Melee Mapping Contest #7 - 4v4

Riki

Arena Moderator
Level 18
Joined
May 18, 2018
Messages
234
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Contestants must create a competitive 4v4 melee map. Balance, design and creativity will be highly rewarded. The winner's map will be featured in W3Champions 4v4 ladder.


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  • Your submission must follow the site rules and map submission rules.
  • All submissions must follow the current theme.
  • You must show at least one unfinished preview of your submission, before the deadline, as proof that it’s yours.
  • Your submission may not be started/made before the official launch of the contest.
  • Your final submission must be bug free.
  • The map must satisfy the "Melee Map: Yes" condition as determined by Warcraft 3.
    • No custom imports are allowed.
    • Triggers are not allowed.
  • Only one entry per contestant.
  • Judges may not participate.
  • Teamwork is not allowed.
    • Finding testers to help you with your submission is not considered teamwork.
  • In order to enter the contest and be eligible to win a prize, contestants must submit their final entry to the Map Resource section. Remember to write in the description: "Entry for the 7th Melee Mapping Contest".

Breaking any of these rules may lead to punishment in the judgement score, up to disqualification from the contest, depending on the weight of the issue. In case of doubts towards a certain rule you are very encouraged to discuss it in the contest thread so others and judges may help with sorting it out.


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  • 1st place: 750 experience points and your map featured on W3Champions 4v4 ladder
  • 2nd place: 600 experience points
  • 3rd place: 450 experience points
  • Entry: 150 experience points
  • Judge: 50 experience points per entry
The three winners will receive an award icon representing the winning entry.​


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LayoutAre neutral buildings and expansions placed properly? Is there adequate spacing? Is the pathing intuitive?/40
CreepsIs the creeping fair for all races? How is the creeping flow? Do creeps have proper aggro? Are the item drops balanced?/25
TerrainIs the map visually pleasing in terrain, doodad placement, and overall theme? Are the visuals repetitive? Is the aesthetic well designed but not overly obstructive?/20
CreativityDoes the map bring something new or creative to the table?/10
TechnicalBugs and other technical issues will negatively impact the score of a map./5
/100

  • Judgement: 70%
  • Poll: 30%
FinalScore = (30*Reached_Votes/POSSIBLE_VOTES) + (70*Average_Judge_Score/POSSIBLE_SCORE)​


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The contest shall begin on 28 April 2021 and conclude on 2 June 2021 GMT (day is included).



Assigned Staff: @Riki

Previous Contest | Poll | Results
 
Last edited:
Level 24
Joined
May 21, 2013
Messages
1,545
I would like to participate. Map Name Dark Beacons
I hope to not make silly mistakes, I am usually feeling tired lately, so I am not very focused.

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tileset is a mix of everything, 2 underground tiles, 2 sunken ruins tiles, 1 dalaran tile, 1 felwood tile, 1 lordaeron winter tile, 3 northrend tiles,

map size 160x160, playable 148x148, map simetry is x2
 
Last edited:
Level 24
Joined
May 21, 2013
Messages
1,545
Sorry for a newbie question, are shops with a custom set of items allowed? Items themselves are standard, just not the ones you would usually find in a goblin shop.
No, you can not modify shops and you cant modify anything related to the standard game data in the objet editor.



Map Link: Dark Beacons
Note: Map is 100% playable, I am still working on the visuals.
 
Last edited:
Level 13
Joined
Jan 11, 2019
Messages
63
WIP #2
Done with the landscape and points of interest, now onto decorating the second half and placing mob camps.
As for the name, for now I'm debating between Serpent Valley and Early Spring.
 

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mafe

Map Reviewer
Level 19
Joined
Nov 2, 2013
Messages
731
Great to see some new people join the contest.
Just so you know, "we" melee mappers have a discord channel to discuss, well, making melee maps and related stuff.
You can find other mappers there to give you feedback, teach you some tricks, and maybe even playtest the maps.

So feell invited to join us! To get there, please use the link in my signature.
 
Level 19
Joined
Oct 1, 2019
Messages
65
WIP #2
Done with the landscape and points of interest, now onto decorating the second half and placing mob camps.
As for the name, for now I'm debating between Serpent Valley and Early Spring.
if the last picture is Fog i would not use it cuz many players these days use -zoom to zoom out a bit in w3c and fog is a real problem then
 
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