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[Solved] Truestrike without floating text at each hit ?

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Hello,

I made a true strike ability from Critical Strike with:
- Chance to Critical Strike = 100
- Chance to evade = 0
- Damage bonus = 0
- Damage multiplier = 1
- Exclude Item Damage = False
- Never miss = True

However, with this, each hit displays a floating red text with the damages (like during a critical strike). It is ugly. Is there a simple way to remove it please ?
 

Dr Super Good

Spell Reviewer
Level 64
Joined
Jan 18, 2005
Messages
27,255
If it has no chance associated with it you can use percentage damage modifiers like command aura with unique buffs. You could also check out the knight's ability for dealing bonus damage, I have not personally used that one yet. Cleave attack with some trickery maybe?

Otherwise you will need to make a data fed system that supports multiple items or sources of critical strike to help simplify the process.
 
Level 7
Joined
Sep 4, 2016
Messages
116
Does Bash not have a damage modifier and chance to activate associated with it? Or maybe a lightning orb ability?

Otherwise, if your whole map depends on it, perhaps it would be worth it to implement a more advanced system for it.
 
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