- Joined
- Feb 27, 2019
- Messages
- 401
Hello,
I tried to make a True Strike (=never miss) ability for an item in my map. I tried the 2 well known ways:
- Critical Strike with 100% chance / 0,0 damage multiplier / Never miss = true / Targets allowed = air, ennemy, ground
- Bash with 100% chance / 0,0 damage bonus / Never miss = true / Targets allowed = air, ennemy, ground
Both work fine in normal condition.
But it bugs if the hero has an orb of anihilation skill (auto-attack with AOE damage) : visualy everything is fine, but damages are no more AOE, just single target.
Any idea on how to have both True Strike & Orb of Anihilation together ?
I tried to make a True Strike (=never miss) ability for an item in my map. I tried the 2 well known ways:
- Critical Strike with 100% chance / 0,0 damage multiplier / Never miss = true / Targets allowed = air, ennemy, ground
- Bash with 100% chance / 0,0 damage bonus / Never miss = true / Targets allowed = air, ennemy, ground
Both work fine in normal condition.
But it bugs if the hero has an orb of anihilation skill (auto-attack with AOE damage) : visualy everything is fine, but damages are no more AOE, just single target.
Any idea on how to have both True Strike & Orb of Anihilation together ?