Another Act, another banger. Following the Prologue, the quality has continued to be upheld and, in some instances, improved. While the Prologue was partially limited in being a tutorial, the addition of various assets for the Blackrock Clan (which really stepped up what Reforged did for them) as well as the Cult of the Damned is absolutely brilliant. The level design is wonderful, maintaining the story of the original campaign while building new gameplay around it in some instances, and the cinematics are so good.
I have been recently playing through the Reforged campaign, something I procrastinated for some time, so there has been an element of a direct comparison for me. I had my doubts about mission 4's design but found it serviceable enough (the Cult of the Damned being a huge factor for this). Multiple boss fights throughout really capture the essence of what could have been given Blizzard's love for throwing money at WoW. And, of course, the demi-heroes. So many of them.
A few nitpicks. One major one is in mission four, some of the demi-heroes seem to double up. Mostly Dargal, I think, although others may as well. I'm not sure if this is intentional or not but it does seem a bit strange for a named character to appear more than once in the same instance. I also found there wasn't much of a need for using gold in that mission at all, although I have been playing on Normal difficulty by accident (I started by playing through the ingame Single Player mode long before I realized how to play it on Hard and I was too lazy to change it. I'm sorry).
Everything else is top quality. Mission 5 feels more forgiving buuuut also looks like it can really punish you if you're not careful. Such a wonderful take on it, I won't spoil it here, people will need to play it for themselves (or watch one of the many, many Youtube channels covering this project). Very easy to approve this, might be looking at something more - we'll keep you updated.
For now, I am definitely looking forward to what comes next. Lamenting that a little bit. I can see how much love and attention goes into each individual mission, so I know there won't be a whole lot of new content any time soon. But if the work you've been producing continues to uphold the quality that you've been putting out so far, it's worth the wait and the support.