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Melee Mapping contest #3 - 4 vs 4

Discussion in 'The Arena' started by Mr.Henci, Dec 1, 2018.

  1. Mr.Henci

    Mr.Henci

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    [​IMG]

    [​IMG]

    MELEE MAPPING CONTEST #3

    Create a 4v4 melee map that excels in balance, terrain, dynamic, and creativity, while beeing suitable for the Warcraft III Reforged.

    [​IMG]
    • No submission may violate any of the site rules.
    • If a submission does not follow the map submission rules the creator will be disqualified.
    • All submissions must follow the current theme. If any submission does not fit, a moderator will tell you as soon as possible as to avoid confusion.
      • You must submit your entry before the deadline. To submit your final entry, you must upload the entry's contents as a bundle in the Maps Section, and link to that bundle in this thread confirming the submission.
      • Several screenshots of terrain and gameplay.
      • The file in the appropriate format.
    • You must show at least one unfinished preview of your submission, before the deadline, as proof that it’s yours.
    • Your submission may not be started/made before the official launch of the contest.
    • Judges may not participate.
    • Your final submission must be bug free.
    • Teamwork is not allowed.
      • Finding testers to help you with your submission is not considered teamwork.
    • No custom imports are allowed.
    • Triggers are not allowed.
    • Only one entry per contestant.
    • For melee maps, any gameplay altering data may not be changed. (No custom units/spells/buffs. Destructibles/objects may be changed, however we would highly apreciate, if you woulnd't do so.)
    Breaking any of these rules may lead to punishment in the judgement score, up to disqualification from the contest, depending on the weight of the issue. In case of doubts towards a certain rule you are very encouraged to discuss it in the contest thread so others and judges may help with sorting it out.

    [​IMG]

    • 1st place: 30 reputation points
    • 2nd place: 20 reputation points
    • 3rd place: 10 reputation points
    • Judges: 5 rep
    The three winning entries will receive an award icon, representing the winning entry.

    [​IMG]
    [​IMG]

    Balance Is the map balanced for both teams? Are the positions and distance between points of interest fair? Does the map allow the 4 races to be balanced? Consider balance when implementing the pathing, resources, creep camps, and item drops. 50/100
    Terrain Is the map visually pleasing in mediums of terrain, doodad placement, and overall theme? Is the map repetitive? Is the aesthetic well designed but not overly obstructive? 35/100
    Creativity & Uniqueness Does the map bring something new or creative to the table? 15/100
    Bugs Scores may be brought down if there are bug-like issues such as faulty pathing, unusable resources, etc -

    • 80% of the winner shall be determined by the contest's appointed judge(s).
    • 20% of the winner shall be determined by the results of a public poll.
    [​IMG]
    • The contest shall begin on December 1st and conclude on January 12th, 23:59 GMT

    Assigned Moderator: @Naze
     
    Last edited: Dec 11, 2018 at 4:27 PM
  2. Mr.Henci

    Mr.Henci

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    [​IMG]

    Please post if you plan to participate! You may start working on the map any time between the start date (December 1st) and the finish date (January 12th). There is no penalty for those who join late.

    Participant WIP Final Entry
    1. @Knecht ---------- ----------
    2. @mafe WIP ----------
    3. @JaleVeliki ---------- ----------
    4. @Mr.Henci ---------- ----------
    5. @Rockstar356 WIP ----------
    6. @Ragnaros17 WIP ----------
    7. @Khaldaiel WIP ----------
    8. @fostaa WIP ----------
    9. @Ascrelle WIP ----------
    10. @Thanesh675 ---------- ----------
    11. @JSRGN ---------- ----------
    12. @mmtt WIP ----------
    13. @Loner-Magixxar WIP ----------
    14. @Twilight ---------- ----------
    15. @DED1 ---------- ----------
    16. @sentrywiz ---------- ----------
    17. @XanderD WIP ----------
    18. ---------- ---------- ----------
    19. ---------- ---------- ----------
    20. ---------- ---------- ----------


    DISCLAIMER:
    Number of participants is limited (20 for now), thus if you decide to drop the contest, PLEASE make sure to state it so I can remove your name off the list.

    Recommended Resources:
    Hive - How To Create Melee Maps
    Hive - Competitive Melee Map (Balancing Melee Maps)
    Hive - Terraining Guide Megathread
    Melee mapping - The reasons behind common aspects of competitive 1v1 maps
    The Helper - Professional Melee Mapping Guide
    r/wc3 - What Goes Into Making A Good 1v1 Melee Map?
     
