bug

  1. Macadamia

    WARNING - Specific unit event BUGGED !!!

    Hello there ! After days trying to figure out what I messed with my Lua functions when switching all my events to per unit events (before switching to OOP), I found out this very serious bug. The specific unit selected (same issue with deselected) aka "EVENT_UNIT_SELECTED" does return the...
  2. stein123

    Broken model

    Hello everyone, can someone help me with this model? is broken, some parts of it doesn't appear at all in the world editor (head, shoulderpad and weapons), i don't know how to fix this, also if anyone manage to fix it, could you tell me how to do it myself too? thanks in advance.
  3. HerlySQR

    Problem with local matches

    Hello, recently when I start a match with my map the people who joined have to dl it even if they dl it before, and if somebody else start the match I can't join (The game expulse me inmediatly after join). What happen?
  4. Cheshire

    is this model bugged?

    hey, I tried importing this model (troll shaman) to my map, but no matter how many times I restart the WE, can't get it to appear (it even crashed the WE once). I also can't change it's file paths in the import editor for some reason. is there a problem with the model? does anyone know what...
  5. kleinerhauck

    Input issues?

    Especially on a map where I have to spam clicks and hotkeys a lot, sometimes my input is completely ignored for a short period of time (1-10 seconds maybe). This means I cannot click, command a unit, press a spell/command button or use any hotkeys. Maybe it also happens for other maps but is not...
  6. Cheshire

    [Solved] morph permanently changing color of "hero glow"

    hey, I have been fighting with this for hours and would really appreciate any help - I'm using models that weren't created as heroes - as heroes, so I added a hero glow by making a passive hero glow ability based on "slow aura". currently I am making a temporary morph spell for one of these...
  7. Cheshire

    [Trigger] really weird bug with "replace unit" on creeps

    hey, So I made a spell that issues an order to the target -at lev 1 to move to a random point, and at lev2,3 to attack a random enemy of the caster . I also added to lev 3 of the spell "replace unit" so it would also take the target unit out of any control groups its in (with help from...
  8. Captain Bacon

    [Trigger] Trigger Item Generation based on Pre- and Suffixes

    Hello everyone! Quick question: Are the GUI triggers involving Ability manipulation broken somehow? I'm trying to set up an Item drop system with random stats and abilities based on pre- and suffixes, and noticed some trigger editor functions are just not working - No matter how I set up the...
  9. OverClocked

    Can't modify Imported File Properties

    I'm trying to change the path of a imported file but when i click Modify File Properties nothing happens. Does anyone know why this is happening and how i can fix it?
  10. Tom_Almighty1

    Model Problems (SOLVED)

    Guys I made my custom models through Blender saved as OBJ then imported to Milkshape so I can convert it into MDX for warcraft 3. Not really low poly but still a lot lower than other models. I have this problem where they glitch out at a certain angle or distance of the camera. This is both in...
  11. Xzere

    Import bugs

    Anyone else who's having problem with importing models, icons etc? They work at first but all of a sudden after restarting the WE the model/icon wont show.
  12. Bloodwest

    No voice on custom character (with custom model)

    Hello, everyone! I require advice from those worldeditor masters, who actually made functional custom characters with custom voice-over in Reforged WE environment. I've done this successfully before in pre-reforged classic, created King Leonidas (from 300) custom hero with custom voice-over but...
  13. Yours Truly

    [Solved] I can't open my map anymore.

    I don't know why. There's no obvious reason as to why it crashed. Can someone help? This map is for a contest, and I hate starting over. I get the "Not enough storage" error trying to open it. I can't find backups of the map either. I searched at the the Documents and also at the AppData.
  14. Peach Schnapps

    Stag attack animation plays once then bugs

    So in the reforged editor the Stag Critter has attack animations, and if I set him up to attack while computer controlled he’ll do his animation once, then just sort of t-poses and continues attacking but the animations are bugged I guess? Is this just a bug with reforged? There should be a...
  15. Mathayis

    Reforged screwed me over again! *Solved*

    Well fudge....Soo....The first time I tried installing reforge it totally wrecked my maps..but I was able to save them by installing a 1.29 backup...and i've been having a tun of fun map making again sense... However, this morning I heard reforge has been getting some patch updates, so I...
  16. flamewlkr

    World Edit Bug on PTR.

    I play warcarft 3 on the PTR Patch because i like playing custom campaigns and dislike the state of the game now. But i run in a problem when trying to tinker in world edit. I open world edit and it crashes. I can't find anything on this online. This is the error note pad...
  17. InsaneMonster

    [General] Tree animation missing in-game

    Hi everyone, I was playing around in the World Editor and noticed trees animations are actually there and showed up both inside model preview and when placed on the terrain itself. However, there is no way that I've found to make them play such animations in game. I am dumb or it's somehow bugged?
  18. lolreported

    [Crash] Clicking the doodads-tab in Object Editor crashes World Editor

    With the recent patch I just discovered a major problem with the map I'm making for the Mini Mapping Contest #16 - Mini RPG. As soon as I click on the Doodads-tab in the Object Editor my entire World Editor crashes. I can't remember if I looked at the Doodads-tab in the BETA, but my World...
  19. Mathayis

    Aaand Imported music no longer works.....

