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Level 13
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Mar 4, 2009
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if that unit is not hero it could be easy xD

unit is attacked

set life of attacked unit to life of attacked unit - <damage of attacking unit> x 5




but values damage of unit,armor of unit,gold bounty of unit,red color of unit,damage of spell,range of spell....... does not exist :(

but if attacking unit is not a hero you will know how much damage it deals


you could try something with event -unit takes damage (there is a has value-damage taken)
 
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