    Last edited: Dec 16, 2018 at 2:04 PM
  3. IcemanBo

    IcemanBo

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    I'm wondering what "suitable for reforged" does exactly mean. :)
     
  4. Knecht

    Knecht

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    Here we go again, hopefully I'll be able to make it in time.

    I'd say it means no imports, blizz assets only.
     
  5. mafe

    mafe

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    Thank you for creating this contest!

    I will spread the word about it again, but I'm not sure if should wait for 1-2 days, so that the contest doesnt get lost while the new patch and the ongoing WGL are dominating the discussion in the melee scene.


    I would also like to register as a participant.
     
  6. JaleVeliki

    JaleVeliki

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    Here we go again! Count me in as a participant :)
     
  7. Heinvers

    Heinvers

    Arena Moderator

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    Make your best guys :)

    Do you want a site Notice for the contest? If so please PM me.
     
    Last edited: Dec 3, 2018
  8. Naze

    Naze

    Arena Moderator

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    Contest seems to be all ready. Also, 4v4 is gonna be interesting. Looking forward for the entries!

    Thread moved.
     
  9. Mr.Henci

    Mr.Henci

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    Mainly no imports since from what we know, all maps might get ported to the Reforged looks as long as they are using vanilla only assets. Also, Is this map melee modfier should be Yes, which is optional, since different language versions of W3 register the map differently.

    Waiting few days sounds like a good idea.
     
    Last edited: Dec 1, 2018
  10. Rockstar356

    Rockstar356

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    Count with me please I want to participate
     
  11. Ragnaros17

    Ragnaros17

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    @Mr.Henci

    I want to participate in the 4v4 (3rd) melee contest. Please add me to the list. Thanks in advance.

    Here is my WIP 1.

    Map name: Frostfloe Deep.

    Frostfloe Deep is a large cave in the Storm Peaks Region.
    Frostfloe Deep

    Players distribution: 4 above, 4 below.
    Playable size: 146x130.
    Tileset: Underground with 2 Northrend buildable tiles.
    Neutrals: 4 Lordaeron Summer mercenary camps, 6 Goblin Markets, 4 Goblin Labs, 2 Taverns, 2 Waygates, 9 expanding goldmines.
    Melee map yes: all presets.

    WIP 1

    upload_2018-12-2_20-36-26.png


    https://www.hiveworkshop.com/attachments/8-frostfloe-deep-wip-1-w3x.310935/

    Good luck to everybody.
     
    Last edited: Dec 3, 2018
  12. Khaldaiel

    Khaldaiel

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    I have always been willing to do this :D count me in please !
     
  13. Mr.Henci

    Mr.Henci

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    Glad to see you here guys.

    Welcome back bud, nice to see you joining.
     
  14. Heinvers

    Heinvers

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    A Notice has been added! Good luck and keep the Arena going :]
     
  15. fostaa

    fostaa

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    Not really the best rules but I think I could give it a hard try.
     
  16. Mr.Henci

    Mr.Henci

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    They can still be adjusted if needed, what's the problem?
     
  17. fostaa

    fostaa

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    I guess it's a major problem for many people especially in some sort of advertising stuff but I personally do not like the "No custom imports" rule.

    Also, I have a question - "game altering data" - you mean that people can't change anything in the Game constants?

    Cheers.
     
  18. Heinvers

    Heinvers

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  19. mafe

    mafe

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    Hey, I was one of the people who lobbying in favor of "no custom imports". The intention was to make more maps easily portable for reforged (which blizzard said might not be possible with custom imports) and eligible for battlenet ladder (where blizzard will apparently not accept custom imports, no matter if we as mapping community like it or not).
    The contest was discussed in advance here: Next Melee Mapping Contest: Pre-Contest discussion so you can read through the different opinions. As you might have guessed, I would be rather unhappy to relax this rule now, as this would go against what my hopes for this contest are.

    Regarding game altering data, well, ladder maps have to go with the gameplay constants as blizzard defines them. However, nothing is preventing you from submmitting an unmodified map for the contest and then changing the gameplay constants as you like and then uploading this modified version in addition to the database.
     
  20. Mr.Henci

    Mr.Henci

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    Units/Spell/Buffs can't be altered. Destructibles/Object may be altered, but since we don't know, how porting to W3 Reforged will work, we advise to not change a single thing in object editor.
    We had contest allowing imports few weeks ago. The next one will allow them probably too. This one is focused on W3 Reforged thus only W3 vanilla is used. (After Reforged reskin, old imports won't look good in new graphics.)