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[Solved] Truestrike without floating text at each hit ?

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Hello,

I made a true strike ability from Critical Strike with:
- Chance to Critical Strike = 100
- Chance to evade = 0
- Damage bonus = 0
- Damage multiplier = 1
- Exclude Item Damage = False
- Never miss = True

However, with this, each hit displays a floating red text with the damages (like during a critical strike). It is ugly. Is there a simple way to remove it please ?
 
If it has no chance associated with it you can use percentage damage modifiers like command aura with unique buffs. You could also check out the knight's ability for dealing bonus damage, I have not personally used that one yet. Cleave attack with some trickery maybe?

Otherwise you will need to make a data fed system that supports multiple items or sources of critical strike to help simplify the process.
 
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