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Fingolfin
Last Activity:
Jan 18, 2019 at 10:05 PM
Joined:
Jan 11, 2009
Messages:
3,134
Albums:
1
Birthday:
Feb 23, 1991 (Age: 27)
Location:
Gothenburg, Sweden
Occupation:
VR Game Developer

Fingolfin

Well-Known Member, 27, from Gothenburg, Sweden

Fingolfin was last seen:
Jan 18, 2019 at 10:05 PM
    1. DerekX
      DerekX
      1. View previous comments...
      2. Fingolfin
        Fingolfin
        Cool! Last time i tested the built-in MDL exporter though, it didn't seem to work? Or is he using some other plugin for that? Either way, it is interesting to see how other people have designed their exporters.
        Jan 15, 2019 at 6:07 PM
      3. DerekX
        DerekX
        It is a bit inconvenient. You first have to make a directory like this: ~/Desktop/WC3Data. Then you could extract the MPQs into that folder. You'll also have to convert the BLPs to PNGs. Is there something else...?
        Jan 15, 2019 at 6:13 PM
      4. DerekX
        DerekX
        Oh, and also back then, I was using an MDL importer by someone else. But it's broken now, unfortunately. I've updated the description over time to make it all work.
        Jan 15, 2019 at 6:18 PM
    2. SNIper of DARKness
      SNIper of DARKness
      By the way Fingolfin you attachment spell is broken in the new version. To use It I have to resort to using an older Wc3 version and JNGP, and if I sometimes forget to use the JNGP and start it with the WE it will break the triggers if I save it.
      1. Fingolfin
        Fingolfin
        Thanks for letting me know, i will check it out, though i hope that Blizzard will patch issues like these in the future. I don't think they mean to break backwards compability with these new patches.
        Dec 27, 2018
    3. deepstrasz
    4. SNIper of DARKness
      SNIper of DARKness
      On a completely different note, what Editor do you use to edit and create your maps. With the newer version of Wc3 most of the custom editors are now heavily outdated and simply do not work with newer maps, in which case I would like to know what editor you are using?
      1. Fingolfin
        Fingolfin
        I can't remember, but i think it is 1.28? I have the newest version on my desktop and an older one on my laptop. Regarding a new version, i've been busy with my day job and buying christmas gifts (man, i hate christmas). If you have a wish list, i can go through it and see what i can do. On my agenda is to increase Domination win limit, change back spaced armor so that it applies to existing tanks, and some other unspecified buff to axis. Maybe another starting battleship for Japan? Idk.
        Dec 20, 2018
      2. SNIper of DARKness
        SNIper of DARKness
        I'll write a compilation on the thread soon.
        Dec 20, 2018
    5. SNIper of DARKness
      SNIper of DARKness
      When are you planning to release a new version for WiF, or at least address your community in some way.
    6. Barade
      Barade
      Awesome models!
    7. Mythic
      Mythic
      Something about exporting through Milkshape had completely fucked up my normals. I was close to giving up.
      Your blender exporter, sir, is a lifesaver. Thank you.
      1. Fingolfin
        Fingolfin
        Thank you! I'm so glad to hear that people are using it!
        Dec 12, 2018
    8. SNIper of DARKness
      SNIper of DARKness
      Hey Fingolfin, my COE thread got locked. Who should I contact to get it unlocked?
      1. Fingolfin
        Fingolfin
        COE? When i wanted the WiF thread unlocked, i just wrote a post in the staff contact subforum.
        Nov 25, 2018
    9. SonsOfSami
      SonsOfSami
      Hello, sir
      could i get your permission to use the following models from WiF so i can use it in my ww1 project:
      Mortar teams
      Edited AT cannons
      MG attack sound
      and other things i cannot remember
      also, do you happen to have any ww1 models?
      and, one last thing, could you tell me how you made the ability to select more than 12 unit or at least send me a map with this trigger so i can use it?sorry i have 0 experience with triggering
      Great map btw,you have done amazing work on it!
      1. Fingolfin
        Fingolfin
        Nov 7, 2018
      2. SonsOfSami
        SonsOfSami
        thanks for the models!
        Nov 7, 2018
      3. Battleborn
        Battleborn
        Hi, @Fingolfin, I also would like to ask for your permission to use some of the models in WoF because I lack of buildings and units for a project?
        Dec 12, 2018
    10. Quilnez
      Quilnez
      Thanks for the rep from the other day, Mr FIngo! : )
      1. Fingolfin
        Fingolfin
        No problem, you deserved it for sure!
        Nov 3, 2018
    11. daverave1212
      daverave1212
      Awesome ;3
      Looking forward to seeing those!
    12. Jeff91
      Jeff91
      Hey Fingolfin, new version of WiF seem to desync people often. What may be cause.
      1. Fingolfin
        Fingolfin
        There is no particular cause related to the changes i made since none of them could cause desync. However, version 1.31 of Warcraft is known to have great desync issues on maps which previously worked fine.
        Oct 30, 2018
    13. daverave1212
      daverave1212
      Hi, I just wanted to thank you for something.
      The other day I remembered playing America: No Peace Beyond the Line and I got it again and played it.
      I had such memories from my childhood with it, and I wondered if there's any recreation of it in Warcraft.
      Then I saw your teepee model and saw that you actually played that game and wanted to recreate it in Warcraft, and that gave me a huge nostalgia and respect hit ;)
      That's one hell of a coincidence, you are an awesome person
      1. Fingolfin
        Fingolfin
        Thank you! I too have very fond memories of that game, it's unfortunate that it was poorly balanced and that the sounds were incredibly repetitive. All of the art was beautiful though, and the horse and guns mechanic were really unique. :)
        I have more models for it on my harddrive, they just need some touching up before i can release them. I've got the chieftains teepee, teepee of the elders, campfire, and the wood processing structure.
        Oct 31, 2018
    14. General Red HAwk
      General Red HAwk
      Hey Fin are you already finish your Chinook helicopter model?
      1. Fingolfin
        Fingolfin
        Working on it! Some WiF updates got in the way.
        Oct 31, 2018
    15. Hazop
      Hazop
      Whats the custom unit sound set you used for vehicles in World in Flames? And how do you use/add them into custom maps?
      1. Fingolfin
        Fingolfin
        I'm not actually sure where i got it from... someone (maybe it was TotalWarrior?) sent me some zips with RTS voiceovers. Anyway, in order to replace in-game sounds, you just go to the sound editor, right-click a sound, and choose "replace internal sound". If you do this for an entire unit sound set, you can then use that sound set on a unit.
        Oct 25, 2018
      2. Hazop
        Hazop
        Is it if at all possible, that I may have these RTS Voice files?
        Oct 25, 2018
    16. dtnmang
      dtnmang
      Hey, I installed the MDL exporter plugin for Blender. I imported a working MDX file and tried to export it to MDL but got this error (the exported MDL also could not be opened):