    Ugg and another bug :/ I'm regretting ever updating to this latest broken patch..I should have known better -__- So....I was testing out one of my custom maps, basically in the triggers I have it so during a cinematic an imported music plays at the start, it starts out by playing "ocean wave...
  20. Mathayis

    Custom games don't work

    Well, at least the ones I made don't :p I'm sure i'm not the only one suffering with the same issues, and I feel kinda bad making all these complaints as i'm sure Blizzard is scrambling to fix things....Right now I'm just trying to figure things out so I can continue playing and map making...
  21. Mathayis

    Play offline is grayed out and unselectable :/ *Solved*

    Heey, Well...Can't seem to play wc3 anymore :p I tried uninstalling and reinstalling with no luck, it made it worse actually by not allowing me to play on the older patches I have :/ Any how....When launching Warcraft 3 I still get that error message, and also It won't even allow me to play...
  22. Mathayis

    There was an error in handling the request **Solved **

    Sooo I get this strange error message after downloading the new 1.32 patch when trying to launch Warcraft 3.... Is anyone else having this issue? Also, I'm able to open the editor, forgive me for my ignorance but I noticed it's all updated with reforge models and beautiful terrain :eek: Not...
  23. SometimesZero

    Terrain Question in Reforged

    Hi all, I have triggers that change the terrain at a particular location that no longer work in the HD version of Reforged. These triggers use terrain that is not currently in my tileset (when I change them to use the textures in my current tileset, though, they work just fine). Now I know...
  24. auricgoldfinger

    All my spells suddently Do Nothing

    Hi, I was Editing my map, adding new stuff that usually doesn't cause any problem, like basic custom spelling and new custom units (no complicated trigger or function). But suddently, now when I test the game, all the spells on the map do Nothing. For example if I ask a hero to cast a...
  25. posthumousturbo

    Problem with 3 skills

    The three of skills of heroes on my map don't work. This is no hard coded, but bashes with crits work on monsters (but no on heroes) Critical Load (chance to stun enemies and x2 crit but crit don't work) Strong Bumper (chance to stun enemies x1,25 crit but crit don't work) Space Robes...
  26. Arieegee

    skill edit bug

    so there ocured a problem in my WE that i can't edit skills of units anymore does anyone know how to fix it? that options are completely gone even after reset
  27. Lvthnn

    Camera view in WE buggy

    Sup Having problems with the in-game cameras not matching the ones created in the WE, which makes the process of creating cinematics extremely tedious. Anyone encountered the same issue? And does anyone know how to fix it? Thanks in advance, have a good one :)
  28. cleavinghammer

    [Solved] Bugged NE and undead birth animations (1.31)

    So today the undead and night elf birth animations for buildings (the claws/roots that come out of the ground) just stopped playing across all maps (custom, melee, and campaign), on 1.31. The building model itself seems unaffected, you're just left staring at a patch of gray/green ground until...
  29. JC Helas

    Map with 12 player v1.27b

    Everytime i play my map with max player the round 2 is not proceeding why? I set the winning round when one team got survived then next round but error example: Unit dies set tid=GetPlayerTeam(GetOwningPlayer(GetTriggerUnit())) set Team[tid]=Team[tid]-1 set survivedteam=0 set winningteam=0 loop...
  30. DanmakuUmineko

    [General] Dummies using models with no animation names have become invisible

    It's as the title says. I'm making a map, and I've used a dummy with the locust ability and given to them the model of the death animation for naga buildings (the water splash). I've made an ability that creates this dummy, and they weird thing is that it worked. It used to work. The model was...
  31. Ghullie

    Custom trees missing textures and Dalaran Sky bug

    I'm having wierd issues with custom trees. I needed to have trees that have no collision and smaller scale than the rest on my map so I copied the Summer Tree Wall doodad and changed only the relevant fields. They appear fine in the editor but they are without texture in-game. Update: I...
  32. Detherior

    [Spell] Item Ability Icon Bug

    So I'm trying to make a Lightning Orb ability into a Hero ability but I'm having a problem. Firstly I believe it's a known bug that item abilities, when changed to normal or Hero abilities are bugged, their icon not displaying properly. So to try and work around this I used a trigger to add the...
  33. stein123

    Unholy Warrior model

    Hello hivers, i'm asking for help with this model, presents a bug that makes his body dissapear when walking, and also it's missing the tornado effect when using the walk spin animation. Thanks in advance! 7_7
  34. Zak17

    Hero Inventory Missing in Night Elf 02

    I was futzing around, trying to ease my way into learning Night Elves again before I streamed the campaign, then saw that Tyrande has no inventory on this level. I checked other levels, and its there in them, just this one is bugged.
  35. Mathayis

    Is 1.31.1 editor safe to work with?

