      2. Excalibrs
        Excalibrs
        Thanks.
        Mar 29, 2019
    12. SNIper of DARKness
      SNIper of DARKness
      Hey, was wondering when you are going to release a new version of WiF?
      1. SNIper of DARKness
        Mar 4, 2019
      2. Fingolfin
        Fingolfin
        There's been a lot of stuff going on for me the past few weeks, but I will see if I can maybe try to release what I have this week.
        Mar 4, 2019
    13. SeedinAethyr
      SeedinAethyr
      Happy birthday!
    14. Mr.Goblin
      Mr.Goblin
      Love your avatar... I'm also a big fan of Calvin and Hobbes. I even made a fan art of them. :D
      Question, would you be up for some skill exchange? I'm looking for someone to add a slight swinging animation to a pine model I'm using and I'd like to trade some of my time/art for it. :)
      1. View previous comments...
      2. Fingolfin
        Fingolfin
        Feb 21, 2019
      3. Mr.Goblin
        Mr.Goblin
        lovely tutorial. But might take me a few hours to get it done while for you it might take you 15minutes. So yeah, I think a simple trade is the way to go for now :D
        Feb 21, 2019
      4. Fingolfin
        Fingolfin
        All right, send me the model then you lazy bugger!
        Feb 22, 2019
    15. SNIper of DARKness
      SNIper of DARKness
      Hey Fingolfin, what did you base mass command on?
    16. SNIper of DARKness
      SNIper of DARKness
      By the way Fingolfin, you should add the World in Flames discord link to the map "https://discord.gg/AY3CzP6" so people will know where to find it.
    17. DerekX
      DerekX
      1. View previous comments...
      2. Fingolfin
        Fingolfin
        Cool! Last time i tested the built-in MDL exporter though, it didn't seem to work? Or is he using some other plugin for that? Either way, it is interesting to see how other people have designed their exporters.
        Jan 15, 2019
      3. DerekX
        DerekX
        It is a bit inconvenient. You first have to make a directory like this: ~/Desktop/WC3Data. Then you could extract the MPQs into that folder. You'll also have to convert the BLPs to PNGs. Is there something else...?
        Jan 15, 2019
      4. DerekX
        DerekX
        Oh, and also back then, I was using an MDL importer by someone else. But it's broken now, unfortunately. I've updated the description over time to make it all work.
        Jan 15, 2019
    18. SNIper of DARKness
      SNIper of DARKness
      By the way Fingolfin you attachment spell is broken in the new version. To use It I have to resort to using an older Wc3 version and JNGP, and if I sometimes forget to use the JNGP and start it with the WE it will break the triggers if I save it.
      1. Fingolfin
        Fingolfin
        Thanks for letting me know, i will check it out, though i hope that Blizzard will patch issues like these in the future. I don't think they mean to break backwards compability with these new patches.
        Dec 27, 2018
    19. deepstrasz
    20. SNIper of DARKness
      SNIper of DARKness
      On a completely different note, what Editor do you use to edit and create your maps. With the newer version of Wc3 most of the custom editors are now heavily outdated and simply do not work with newer maps, in which case I would like to know what editor you are using?
      1. Fingolfin
        Fingolfin
        I can't remember, but i think it is 1.28? I have the newest version on my desktop and an older one on my laptop. Regarding a new version, i've been busy with my day job and buying christmas gifts (man, i hate christmas). If you have a wish list, i can go through it and see what i can do. On my agenda is to increase Domination win limit, change back spaced armor so that it applies to existing tanks, and some other unspecified buff to axis. Maybe another starting battleship for Japan? Idk.
        Dec 20, 2018
      2. SNIper of DARKness
        SNIper of DARKness
        I'll write a compilation on the thread soon.
        Dec 20, 2018
  • Loading...
  • Loading...
  • About

    Birthday:
    Feb 23, 1991 (Age: 28)
    Location:
    Gothenburg, Sweden
    Occupation:
    VR Game Developer
    Current Project:
    World Domination
    WarCraft 3 Account:
    I_Love_Cat
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Old Gods
    Favorite Organization/Clan:
    Scarlet Crusade

    Signature

  • Loading...
  • Loading...