Basically what @Ragnaros17 wrote. If your map's status is not melee then you have to select the latest melee patch option. If the editor considers it melee, just leave the default melee patch. You can verify this by testing the map and looking at the tavern heroes. If all of them are there, then you don't have to choose the latest melee option.If you want it / have itwith the melee map yes, it must be default, not touching nothing
if you changed doodads size or models, and that stuff there you have to set it to melee last patch to have all tavern heroes.
oh in case of diferent languaje than english, yes I think it needs the melee last patch
because others will open the map and may say melee map no.
Same issue here. I did change to "latest patch" and it says "melee map: No". Of course I can change that back if necessary.If you change to: Melee (latest patch) it will change the status to melee map: no.
The goal for me at least is to try get a few of these onto the 4v4 ladder, like we managed to do with Northern Isles, Swamped Temple, Synergy etc. So even if you guys havent finished ur map until the deadline it would be nice if you could finish / touch them up after the contest has finished if needed
I'm wanting to present to Blizzard some community 4v4 maps that are of a high quality.
It will be of highest quality by the extended deadline, with requested changes to be updated asap.
Same issue here. I did change to "latest patch" and it says "melee map: No". Of course I can change that back if necessary.
Speak for yourself. This site was mostly intended for custom maps and material, modding etc.The posibility that a Hiveworkshop map like Swamped Temple of @Anomines from the first melee contest may reach Blizzard is an ideal goal to all the Hiveworkshop itself.
Speak for yourself. This site was mostly intended for custom maps and material, modding etc.
That is a bonus, an achievement actually but not the intended one. Correct me if I'm wrong.
Technically it came from AnominesPeople will say Swamped temple, oh yeah, that map came from Hiveworkshop, and it will be said in all the world.
It is so because Blizzard is the one that doesn't want to be reached most times. Now, there is interest.(Also I said that because reach Blizzard is not easy task at all).
Submission: Taken City
Taken City
Here is my submission. I still need to write a bigger description and take photos. I might upload an updated version before the extension ends, if that's allowed.
Had a lot of fun making it so I'll definitely continue making maps.
Sooo.. has the deadline actually been delayed or?
In the main post it still says 12th
if your editor is english, default option melee map yes all ok, the problem comes if you are using a chinese or rusian or whatever languaje of the editor not english, when english users with english editor open your rusian made map, it may won´t detect it as melee map yes. so incomplete tavern heroes when play (no tinker, no alchemist, no firelord).
melee last patch makes you shure , no matter what , all tavern heroes will be there, but it sets to melee map no and yellow cog I think. Since I always changed the doodads colors and size for custom suff, I always had to put melee last patch, only this time that I did all preset, I leave it in default.
Sorry about that, will fix soon.Sooo.. has the deadline actually been delayed or?
In the main post it still says 12th
if your editor is english, default option melee map yes all ok, the problem comes if you are using a chinese or rusian or whatever languaje of the editor not english, when english users with english editor open your rusian made map, it may won´t detect it as melee map yes. so incomplete tavern heroes when play (no tinker, no alchemist, no firelord).
melee last patch makes you shure , no matter what , all tavern heroes will be there, but it sets to melee map no and yellow cog I think.
If you have 8 heroes in game, you don't need to do anything. Problem is, that if someones with different language opens your map in editor, it will say it is not a melee map since melee trigger is changed,-in different language.ok, i'm not sure I understand anymore...
My editor says my map is a melee map and I have all the tavern heroes. Is it valid as a contest entry or do I have to do something special to put my editor/map in english (with a certain patch ?) and be sure it will work for the other users ? (and if I have to do such a thing, can anyone explain how to do this ?)
Has this been reported?Problem is, that if someones with different language opens your map in editor, it will say it is not a melee map since melee trigger is changed,-in different language.
ok, i'm not sure I understand anymore...
My editor says my map is a melee map and I have all the tavern heroes. Is it valid as a contest entry or do I have to do something special to put my editor/map in english (with a certain patch ?) and be sure it will work for the other users ? (and if I have to do such a thing, can anyone explain how to do this ?)
the melee last patch is the safe way to have all tavern heroes.
Can we get a confirmation on this?
Well, I played czech version of a map of which my english WE said it is no melee map and everything in tavern was ok
I doubt it is a major problem not to have the three additional heroes in the tavern. It is not even mentioned in the rules so at least there is no need to worry unless a player definitely wants this in their map.