      Traceback (most recent call last):
      File "C:\Users\Master\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\export_mdl\__init__.py", line 98, in execute
      export_mdl.save(self, context, **keywords)
      File "C:\Users\Master\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\export_mdl\export_mdl.py", line 1308, in save
      write_billboard(fw, bone.billboarded, bone.billboard_lock)
      AttributeError: 'Object' object has no attribute 'billboarded'

      location: <unknown location>:-1

      location: <unknown location>:-1
      1. View previous comments...
      2. DerekX
        DerekX
        Hey where did you guys find this? And does it import animations?
        Oct 30, 2018
      3. dtnmang
        dtnmang
        Oct 31, 2018
      4. DerekX
        DerekX
        At least I could now make WC3 versions of my models. :)
        Oct 31, 2018
    17. don_svetlio
      don_svetlio
      1. Fingolfin
        Fingolfin
        I will try to upload them to the models section soon! Until then, you can try to ask Gollum_KoMe or Purparisien, i know they both have copies of them.
        Oct 25, 2018
      2. don_svetlio
        don_svetlio
        Wll do that first thing tomorrow evening! Thanks again man ^_^
        Oct 25, 2018
    18. AnonHero123
      AnonHero123
      Hey, umm, Fingolfin, I'd like to ask, do you still have your Starcraft 2 models? even the incomplete ones? If so, is it fine if I ask for a copy of it? I'd like to test out some stuff with the models in Magos, especially the incomplete ones. And I could probably use them in some SC2 map I will work on once I get a hold of all the models I need. (I don't exactly post stuff tho XD)
      1. Fingolfin
        Fingolfin
        Yeah, you're not the first one to ask me this, i will try to put together a paste with some old SC2 models to share with everyone.
        Oct 6, 2018
    19. Ragnaros17
      Ragnaros17
      2nd melee contest poll started, in the link you can (if you wish) download all the maps from the zip file, see them all and rate what do you think are the 5 best maps. If you donĀ“t have competitive melee knoledge, is okay, you can use other criteria like: enviroment, effort, map shape and others. The general public opinion is important to define 20% of the final score https://www.hiveworkshop.com/threads/melee-mapping-contest-2-poll.308814/
    20. Mechanical Man
      Mechanical Man
      hey I would like to ask you for a 'translation'. From 3dsmax vocabulary to magos vocabulary about materials:
      Opaque - (none)
      Transparent - 2 color alpha
      ...

      here I'm already lost, some may be named the same, but they are different, dunno
      1. View previous comments...
      2. Fingolfin
        Fingolfin
        Oh, i thought you were referencing my Blender MDL exporter...
        Well, in 3ds Max 5, you need to click on the button which says "Standard" in the material editor and then choose "Warcraft III" (if you have art tools installed). Under "Extended Parameters" you have blend modes. Opaque = None, 2 Color Alpha = Transparent (alpha clip), Full Alpha = Blend, the rest are the same.
        Sep 23, 2018
      3. Mechanical Man
        Mechanical Man
        however max has two options for modular
        Sep 23, 2018
      4. Fingolfin
        Fingolfin
        There are two options available in the MDL format too (Modulate, Modulate2X). Modulate2X is a version of modulate where grey is neutral (rather than white being neutral). It's basically [BackgroundColor] * [MaterialColor] * 2.
        Sep 25, 2018
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  • About

    Birthday:
    Feb 23, 1991 (Age: 27)
    Location:
    Gothenburg, Sweden
    Occupation:
    VR Game Developer
    Current Project:
    World Domination
    WarCraft 3 Account:
    I_Love_Cat
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Old Gods
    Favorite Organization/Clan:
    Scarlet Crusade

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