1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. The Aftermath has been revealed for the 19th Terraining Contest! Be sure to check out the Results and see what came out of it.
    Dismiss Notice
  3. Melee Mapping Contest #3 - Results are out! Congratulate the winners and check plenty of new 4v4 melee maps designed for this competition!
    Dismiss Notice
  4. The winners of our cinematic soundtrack competition have been decided! Step by the Music Contest #11 - Results to check the entries and congratulate the winners!
    Dismiss Notice

Treacherous Waters

Submitted by Ascrelle
This bundle is marked as awaiting update. A staff member has requested changes to it before it can be approved.
Treacherous Waters



"Wizarding pirates cling to the last of their riches as their footholds surrender to the sea. Venture onto the water and find the mystical Waygates that serve as alternate routes to strike at the heart of the enemy."

---

This is a 4 versus 4 melee map in the Sunken Ruins tileset. The map's central feature is the combination of Transport Ships and naval Way Gates leading to the respective corners of the map, close to the enemy bases. This allows players to perform sneak attacks by bringing units to the otherwise inaccessible Gates.

The Way Gates are surrounded by rock spires that limit air movement, making the Gates less useful for aerial attacks. In addition, there are several Green creep camps scattered around the map, only reachable by boat. Some of them drop Runes of the Watcher that allow observation of the surrounding area, making it easier to spot enemy ships.

This map uses fixed start locations. Starting situations vary wildly between team members (but are equal and balanced across teams). This means that each starting position will have a different role in the battle. Players located at the bottom of the map are closest to the enemy base, and must therefore be prepared for early attack. The players at the top of the map are relatively safe from ground attacks, but they have the important task of securing the upper gold mines and controlling the central sea.

The map contains:
8 Main gold mines (20000)
8 Expansion gold mines (17500)

3 Red Creep Camps
16 Orange Creep Camps (when playing with 8 Players)
26 Green Creep Camps

2 Mercenary Camps (Sunken Ruins)
2 Goblin Merchants
2 Goblin Shipyards
8 Way Gates
1 Tavern


Disclaimer:

This is an entry for the 4 vs 4 melee mapping contest. No custom imports are used.
Due to the use of Fixed Start Locations, the map is marked as non-melee.
Contents

Treacherous Waters (Map)

Reviews
deepstrasz
Melee Mapping contest #3 - Poll +judge reviews: Melee Mapping contest #3 - Results Awaiting Update. If you want more reviews, you should participate in the The Grand Review Exchange! R U L E S Site Rules Map Submission Rules M A P - D E S C R...
  1. sentrywiz

    sentrywiz

    Joined:
    Feb 10, 2009
    Messages:
    1,823
    Resources:
    16
    Maps:
    10
    Tutorials:
    6
    Resources:
    16
    Is it me or is one player missing?
    Looks interesting. Will try it out.
     
  2. Ragnaros17

    Ragnaros17

    Joined:
    Oct 26, 2017
    Messages:
    711
    Resources:
    22
    Packs:
    1
    Maps:
    21
    Resources:
    22
    I downloaded the map and everything is fine.

    upload_2019-1-11_23-53-0.png


    the problem is with the Hiveworkshop site reading the blp file from 1.29 versions or above I think.
    Is a very common bug in 24 players maps.
     
  3. XanderD

    XanderD

    Joined:
    Aug 7, 2015
    Messages:
    84
    Resources:
    3
    Maps:
    3
    Resources:
    3
  4. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    8,311
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Melee Mapping contest #3 - Poll
    +judge reviews: Melee Mapping contest #3 - Results

    Awaiting Update.



    If you want more reviews, you should participate in the The Grand Review Exchange!

    R U L E S

    Site Rules
    Map Submission Rules


    M A P - D E S C R I P T I O N
    Details
    BB CODES
    BB Codes | HIVE

    MELEE MAPS
    Description Guide - Melee Maps
    Describing Your Melee Map
    Melee Map Description Generator v1.3


    MAPS IN GENERAL
    The importance of a Description
    Description Guide - Maps
    Map Thread Guide
    Map Description Making: Good & Bad
    Map Description - Templates
    Map Description Generator [1.2]

    How to Add a Screenshot to your Map Description


    ADDITIONAL NECESSARY INFORMATION
    • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
    • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
    • Map thread tags are important. Please use those that fit and not more or none.

    If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
    Paillan
    twojstaryjakcie
    Daffa the Mage
    https://www.hiveworkshop.com/forums/staff-contact.692/