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Rise, lurkers of Azeroth and the Hive. Patch 1.29 PTR is here!
So to dive right into it, perhaps the biggest features include, true native widescreen support, the ability for 24 player maps, major hero balance changes, a new ladder map pool for all ladder modes, the major expansions of World Editor limits (Map size dimensions -> 480x480, object limit -> 30,000, terrain tiles -> 16, and many more limits raised), and over 90 new natives for the World Editor. If you had a hard time taking all of that in because it's absolutely crazy and packed into one loosely formatted paragraph, we can't blame you!
Note that all of these changes are in the public test realm, meaning it has separate Warcraft 3 server and download. But don't worry, these features should hit the main server when they are tested thoroughly enough and are clear for lift off. We went over all of these massive changes in detail below.
- Widescreen: The game now supports true widescreen; the game no longer stretches to fit a wide resolution.
- 24 Players: Maps are able to be created and played online with up to TWENTY-FOUR players! Prepare for some map makers to go overboard with this!
- Bug fixes: Mac client launches, clans can be created again, hosting bots and cross-realm hosting fixed.
- Streamer/Caster API: An officially supported Streamer/Caster API that allows us to read out information about gold, lumber, food usage, APM and more when observing games live. No more need to use sketchy hacks for this!
- Hero Balance Changes:
- Heroes: 11 main-race heroes and 6 tavern heroes wield changes, both minor and meta changing
- Move Speed: Nearly all heroes had their move-speed increased from 270 -> 290, some heroes had durations toned down, possibly making for slightly faster gameplay
- Buff: Crypt Lord, Far Seer, Tauren Chieftain, Dreadlord, Firelord, Goblin Tinker, Goblin Alchemist, Dark Ranger
- Nerf: Blademaster (damage items lesser affects critical strike multiplier)
- Adjust: Mountain King, Keeper of the Grove, Warden, Paladin
- Map Pools: All ladder mode map pools (1v1, 2v2, 3v3, 4v4, and FFA) have been updated with vanilla maps and edited(LV) vanilla maps. See the full map pool list and specific balance details in the full patch notes linked at the bottom.- Move Speed: Nearly all heroes had their move-speed increased from 270 -> 290, some heroes had durations toned down, possibly making for slightly faster gameplay
- Buff: Crypt Lord, Far Seer, Tauren Chieftain, Dreadlord, Firelord, Goblin Tinker, Goblin Alchemist, Dark Ranger
- Nerf: Blademaster (damage items lesser affects critical strike multiplier)
- Adjust: Mountain King, Keeper of the Grove, Warden, Paladin
- World Editor limit expansions: These raised limits speak for themselves. Go crazy modders!
- Object limit increased to 30,000
- Map dimension size limit increased to 480 x 480
- Tile set limit increased to 16
- Max execution number increased to 1666666
- Max food limit increased to 999
- Max resource limit increased to 9999999
- Array size increased from 8192 to 32768
- Over 90 New Natives: New natives add an array of new possibilities and more control in the editor. @Kam with the help of our users also pioneered the discussion in a Blizzard producer update.- Map dimension size limit increased to 480 x 480
- Tile set limit increased to 16
- Max execution number increased to 1666666
- Max food limit increased to 999
- Max resource limit increased to 9999999
- Array size increased from 8192 to 32768
- Full control over special effects : scale, rotate, pitch and more! Say goodbye to dummy units for missiles systems or effect systems.
- Enhanced control over abilities, items and units.
- Even responses to mouse actions.
- Enhanced control over abilities, items and units.
- Even responses to mouse actions.
FULL PATCH NOTES AND PTR DOWNLOAD: https://us.battle.net/forums/en/bnet/topic/20762056755
Editor changes: https://us.battle.net/forums/en/bnet/topic/20761976724
Map Pool / Balance changes: https://us.battle.net/forums/en/bnet/topic/20762006793
Hive bug report thread: [Feedback] Compiled List of 1.29 Bugs & Issues
UPDATE: Warcraft 3 Invitational
In the light of the recent news, Blizzard has decided to set up a giga-event for Wacraft 3 e-sport. Many old-school players are getting together to play on the new patch at Blizzard HQ. Be sure to watch the event on Back2Warcraft stream the 27th and 28th of February.
Over 15 years since the release of Reign of Chaos, Warcraft III has a new major patch coming and your favorite players are throwing the first Warcraft III Invitational to celebrate it!
Hosted by casters Neo and Remo of Back2Warcraft, join us on February 27 and February 28 on Twitch for a slew of special events, including Free-for-All, 4v4’s, and other friendly competitions. Well-known Warcraft III competitors from around the world will be getting together live at Blizzard HQ to showcase their talents in friendly competition!
We love and continue to support our Warcraft III community, and we’re excited to see classic competitors like Manuel “Grubby” Schenkhuizen, Park “Lyn” Joon, and Kim “ReMinD” Sung Sik try out all the new PTR changes for themselves—including balance adjustments to many heroes, widescreen support, and more – all playable now on the PTR!
Be sure to tune in for your own sneak peek and check out our PTR patch notes for more information.
Attendees
• Neo [Observer] Germany
• Remo [Observer] Germany
• Happy [Undead] Russia
• Foggy [Night Elf] Ukraine
• HawK [Human] Russia
• Effect [Human] Sweden
• ReMinD [Night Elf] South Korea
• Lyn [Orc] South Korea
• FoCuS [Orc] South Korea
• LawLiet [Night Elf] South Korea
• Grubby [Orc] Netherlands
• MaDFroG [Undead] Sweden
• Insomnia [Human] Bulgaria
• Tak3r [Orc] Germany
We hope that you guys are just as ecstatic for this patch and the future of Warcraft 3 as we are. And as always, please make sure to provide feedback regarding all these PTR updates so we can see them in great shape when they hit live on the main servers. If there's anything you'd like to share or report, please do so respectfully below, patch discussion, or in the Blizzard forums. Thank you everyone for being so passionate about this game and hopefully this will spark something more
Amazing image design credited to the one and only: @Wareditor
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