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[Solved] Bugged NE and undead birth animations (1.31)

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So today the undead and night elf birth animations for buildings (the claws/roots that come out of the ground) just stopped playing across all maps (custom, melee, and campaign), on 1.31. The building model itself seems unaffected, you're just left staring at a patch of gray/green ground until it finishes constructing.

I'd noticed graphics bugs before (notably larges patches of terrain blinking on and off), but this is a first.

Did anyone else get this? Did you manage to fix it?
 
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