- Joined
- Jun 11, 2017
- Messages
- 1,222
That was quite an... Unusual ride, actually.
I expected something human-like and pretty standard, but crossover between Roman Empire style, Void creatures from World of Warcraft, and Void from Starcraft 2 (and perhaps something else) - it really served well.
Quite sad that no one wants to share their opinion on that unusual race, so I will be first, and I hope not the last
Overall, in terms of balance, I fought against 3(2) normal AI (and sadly, this race has no AI-supported enemy - maybe you can take a look at @Wa666r's solutions, where AI plays a similar race, but tweaked to remove special mechanics like building from buildings - keeping everything else intact) and I felt myself in strange position - maybe If not my allies, I could die in the first moments of enemy assault: but doing some upgrades, and still grasping to understand how devour mechanic work, I managed to defeat AI enemies without any issue.
In aesthetic terms - building from the main building is unusual, and sometimes I didn't understand where exactly I cannot built. Is it related to the distance between the building point and the main building, or between the building point and the nearby pylon?
As a result, I liked this race.
Memories steer (serve?) / We heed.

Approved