If later tonight I do not announce officially that my map is ready (because I just like to wait until the very end), can you please consider it done and enlist it by taking it from the link I have provided? I am just not sure if I will have free time tonight as I am at work until late.
The three additional heroes are not the problem itself, they are just its most obivous consequence.I doubt it is a major problem not to have the three additional heroes in the tavern. It is not even mentioned in the rules so at least there is no need to worry unless a player definitely wants this in their map.
I am on 1.26c and I do not have any means of updating it unless someone explains where to find the 1.3 patch which I read is the latest now.
1. Can you please explain which version of wc3 should we upgrade to, then?
2. It was never said in the rules and it is too late to say this even now.
3. Most important of all is the fact that if Blizzard should use any map from the contest, they would not convert automatically everything and rely on you - they will have to re-work many things manually. Can't even believe you relate things this way
I am on 1.26c and I do not have any means of updating it unless someone explains where to find the 1.3 patch which I read is the latest now.
The three additional heroes are not the problem itself, they are just its most obivous consequence.
The real problem is afaik as follows: If the game data set to standard and the mysterious conditions (which noone is absolutely certain about) that make the game consider a map a melee map for playing purpose are not satisified, then the map will be played on the TFT realease version. So the map does not have only miss the three "new" tavern heroes, it also misses all other balance changes that were introduced by patches. As theses are mostly changes to units stats, they are simply harder to notice than the tavern heroes.
So from a ladder player perspective, why would you want to play a map that uses are outdated version of balance? And from blizzards perspective, why would you want players to play a map that doesnt use all the work you've put into patching the game?
I'd expect the judges to see this as a flaw. So I would recommend to do it in a way that you get a full Tavern - and if I remember correctly there was also some issues with the purchasable items of some shops.
Your entry is already in the list.
Edit:
And as a reminder to those who haven't uploaded and posted their entries yet:
Guys, I love you, but we only have fourteen hours to finish this contest!
I'm not sure about this, as it has never occured to me to work not to work in the latest versions. As @Ragnaros17 suggested, the version of the editor is most likely irrelevant to this questions.1. Can you please explain which version of wc3 should we upgrade to, then?
In the rules, several of the known conditions regarding melee maps are stated:2. It was never said in the rules and it is too late to say this even now.
I dont understand what you are trying to say. I'm confident to assume that this contest is basically the highest level of (active) melee mapping in the western scene. Not sure about china. If you were a blizzard employee looking for new maps, where would you go? Kam, blizzard employee and hive member once posted here that melee maps should have "melee map: yes" in the bottom right corner of the editor if you want them to be eligilbe for ladder. When they took Swamped Temple to the battle.net ladder, iirc blizzard said that they had made some changes to make it fit, but would have preferred if they didnt have to.3. Most important of all is the fact that if Blizzard should use any map from the contest, they would not convert automatically everything and rely on you - they will have to re-work many things manually. Can't even believe you relate things this way![]()
Indeed, related to cooldowns, Boots of Speed especially. And what @mafe wrote: Melee Mapping contest #3 - 4 vs 4I'd expect the judges to see this as a flaw. So I would recommend to do it in a way that you get a full Tavern - and if I remember correctly there was also some issues with the purchasable items of some shops.
I have no idea what testing are you taloking about to be honest, so I can't hepl you with that.How much would it usually take for the testing and how much time would the public poll be open for - also - would it be a poll between the participants or a generic public poll? Any info about this?
I am basically finished, I am just leaving to play floorball, and in three hours I will be back, and then I might do some final "cosmetic changes". It still be 4 hours before deadline.
It is not as good as I was planning on the beginning, but on the other hand given the fact that I turned on the WE after 7 years of absence it is not so bad either. But I gained lots of experience for more melee maps in the future.
How much would it usually take for the testing and how much time would the public poll be open for - also - would it be a poll between the participants or a generic public poll? Any info about this?
Henci, who is going to evaluate the maps - that is what I am asking. Also about voting - by 'vote between the participants' I meant that a participant vote for another participant's map. But anyway - tell more about the evaluation and the approx time it would take.
Thanks
Henci, who is going to evaluate the maps - that is what I am asking. Also about voting - by 'vote between the participants' I meant that a participant vote for another participant's map. But anyway - tell more about the evaluation and the approx time it would take.
Thanks