Hey, would you guys consider removing the doodad and destructible limit. It's possible since some third party editor could do it.
I guess it would be a fast thing to do for one of the soonest patches.
It's very annoying not to be able to create everything needed on one map and have to resort to more maps therefore increasing map making time and the need for extra coding for transitions and whatnot.
Hello friend, good night !, I have a project to create a rpg map to play with some friends, and I would like to know how do I have more tilesets, I use version 1.28.5 of warcraft, thank you for your attention
Hey mindworx, do you remember coming into our irc channel, boasting how china is cooperating with blizzard and people there are upgrading to latest patch?
Now, over half a year later all chinese people (and ppl from neighboring countries) I know still play on netease with 1.27.
Mind explaining yourself?
2nd melee contest poll started, in the link you can (if you wish) download all the maps from the zip file, see them all and rate what do you think are the 5 best maps. If you don´t have competitive melee knoledge, is okay, you can use other criteria like: enviroment, effort, map shape and others. The general public opinion is important to define 20% of the final score https://www.hiveworkshop.com/threads/melee-mapping-contest-2-poll.308814/
Hello, I have a question about WEX. Will we have this important tool in future after patches 1.30+ (mpq-archives have been removed from the game folder) or modemaking will die on the newest versions? And if you can change something, please, ask Blizzard not to replace mpq-archives by CASC. Thanks in advance.