    Okay so...I was thinking of starting a new map project, but after the 1.31.1 editor broke my last map, causing unit events and triggers not to be recognized after loading a saved file, Also stopping sounds from working and messing with the doodads, I'm wondering if I should stick to 1.29? It's...
  36. ANdROnIQ

    SetCameraBounds + camera rotation bug

    So, today I came up with this crash function: function Crash takes nothing returns nothing call SetCameraField(CAMERA_FIELD_ROTATION, GetRandomReal(240, 300), 0.00) call SetCameraBounds(-1000, -1000, -1000, 1000, 1000, 1000, 1000, -1000) // just any bounds, even GetWorldBounds()...
  37. The3X

    Warcraft 3 AI cannot learn Hero spells (fix!)

    Hey all. Since one of the latest patches, the AI in Warcraft 3 cannot choose Hero spells for their heroes. In any melee or custom map, it fails the standard AI script and somehow they don't know how to learn a hero spell. However, if the spell is learnt, they can use it like in the old days...
  38. Ricola3D

    Minimap: OK in map lists or lobbies, KO in game lists

    Hello, I have a strange issue. I have a custom minimap for my custom map Xnd Hero Siege (I imported a war3mapPreview.tga). At some places it displays OK; at other places it does not display: OK - Map lobby (when you wait players to join) OK - Map list (when you create a new game and look for...
  39. Ricola3D

    True Strike & Orb of Anihilation

    Hello, I tried to make a True Strike (=never miss) ability for an item in my map. I tried the 2 well known ways: - Critical Strike with 100% chance / 0,0 damage multiplier / Never miss = true / Targets allowed = air, ennemy, ground - Bash with 100% chance / 0,0 damage bonus / Never miss = true...
  40. Ricola3D

    Editor 1.31 > integer array variable not visible in GUI ?

    Hello, I'm coding in GUI with editor 1.31. I just noticied that when I edit an integer variable, my globals of type integer array are not visible, and thus selectable, so I can't use them. In the example below, I used Easy Item Stack n' Split by Dangerb0y and thus I should see a...
  41. Xero

    Issue with the movement of units

    Hello! This is my first time posting here but I was hoping to reach out to other map creators in regards of an issue that I am facing with a map I have been working on. To make a long story short, the map is like a 1v1 MoBA-styled battleground where you select from a varied of heroes each with...
  42. TheOakStaff

    Strange behavior of the editor when creating custom units.

    I've been trying to make a few custom units for a map I've been working on, however, I've run into an issue/bug that makes it completely impossible to continue. Here is the situation: I made a custom Murloc unit a while back and today I decide to make a ranged Murloc unit. However, when I then...
  43. Ricola3D

    Hero-defense with 2 switchable heroes - Focus bug

    Hello, I have a map of type Hero Defense. Each player can have 2 heroes, but control only once at a time. So when he uses F1 or F2, he switchs between his 2 heroes. The unused hero is moved to a storage place, paused, made invulnerable. My issue is the following: - During boss fights, if the...
  44. LionsBlood

    Major bug found with import manager.

    The checkbox for custom import path was removed, now i cannot change the pathing of my imports. It happened when I imported a whole folder of models/textures. Is there a way to reverse this? I have tried restarting the editor and everything besides actually reinstalling the game. If anyone knows...
  45. lolreported

    [vJASS] Issue with nested loops, possible bug

    I'm currently having a massive issue with a nested loop, see code (some irrelevant code removed): library JustAnotherLibrary initializer Init globals //... private constant integer PLAYER_MAX_CELLS_ROW = 3 // Max cells up/down private constant integer...
  46. Cloud_the_Angel

    [General] Can't Select in Tool Palette

    I'm having this weird bug where I sometimes can't select certain units or terrain types in the tool palette. Seemingly at random one unit or terrain texture is just bugged and whenever I click on the specific bugged one, the palette selects a different texture or unit. That one texture or unit...
  47. Pyrogasm

    Part of ImpaleTargetDust.mdl not scaling

    ImpaleTargetDust.mdl is made up of two 'floofs' of dust separated by a brief delay. When scaling this model with BlzSetSpecialEffectScale() the first floof scales properly, but the second one does not scale at all! I found the same behavior when giving a unit this model and scaling the unit in...
  48. Yui Moe

    [Marketplace] When Adding the 12th Unit to All Marketplaces via Trigger

    Hello everyone, Today I encountered a weird bug with latest version of World Editor (1.31): 1. Using trigger to add unit type to all marketplaces (Neutral Buddings category) 2. When adding the first 11 unit types, everything works perfectly 3. When adding the 12th unit type (the last unit type...
  49. Ricola3D

    My work-around fix for "Orb of Slow"

    Hello, You may know the following abilities: - Orb of Slow - Orb of Lightning - Attack black arrow bonus - Melee Lightning Damage Bonus They are similar, and allow you to make normal attacks have a chance of casting any ability with a target. However they have a known weird issue in which, you...
  50. Cespie

    Screenshot issue

    I have a minor issue when taking screenshots with a regular fullscreen game client using Print screen in Windows 10. The issue is that the screenshot will only capture about 70% of the game window from the upper left corner, which tells me that the screenshot feature is misreading the...
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